Player Matchup

Merlin
Merlin
AlbusRa
Merlin
Level 29
God Stats
3W - 8L
1,175 SR
Queue Stats
72W - 70L
1,462 Elo+
Solo
Khepri
Khepri
AragornXXXX
Khepri
Level 29
God Stats
13W - 10L
1,666 SR
Queue Stats
84W - 71L
1,564 Elo+
Solo
Thanatos
Thanatos
NUAHULI
Thanatos
Level 59
God Stats
63W - 49L
1,635 SR
Queue Stats
100W - 93L
1,608 Elo+
Party 1
Tyr
Tyr
TOSECHKA
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,737 Elo+
Party 1
Neith
Neith
愚者先生
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,529 Elo+

VS

Team Averages
Level 20
1,601 SR
1,600 Elo+
Osiris
Osiris
GiXeR2201
Osiris
Level 17
God Stats
18W - 13L
1,635 SR
Queue Stats
547W - 470L
1,493 Elo+
Solo
King Arthur
King Arthur
Hayato7729
King Arthur
Level 29
God Stats
32W - 35L
1,504 SR
Queue Stats
78W - 84L
1,428 Elo+
Solo
Agni
Agni
Miclovan
Agni
Level 11
God Stats
8W - 7L
1,576 SR
Queue Stats
34W - 44L
1,514 Elo+
Solo
Ymir
Ymir
iTsGabo
Ymir
Level 13
God Stats
4W - 2L
1,790 SR
Queue Stats
14W - 16L
1,766 Elo+
Solo
Apollo
Apollo
lordoffhelll
Apollo
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 20L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlbusRa
Merlin
16
4 / 7 / 5
10,380
451
12,117
14,833
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
2 / 8 / 8
10,552
459
7,779
17,976
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
NUAHULI
Thanatos
17
7 / 3 / 3
11,097
482
14,016
16,879
9,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 5
11,325
492
13,607
21,272
21,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 10 / 5
9,042
393
4,543
13,690
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GiXeR2201
Osiris
16
2 / 5 / 1
10,762
468
9,798
20,919
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Hayato7729
King Arthur
19
2 / 0 / 5
12,318
536
8,859
13,987
11,674
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
18
5 / 8 / 7
12,491
543
14,499
15,470
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
iTsGabo
Ymir
16
4 / 3 / 10
11,473
499
5,658
16,536
19,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
20
16 / 1 / 4
14,259
620
27,982
22,898
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
17
Kills
29
29
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlbusRa
Merlin
4
7
5
0.93
L
Khepri
2
8
8
0.75
W
Osiris
GiXeR2201
Osiris
2
5
1
0.5
W
King Arthur
Hayato7729
King Arthur
2
0
5
4.5
W
Agni
5
8
7
1.06
L
Thanatos
NUAHULI
Thanatos
7
3
3
2.83
L
4
1
5
6.5
W
Ymir
iTsGabo
Ymir
4
3
10
3
W
Apollo
16
1
4
18
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
66,796
84,650
Taken
89,810
61,016
Mitigated
62,086
27,866
Healing
36,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlbusRa
Merlin
12,117
63
122
2,981
14,833
6,456
662
4,733
9,782
63,674
0
L
Khepri
7,779
176
0
2,295
17,976
19,080
150
5,126
12,712
41,055
0
W
Osiris
GiXeR2201
Osiris
9,798
3,372
0
8,773
20,919
15,015
1,096
4,386
16,533
0
57,650
W
King Arthur
Hayato7729
King Arthur
8,859
840
286
6,497
13,987
11,674
720
2,258
11,729
0
64,854
W
Agni
14,499
1,023
0
2,188
15,470
5,665
1,224
4,305
11,165
74,525
0
L
Thanatos
NUAHULI
Thanatos
14,016
1,784
0
13,413
16,879
9,028
145
2,155
14,658
0
68,513
L
13,607
1,051
0
8,442
21,272
21,422
105
2,665
18,510
0
60,320
W
Ymir
iTsGabo
Ymir
5,658
1,458
696
2,009
16,536
19,479
1,103
6,284
10,252
38,124
0
W
Apollo
27,982
19,299
0
16,082
22,898
10,253
5,959
5,409
17,489
0
143,604
L
4,543
1,968
0
613
13,690
5,030
1,062
4,691
8,831
0
33,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
61,303
475
Minions Killed
577
0
Camps Cleared
0
2,056,287
Distance Traveled
1,983,737
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,380
451
123
5
0
378,574
5
L
Khepri
10,552
459
46
2
0
410,038
0
W
Osiris
10,762
468
79
3
0
369,538
8
W
King Arthur
12,318
536
138
6
0
439,398
5
W
Agni
12,491
543
138
6
0
396,116
1
L
Thanatos
11,097
482
119
5
0
444,205
1
L
Tyr
11,325
492
101
4
0
485,596
5
W
Ymir
11,473
499
57
2
0
378,890
0
W
Apollo
14,259
620
165
7
0
399,795
3
L
Neith
9,042
393
86
4
0
337,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role