Player Matchup

Thor
Thor
Absugod
Thor
Level 8
God Stats
4W - 4L
1,196 SR
Queue Stats
9W - 16L
1,177 Elo+
Party 1
Jormungandr
Jormungandr
Mothmaster
Jormungandr
Level 6
God Stats
4W - 5L
1,286 SR
Queue Stats
7W - 13L
1,216 Elo+
Party 1
Ymir
Ymir
UchihaVMC
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,161 Elo+
Party 1
Neith
Neith
XalePlox
Neith
Level 16
God Stats
8W - 15L
1,298 SR
Queue Stats
8W - 17L
1,177 Elo+
Party 1
Ah Puch
Ah Puch
thamoneyman
Ah Puch
Level 14
God Stats
43W - 30L
1,439 SR
Queue Stats
49W - 46L
1,353 Elo+
Solo
Team Averages
Level 10
1,344 SR
1,217 Elo+

VS

Team Averages
Level 11
1,550 SR
1,322 Elo+
Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LOCALPERV
Merlin
Level 26
God Stats
9W - 10L
1,528 SR
Queue Stats
482W - 544L
1,424 Elo+
Solo
Thor
Thor
UnderOneSon
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Solo
Odin
Odin
qwedazc
Odin
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
14W - 16L
1,382 Elo+
Solo
Cthulhu
Cthulhu
牧131
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Absugod
Thor
20
15 / 1 / 15
14,441
1,111
18,421
16,801
6,099
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Mothmaster
Jormungandr
20
4 / 0 / 30
13,824
1,063
12,957
11,508
12,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
18
4 / 6 / 19
11,854
912
9,291
16,872
13,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
XalePlox
Neith
20
10 / 2 / 21
14,184
1,091
30,941
9,942
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
thamoneyman
Ah Puch
18
6 / 5 / 14
11,802
908
14,742
14,161
5,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
0 / 8 / 7
10,532
810
3,735
16,608
6,531
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
LOCALPERV
Merlin
19
8 / 4 / 3
13,991
1,076
28,069
9,675
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 10 / 7
11,865
913
12,298
22,018
7,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
qwedazc
Odin
18
0 / 7 / 11
11,140
857
5,331
16,022
13,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
牧131
Cthulhu
18
2 / 10 / 11
11,704
900
15,045
30,688
27,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
39
Kills
14
14
Deaths
39
99
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
8
7
0.44
W
Thor
Absugod
Thor
15
1
15
22.5
L
Merlin
LOCALPERV
Merlin
8
4
3
2.38
W
Jormungandr
Mothmaster
Jormungandr
4
0
30
19
W
Ymir
4
6
19
2.25
L
4
10
7
0.75
W
Neith
XalePlox
Neith
10
2
21
10.25
L
Odin
qwedazc
Odin
0
7
11
0.79
W
Ah Puch
thamoneyman
Ah Puch
6
5
14
2.6
L
Cthulhu
牧131
Cthulhu
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,352
Damage
64,478
69,284
Taken
95,011
41,821
Mitigated
59,658
6,331
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,735
2,049
929
1,639
16,608
6,531
0
6,950
9,658
11,113
0
W
Thor
Absugod
Thor
18,421
4,934
0
0
16,801
6,099
0
11,554
5,247
0
32,957
L
Merlin
LOCALPERV
Merlin
28,069
1,061
0
237
9,675
3,710
0
3,667
6,008
75,062
0
W
Jormungandr
Mothmaster
Jormungandr
12,957
2,007
0
170
11,508
12,948
0
7,549
3,959
39,943
0
W
Ymir
9,291
1,754
0
50
16,872
13,507
0
13,157
3,715
16,624
0
L
12,298
3,588
0
0
22,018
7,861
0
7,990
14,028
0
20,702
W
Neith
XalePlox
Neith
30,941
18,450
0
4,075
9,942
4,214
0
5,491
4,451
0
63,415
L
Odin
qwedazc
Odin
5,331
887
0
0
16,022
13,809
0
5,978
10,044
0
14,245
W
Ah Puch
thamoneyman
Ah Puch
14,742
3,240
0
2,036
14,161
5,053
0
9,098
5,063
27,243
0
L
Cthulhu
牧131
Cthulhu
15,045
977
1,277
1,958
30,688
27,747
0
12,405
18,283
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,105
Gold Earned
59,232
224
Minions Killed
224
6
Camps Cleared
2
1,073,051
Distance Traveled
1,080,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,532
810
18
1
0
185,728
0
W
Thor
14,441
1,111
33
3
0
295,385
0
L
Merlin
13,991
1,076
104
8
1
238,247
0
W
Jormungandr
13,824
1,063
61
5
1
249,651
1
W
Ymir
11,854
912
15
1
1
167,756
0
L
Thor
11,865
913
12
1
0
179,448
0
W
Neith
14,184
1,091
84
6
3
201,107
0
L
Odin
11,140
857
27
2
0
235,809
0
W
Ah Puch
11,802
908
31
2
1
159,152
0
L
Cthulhu
11,704
900
63
5
1
241,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role