Player Matchup

Yemoja
Yemoja
Eternal mirr
Yemoja
Level 85
God Stats
109W - 78L
1,551 SR
Queue Stats
219W - 225L
1,462 Elo+
Party 2
Sol
Sol
EternalDroll
Sol
Level 28
God Stats
21W - 16L
1,565 SR
Queue Stats
37W - 34L
1,481 Elo+
Party 2
Chiron
Chiron
EternalSlay
Chiron
Level 28
God Stats
11W - 11L
1,972 SR
Queue Stats
32W - 31L
1,679 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MistaSmileyy
Cu Chulainn
Level 61
God Stats
3W - 5L
1,709 SR
Queue Stats
102W - 110L
1,400 Elo+
Party 2
Ravana
Ravana
Unlxashed
Ravana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 164L
1,490 Elo+
Party 2
Team Averages
Level 61
1,660 SR
1,502 Elo+

VS

Team Averages
Level 59
1,777 SR
1,612 Elo+
King Arthur
King Arthur
 
King Arthur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BareRays
Chernobog
Level 82
God Stats
10W - 3L
1,840 SR
Queue Stats
337W - 253L
1,606 Elo+
Party 1
Sol
Sol
BlackSkrullSKole
Sol
Level 33
God Stats
12W - 8L
1,747 SR
Queue Stats
259W - 254L
1,613 Elo+
Solo
Ares
Ares
Casinfire24
Ares
Level 25
God Stats
24W - 4L
2,046 SR
Queue Stats
59W - 27L
1,678 Elo+
Party 1
Bastet
Bastet
browniejack
Bastet
Level 83
God Stats
37W - 20L
1,752 SR
Queue Stats
84W - 52L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 1
7,266
519
4,975
11,748
4,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
6,395
457
4,119
10,048
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
10
1 / 7 / 2
6,632
474
5,102
10,133
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
MistaSmileyy
Cu Chulainn
13
0 / 3 / 0
7,451
532
6,483
12,440
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
Unlxashed
Ravana
12
1 / 7 / 0
7,144
510
3,212
9,905
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 2
8,512
608
8,411
11,528
8,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
BareRays
Chernobog
14
5 / 0 / 11
9,046
646
7,342
7,167
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 0 / 4
9,580
684
10,809
12,179
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 6
8,225
588
5,913
7,285
4,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
9 / 2 / 5
9,095
650
9,203
11,515
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
28
28
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
W
Chernobog
BareRays
Chernobog
5
0
11
10.5
W
9
0
4
11
W
3
1
6
6
L
Yemoja
1
4
1
0.38
L
0
7
0
0
L
Chiron
1
7
2
0.29
L
Cu Chulainn
MistaSmileyy
Cu Chulainn
0
3
0
0
L
Ravana
Unlxashed
Ravana
1
7
0
0.14
W
Bastet
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
41,678
54,274
Taken
49,674
22,024
Mitigated
23,324
10,576
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,411
1,765
0
3,035
11,528
8,265
7
1,215
10,313
0
55,062
W
Chernobog
BareRays
Chernobog
7,342
4,476
0
2,949
7,167
2,994
730
1,461
5,706
0
57,584
W
10,809
4,466
0
7,475
12,179
3,938
3,863
3,731
8,448
55,675
0
W
5,913
204
0
1,365
7,285
4,045
0
2,121
5,164
24,659
0
L
Yemoja
4,975
314
806
1,448
11,748
4,437
0
3,675
8,073
23,409
0
L
4,119
1,431
0
2,654
10,048
3,357
1,086
6,751
3,297
31,997
0
L
Chiron
5,102
2,105
432
912
10,133
2,805
379
2,635
7,426
0
32,413
L
Cu Chulainn
MistaSmileyy
Cu Chulainn
6,483
1,566
0
2,371
12,440
8,159
602
1,327
11,113
3,000
47,199
L
Ravana
Unlxashed
Ravana
3,212
860
0
1,953
9,905
3,266
0
2,334
7,571
0
43,292
W
Bastet
9,203
2,682
643
4,134
11,515
4,082
0
1,464
10,051
0
50,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
44,458
352
Minions Killed
417
0
Camps Cleared
0
1,274,642
Distance Traveled
1,467,286
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,512
608
115
8
0
287,541
2
W
Chernobog
9,046
646
94
7
0
292,693
2
W
Sol
9,580
684
107
8
0
284,392
4
W
Ares
8,225
588
23
2
0
286,195
6
L
Yemoja
7,266
519
32
2
0
263,327
0
L
Sol
6,395
457
59
4
0
249,067
0
L
Chiron
6,632
474
54
4
0
241,195
0
L
Cu Chulainn
7,451
532
113
8
0
251,526
2
L
Ravana
7,144
510
94
7
0
269,527
2
W
Bastet
9,095
650
78
6
0
316,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role