Player Matchup

Artemis
Artemis
Erendian
Artemis
Level 96
God Stats
1W - 1L
1,282 SR
Queue Stats
128W - 107L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
KelloggCereal1
Aphrodite
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 161L
1,526 Elo+
Party 1
Horus
Horus
Ríoghán
Horus
Level 89
God Stats
3W - 7L
1,148 SR
Queue Stats
128W - 107L
1,526 Elo+
Party 1
Team Averages
Level 96
1,310 SR
1,526 Elo+

VS

Team Averages
Level 31
1,603 SR
1,522 Elo+
Skadi
Skadi
Haisak1
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
brobombsquad
Anubis
Level 55
God Stats
2W - 2L
1,847 SR
Queue Stats
48W - 59L
1,532 Elo+
Party 2
Tyr
Tyr
clankslayer
Tyr
Level 34
God Stats
11W - 21L
1,461 SR
Queue Stats
41W - 48L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Erendian
Artemis
12
7 / 1 / 6
8,385
839
7,792
3,213
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KelloggCereal1
Aphrodite
11
4 / 2 / 10
7,876
788
4,157
5,801
2,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Ríoghán
Horus
11
4 / 2 / 11
7,811
781
5,173
8,510
5,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haisak1
Skadi
8
0 / 6 / 3
6,064
606
3,254
6,118
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
2 / 4 / 2
6,901
690
6,532
6,866
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 5 / 2
7,037
704
4,065
8,651
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Erendian
Artemis
7
1
6
10
L
Skadi
Haisak1
Skadi
0
6
3
0.25
W
Aphrodite
KelloggCereal1
Aphrodite
4
2
10
4.5
W
Horus
Ríoghán
Horus
4
2
11
4.75
L
Anubis
2
4
2
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
13,851
17,524
Taken
21,635
9,249
Mitigated
8,931
8,280
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Erendian
Artemis
7,792
3,192
0
1,198
3,213
1,039
1,416
1,189
1,904
0
23,433
L
Skadi
Haisak1
Skadi
3,254
1,820
0
367
6,118
1,457
0
799
5,319
0
9,888
W
Aphrodite
KelloggCereal1
Aphrodite
4,157
854
2,590
2,641
5,801
2,807
558
1,713
3,662
22,232
0
W
Horus
Ríoghán
Horus
5,173
1,842
399
1,452
8,510
5,403
443
2,988
5,036
0
12,526
L
Anubis
6,532
521
0
944
6,866
2,685
0
1,644
5,222
27,132
0
L
4,065
400
0
1,468
8,651
4,789
0
1,714
6,937
0
11,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
20,002
92
Minions Killed
88
0
Camps Cleared
0
529,054
Distance Traveled
412,543
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,385
839
40
4
0
164,994
1
L
Skadi
6,064
606
15
2
0
115,185
0
W
Aphrodite
7,876
788
36
4
0
179,134
0
W
Horus
7,811
781
16
2
0
184,926
1
L
Anubis
6,901
690
52
5
0
146,172
3
L
Tyr
7,037
704
21
2
0
151,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role