Player Matchup

Ymir
Ymir
Acelarin
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
Isaac_VC14
Chiron
Level 7
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 1
Guan Yu
Guan Yu
Niwa1x
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Neith
Neith
Sean sunset
Neith
Level 28
God Stats
5W - 7L
1,506 SR
Queue Stats
148W - 233L
1,219 Elo+
Solo
Thoth
Thoth
thealmightyivan
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 10
1,430 SR
1,307 Elo+

VS

Team Averages
Level 27
1,517 SR
1,367 Elo+
Ares
Ares
SpicyMemeKing-jr
Ares
Level 45
God Stats
28W - 29L
1,497 SR
Queue Stats
274W - 337L
1,395 Elo+
Party 2
Cerberus
Cerberus
Thatmexican04
Cerberus
Level 29
God Stats
7W - 1L
1,678 SR
Queue Stats
131W - 137L
1,342 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 27
God Stats
53W - 58L
1,429 SR
Queue Stats
106W - 111L
1,322 Elo+
Solo
Danzaburou
Danzaburou
babybackribs04
Danzaburou
Level 13
God Stats
36W - 46L
1,451 SR
Queue Stats
148W - 213L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
bellsworth
Cthulhu
Level 22
God Stats
4W - 2L
1,531 SR
Queue Stats
8W - 6L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 7 / 3
6,143
410
4,347
12,480
6,400
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Isaac_VC14
Chiron
8
1 / 8 / 3
5,711
381
4,590
10,594
2,994
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Niwa1x
Guan Yu
8
0 / 7 / 2
5,381
359
1,654
9,999
7,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 4 / 2
6,788
453
3,606
8,575
2,776
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 2 / 4
7,643
510
19,570
5,846
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 13
7,583
506
6,867
12,962
8,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Thatmexican04
Cerberus
11
2 / 3 / 3
6,778
452
3,021
11,646
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
VolcanoLand
Nemesis
12
3 / 0 / 10
7,428
495
8,900
11,313
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
babybackribs04
Danzaburou
12
6 / 3 / 5
7,772
518
5,973
7,848
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bellsworth
Cthulhu
15
11 / 0 / 5
9,974
665
9,312
9,542
7,261
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
28
28
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
3
0.5
L
Chiron
Isaac_VC14
Chiron
1
8
3
0.31
L
Guan Yu
Niwa1x
Guan Yu
0
7
2
0.14
L
2
4
2
0.75
W
6
3
13
4.17
W
Cerberus
Thatmexican04
Cerberus
2
3
3
1.17
W
Nemesis
VolcanoLand
Nemesis
3
0
10
8
W
Danzaburou
babybackribs04
Danzaburou
6
3
5
2.83
W
Cthulhu
bellsworth
Cthulhu
11
0
5
13.5
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
34,073
47,494
Taken
53,311
21,260
Mitigated
28,604
5,139
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,347
1,134
0
499
12,480
6,400
132
4,849
7,631
11,009
0
L
Chiron
Isaac_VC14
Chiron
4,590
2,113
1,044
896
10,594
2,994
550
4,138
6,456
0
16,172
L
Guan Yu
Niwa1x
Guan Yu
1,654
156
898
1,126
9,999
7,217
0
4,793
5,206
0
11,568
L
3,606
1,612
0
676
8,575
2,776
196
3,241
5,334
0
36,027
W
6,867
385
1,219
3,879
12,962
8,235
280
6,476
6,486
17,296
0
W
Cerberus
Thatmexican04
Cerberus
3,021
162
0
4,128
11,646
6,397
178
4,850
6,796
17,284
0
W
Nemesis
VolcanoLand
Nemesis
8,900
4,170
0
2,972
11,313
3,780
343
5,497
5,816
0
40,203
W
Danzaburou
babybackribs04
Danzaburou
5,973
2,133
0
218
7,848
2,931
1,005
5,020
2,828
0
33,132
W
Cthulhu
bellsworth
Cthulhu
9,312
755
0
1,940
9,542
7,261
583
2,074
7,468
59,404
0
L
19,570
1,130
0
0
5,846
1,873
10
2,179
3,667
54,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
39,535
202
Minions Killed
306
0
Camps Cleared
0
1,329,532
Distance Traveled
1,387,790
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,143
410
11
1
0
231,637
1
L
Chiron
5,711
381
23
2
0
244,587
0
L
Guan Yu
5,381
359
25
2
0
239,671
2
L
Neith
6,788
453
63
4
0
260,977
0
W
Ares
7,583
506
18
1
0
279,473
0
W
Cerberus
6,778
452
33
2
0
266,189
0
W
Nemesis
7,428
495
62
4
0
322,923
0
W
Danzaburou
7,772
518
66
4
0
248,622
2
W
Cthulhu
9,974
665
127
8
0
270,583
0
L
Thoth
7,643
510
80
5
0
352,660
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role