Player Matchup

Merlin
Merlin
Atearis
Merlin
Level 18
God Stats
2W - 2L
1,708 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Discordia
Discordia
MustafaPasha
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,343 Elo+
Solo
Artemis
Artemis
bunny2014
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Horus
Horus
klimdol
Horus
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
8W - 3L
1,464 Elo+
Solo
Scylla
Scylla
painforyou
Scylla
Level 12
God Stats
7W - 9L
1,361 SR
Queue Stats
7W - 10L
1,311 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,485 Elo+

VS

Team Averages
Level 17
1,384 SR
1,390 Elo+
Jormungandr
Jormungandr
AJIEKCAHDP1981
Jormungandr
Level 7
God Stats
1W - 8L
1,151 SR
Queue Stats
2W - 11L
1,181 Elo+
Solo
Chernobog
Chernobog
Falalei
Chernobog
Level 24
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 8L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
SVFF
Erlang Shen
Level 27
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Nemesis
Nemesis
Takeda156
Nemesis
Level 17
God Stats
42W - 43L
1,549 SR
Queue Stats
105W - 102L
1,355 Elo+
Solo
Olorun
Olorun
Twazim
Olorun
Level 8
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Atearis
Merlin
20
9 / 2 / 18
15,633
1,042
29,113
11,469
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MustafaPasha
Discordia
20
5 / 3 / 22
16,218
1,081
24,625
24,314
14,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
bunny2014
Artemis
20
9 / 10 / 21
14,782
985
26,470
22,917
11,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
klimdol
Horus
20
1 / 7 / 26
13,710
914
12,555
25,562
29,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
painforyou
Scylla
20
15 / 9 / 17
17,303
1,154
28,442
26,287
11,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AJIEKCAHDP1981
Jormungandr
20
0 / 12 / 15
14,110
941
8,395
28,114
25,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Falalei
Chernobog
20
17 / 5 / 12
19,489
1,299
42,039
29,881
12,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
SVFF
Erlang Shen
20
7 / 5 / 10
15,039
1,003
13,570
22,745
8,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Takeda156
Nemesis
20
3 / 13 / 12
15,182
1,012
22,538
31,291
13,140
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Twazim
Olorun
20
4 / 4 / 12
14,559
971
18,534
17,541
5,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
92
39
Kills
31
31
Deaths
39
104
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AJIEKCAHDP1981
Jormungandr
0
12
15
0.63
W
Merlin
Atearis
Merlin
9
2
18
9
L
Chernobog
Falalei
Chernobog
17
5
12
4.6
W
Discordia
MustafaPasha
Discordia
5
3
22
5.33
L
Erlang Shen
SVFF
Erlang Shen
7
5
10
2.4
L
Nemesis
Takeda156
Nemesis
3
13
12
0.69
L
Olorun
Twazim
Olorun
4
4
12
2.5
W
Artemis
bunny2014
Artemis
9
10
21
1.95
W
Horus
klimdol
Horus
1
7
26
2
W
Scylla
painforyou
Scylla
15
9
17
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,205
Damage
105,076
110,549
Taken
129,572
73,487
Mitigated
66,310
17,453
Healing
28,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AJIEKCAHDP1981
Jormungandr
8,395
1,903
0
250
28,114
25,999
0
16,025
11,563
37,250
0
W
Merlin
Atearis
Merlin
29,113
2,270
0
870
11,469
5,608
0
2,813
8,656
74,423
0
L
Chernobog
Falalei
Chernobog
42,039
35,089
0
11,117
29,881
12,882
0
17,609
12,272
0
73,655
W
Discordia
MustafaPasha
Discordia
24,625
661
262
4,728
24,314
14,886
0
7,514
16,800
60,960
0
L
Erlang Shen
SVFF
Erlang Shen
13,570
7,238
0
5,437
22,745
8,390
0
15,808
6,937
0
35,071
L
Nemesis
Takeda156
Nemesis
22,538
9,202
0
4,243
31,291
13,140
0
19,219
12,072
0
52,116
L
Olorun
Twazim
Olorun
18,534
8,986
2,107
5,765
17,541
5,899
0
13,519
4,022
45,208
0
W
Artemis
bunny2014
Artemis
26,470
18,359
0
1,626
22,917
11,665
0
2,414
20,503
0
38,716
W
Horus
klimdol
Horus
12,555
6,940
3,933
5,014
25,562
29,941
0
8,480
17,082
0
18,621
W
Scylla
painforyou
Scylla
28,442
3,765
174
846
26,287
11,387
0
5,708
20,579
46,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,646
Gold Earned
78,379
276
Minions Killed
296
4
Camps Cleared
16
1,411,148
Distance Traveled
1,366,077
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,110
941
63
4
0
243,382
0
W
Merlin
15,633
1,042
103
7
0
281,979
0
L
Chernobog
19,489
1,299
56
4
5
281,549
3
W
Discordia
16,218
1,081
78
5
4
319,719
0
L
Erlang Shen
15,039
1,003
51
3
3
306,803
1
L
Nemesis
15,182
1,012
60
4
7
294,695
1
L
Olorun
14,559
971
66
4
1
239,648
0
W
Artemis
14,782
985
23
2
0
230,662
0
W
Horus
13,710
914
17
1
0
287,656
0
W
Scylla
17,303
1,154
55
4
0
291,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role