Player Matchup

Olorun
Olorun
Feazer
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,806 Elo+
Party 1
Achilles
Achilles
S4NT1AG0-12012
Achilles
Level 108
God Stats
1W - 0L
1,541 SR
Queue Stats
32W - 21L
1,836 Elo+
Party 1
Mulan
Mulan
TuiranOssaurio1
Mulan
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 17L
1,902 Elo+
Party 1
Team Averages
Level 89
1,514 SR
1,848 Elo+

VS

Team Averages
Level 52
1,571 SR
1,472 Elo+
Nox
Nox
BehavingBox8224
Nox
Level 59
God Stats
0W - 4L
1,396 SR
Queue Stats
46W - 53L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Tobi2009
Cthulhu
Level 5
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
TrickedCarpet9
Hachiman
Level 91
God Stats
3W - 4L
1,556 SR
Queue Stats
65W - 77L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Feazer
Olorun
12
6 / 1 / 9
8,374
837
4,291
3,547
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
3 / 2 / 8
8,082
808
6,410
10,660
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 3 / 7
9,018
902
6,148
10,028
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,226
723
8,920
5,400
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tobi2009
Cthulhu
8
1 / 8 / 1
6,461
646
2,540
9,189
3,787
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
9
1 / 5 / 4
7,017
702
5,740
8,077
2,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Olorun
Feazer
Olorun
6
1
9
10.5
W
Achilles
3
2
8
3.5
L
Cthulhu
Tobi2009
Cthulhu
1
8
1
0.19
L
Hachiman
1
5
4
0.6
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
17,200
24,235
Taken
22,666
12,434
Mitigated
8,412
8,024
Healing
1,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,920
916
0
500
5,400
1,995
33
268
5,120
21,548
0
W
Olorun
Feazer
Olorun
4,291
1,765
0
1,115
3,547
1,280
1,259
1,267
2,252
16,070
0
W
Achilles
6,410
2,068
0
2,945
10,660
5,510
455
5,951
4,299
0
15,041
L
Cthulhu
Tobi2009
Cthulhu
2,540
572
113
150
9,189
3,787
0
2,049
7,057
10,328
0
L
Hachiman
5,740
2,553
0
440
8,077
2,630
220
1,677
6,198
0
14,041
W
6,148
782
0
3,964
10,028
5,644
944
3,644
6,224
0
30,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
20,704
92
Minions Killed
81
0
Camps Cleared
0
508,448
Distance Traveled
440,254
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,226
723
44
4
0
156,932
1
W
Olorun
8,374
837
38
4
0
164,221
0
W
Achilles
8,082
808
17
2
0
177,961
1
L
Cthulhu
6,461
646
13
1
0
151,471
0
L
Hachiman
7,017
702
24
2
0
131,851
2
W
Mulan
9,018
902
37
4
0
166,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role