Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
KyroSlick-YT
The Morrigan
Level 10
God Stats
4W - 10L
1,316 SR
Queue Stats
19W - 23L
1,050 Elo+
Solo
Apollo
Apollo
RiperSoul
Apollo
Level 11
God Stats
3W - 5L
1,337 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 1
Scylla
Scylla
cuero-adorado85
Scylla
Level 68
God Stats
42W - 35L
1,512 SR
Queue Stats
438W - 447L
1,437 Elo+
Party 1
Pele
Pele
secluded_pill92
Pele
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
27W - 29L
1,388 Elo+
Party 3
Team Averages
Level 24
1,433 SR
1,362 Elo+

VS

Team Averages
Level 24
1,491 SR
1,390 Elo+
Thoth
Thoth
Frasier18
Thoth
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,364 Elo+
Party 2
Anhur
Anhur
NS-Chilly
Anhur
Level 59
God Stats
1W - 5L
1,463 SR
Queue Stats
11W - 23L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
UmBomb
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
melancholyape
Cu Chulainn
Level 28
God Stats
15W - 17L
1,490 SR
Queue Stats
98W - 80L
1,400 Elo+
Solo
Nemesis
Nemesis
tinysack816
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 290L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
10 / 1 / 1
13,051
567
15,380
13,809
17,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
KyroSlick-YT
The Morrigan
16
6 / 3 / 2
10,810
470
10,868
7,613
3,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
RiperSoul
Apollo
14
2 / 4 / 7
9,267
403
6,659
11,328
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 9
11,955
520
12,040
7,257
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 10
11,122
484
7,115
15,110
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Frasier18
Thoth
15
2 / 8 / 2
9,320
405
4,449
11,888
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
NS-Chilly
Anhur
16
5 / 5 / 2
9,819
427
10,564
15,443
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
UmBomb
Jormungandr
13
1 / 4 / 4
8,295
361
5,787
15,150
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
melancholyape
Cu Chulainn
15
1 / 4 / 0
9,392
408
8,439
16,411
12,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
tinysack816
Nemesis
11
0 / 5 / 1
7,904
344
2,919
12,164
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
26
Kills
9
9
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
1
1
10.5
L
Thoth
Frasier18
Thoth
2
8
2
0.38
W
The Morrigan
KyroSlick-YT
The Morrigan
6
3
2
2.33
L
Anhur
NS-Chilly
Anhur
5
5
2
1.2
W
Apollo
RiperSoul
Apollo
2
4
7
1.38
L
Jormungandr
UmBomb
Jormungandr
1
4
4
0.75
W
4
0
9
8.5
L
Cu Chulainn
melancholyape
Cu Chulainn
1
4
0
0.25
W
4
1
10
9
L
Nemesis
tinysack816
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
32,158
55,117
Taken
71,056
31,797
Mitigated
41,390
22,395
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,380
1,847
0
8,048
13,809
17,679
1,133
1,064
12,707
95,136
0
L
Thoth
Frasier18
Thoth
4,449
525
0
1,102
11,888
4,430
0
6,532
5,026
45,832
0
W
The Morrigan
KyroSlick-YT
The Morrigan
10,868
1,702
0
1,872
7,613
3,030
589
2,180
5,043
59,294
0
L
Anhur
NS-Chilly
Anhur
10,564
7,300
0
2,611
15,443
6,907
1,028
8,772
6,509
0
67,381
W
Apollo
RiperSoul
Apollo
6,659
4,671
0
2,452
11,328
2,704
1,279
1,722
9,276
0
36,703
L
Jormungandr
UmBomb
Jormungandr
5,787
1,348
0
687
15,150
12,819
74
9,530
5,480
38,436
0
W
12,040
1,510
198
3,085
7,257
2,496
1,848
2,511
4,414
83,151
0
L
Cu Chulainn
melancholyape
Cu Chulainn
8,439
1,505
0
1,383
16,411
12,972
0
8,070
8,285
0
53,401
W
7,115
1,658
0
6,740
15,110
5,888
0
1,579
13,441
0
67,989
L
Nemesis
tinysack816
Nemesis
2,919
1,093
0
2,987
12,164
4,262
0
4,606
7,468
0
32,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,205
Gold Earned
44,730
619
Minions Killed
420
0
Camps Cleared
0
2,044,043
Distance Traveled
1,862,110
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,051
567
177
8
0
389,848
10
L
Thoth
9,320
405
93
4
0
378,639
0
W
The Morrigan
10,810
470
119
5
0
370,190
8
L
Anhur
9,819
427
127
6
0
369,314
2
W
Apollo
9,267
403
54
2
0
361,981
4
L
Jormungandr
8,295
361
45
2
0
399,115
0
W
Scylla
11,955
520
154
7
0
449,089
1
L
Cu Chulainn
9,392
408
82
4
0
405,432
0
W
Pele
11,122
484
115
5
0
472,935
4
L
Nemesis
7,904
344
73
3
0
309,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role