Player Matchup

Xing Tian
Xing Tian
GMAN_2428
Xing Tian
Level 13
God Stats
19W - 7L
1,531 SR
Queue Stats
23W - 13L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
GmMyNamelsT0KY0
Cabrakan
Level 53
God Stats
29W - 24L
1,587 SR
Queue Stats
432W - 426L
1,487 Elo+
Party 2
Bakasura
Bakasura
RadSwan13
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
Level 28
God Stats
12W - 9L
1,547 SR
Queue Stats
91W - 97L
1,399 Elo+
Party 2
Cupid
Cupid
TheSabreHD
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 93L
1,499 Elo+
Party 2
Team Averages
Level 30
1,533 SR
1,455 Elo+

VS

Team Averages
Level 14
1,435 SR
1,300 Elo+
Merlin
Merlin
DrFrozzy
Merlin
Level 15
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 9L
1,178 Elo+
Solo
Raijin
Raijin
FolkFazeWintrz
Raijin
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
20W - 16L
1,275 Elo+
Solo
Arachne
Arachne
Fuzion_Nogard
Arachne
Level 13
God Stats
0W - 2L
1,458 SR
Queue Stats
3W - 8L
1,215 Elo+
Party 1
Bellona
Bellona
God_ofShinobi_
Bellona
Level 7
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 4L
1,416 Elo+
Party 1
Osiris
Osiris
The_Mister_Rad
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GMAN_2428
Xing Tian
19
3 / 5 / 14
12,421
478
9,555
19,877
21,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
20
14 / 0 / 3
16,078
618
18,368
16,046
14,467
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
RadSwan13
Bakasura
20
10 / 3 / 9
13,920
535
16,850
22,239
10,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
20
5 / 2 / 6
14,091
542
14,362
15,887
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
19
12 / 2 / 6
12,812
493
13,014
11,638
4,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrFrozzy
Merlin
20
5 / 5 / 0
13,485
519
17,198
16,962
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 10 / 1
8,751
337
3,419
13,178
3,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
2 / 12 / 2
9,505
366
7,743
21,675
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 6 / 4
9,329
359
2,350
18,719
13,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 14 / 0
9,322
359
10,412
27,236
12,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
44
Kills
10
12
Deaths
47
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrFrozzy
Merlin
5
5
0
1
L
0
10
1
0.05
L
Arachne
2
12
2
0.25
W
Xing Tian
GMAN_2428
Xing Tian
3
5
14
2
W
Cabrakan
14
0
3
15.5
L
1
6
4
0.5
W
Bakasura
RadSwan13
Bakasura
10
3
9
4.83
W
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
5
2
6
4
W
Cupid
12
2
6
7.5
L
2
14
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,149
Damage
41,122
85,687
Taken
97,770
58,614
Mitigated
43,718
26,685
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrFrozzy
Merlin
17,198
118
0
3,104
16,962
5,741
41
9,617
6,815
108,129
0
L
3,419
515
0
847
13,178
3,884
291
9,797
3,079
31,040
0
L
Arachne
7,743
3,703
0
5,288
21,675
7,434
0
6,486
14,617
439
49,628
W
Xing Tian
GMAN_2428
Xing Tian
9,555
731
0
2,275
19,877
21,656
889
2,775
16,990
52,089
0
W
Cabrakan
18,368
2,571
0
6,270
16,046
14,467
5,289
4,156
11,654
123,652
0
L
2,350
686
0
2,036
18,719
13,725
0
5,714
12,331
0
26,449
W
Bakasura
RadSwan13
Bakasura
16,850
12,073
0
8,243
22,239
10,806
80
3,550
18,539
0
105,083
W
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
14,362
800
0
4,130
15,887
7,420
4,335
7,203
8,070
95,493
0
W
Cupid
13,014
8,284
1,047
4,720
11,638
4,265
1,467
2,012
9,580
0
64,229
L
10,412
4,626
0
0
27,236
12,934
0
9,903
16,599
0
45,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,322
Gold Earned
50,392
783
Minions Killed
445
0
Camps Cleared
0
2,437,940
Distance Traveled
2,015,926
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,485
519
205
8
0
389,865
3
L
Raijin
8,751
337
60
2
0
312,463
5
L
Arachne
9,505
366
83
3
0
446,022
9
W
Xing Tian
12,421
478
75
3
0
487,466
0
W
Cabrakan
16,078
618
254
10
0
484,998
3
L
Bellona
9,329
359
33
1
0
433,637
1
W
Bakasura
13,920
535
189
7
0
534,071
0
W
Morgan Le Fay
14,091
542
167
6
0
442,346
2
W
Cupid
12,812
493
98
4
0
489,059
0
L
Osiris
9,322
359
64
2
0
433,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role