Player Matchup

Sun Wukong
Sun Wukong
DragonTamerPo
Sun Wukong
Level 26
God Stats
3W - 2L
1,510 SR
Queue Stats
141W - 144L
1,430 Elo+
Party 2
Tiamat
Tiamat
Filty-Casual-
Tiamat
Level 17
God Stats
18W - 9L
1,716 SR
Queue Stats
322W - 278L
1,522 Elo+
Solo
Xbalanque
Xbalanque
IM D3ath K1ng
Xbalanque
Level 29
God Stats
22W - 9L
1,649 SR
Queue Stats
236W - 274L
1,498 Elo+
Party 2
Team Averages
Level 24
1,625 SR
1,483 Elo+

VS

Team Averages
Level 54
1,564 SR
1,308 Elo+
Aphrodite
Aphrodite
Hollowseve117
Aphrodite
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 228L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
KingRecco
Cthulhu
Level 16
God Stats
2W - 2L
1,442 SR
Queue Stats
2W - 6L
1,260 Elo+
Solo
Bacchus
Bacchus
SkeletonKing115
Bacchus
Level 58
God Stats
11W - 7L
1,749 SR
Queue Stats
166W - 234L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonTamerPo
Sun Wukong
14
3 / 0 / 6
9,953
622
10,747
15,361
20,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 3 / 4
10,864
679
20,934
11,989
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IM D3ath K1ng
Xbalanque
13
2 / 3 / 4
9,655
603
14,566
9,694
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hollowseve117
Aphrodite
13
2 / 5 / 2
9,624
602
6,900
16,169
7,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
KingRecco
Cthulhu
12
2 / 4 / 3
9,367
585
5,838
15,160
12,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 2 / 3
10,461
654
11,411
20,599
22,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
6
6
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DragonTamerPo
Sun Wukong
3
0
6
6
W
6
3
4
2.67
L
Aphrodite
Hollowseve117
Aphrodite
2
5
2
0.6
W
Xbalanque
IM D3ath K1ng
Xbalanque
2
3
4
1.33
L
Cthulhu
KingRecco
Cthulhu
2
4
3
0.88
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
24,149
37,044
Taken
51,928
32,851
Mitigated
42,931
5,586
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DragonTamerPo
Sun Wukong
10,747
2,686
0
747
15,361
20,403
20
9,017
5,806
0
26,250
W
20,934
1,695
0
4,839
11,989
8,819
689
7,011
4,978
55,601
0
L
Aphrodite
Hollowseve117
Aphrodite
6,900
1,498
6,613
7,485
16,169
7,885
659
6,865
8,784
40,748
0
W
Xbalanque
IM D3ath K1ng
Xbalanque
14,566
6,428
0
0
9,694
3,629
70
7,430
2,111
0
39,821
L
Cthulhu
KingRecco
Cthulhu
5,838
167
198
0
15,160
12,818
196
5,690
8,996
15,214
0
L
11,411
1,721
460
5,282
20,599
22,228
519
6,720
13,214
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
29,452
180
Minions Killed
152
0
Camps Cleared
0
831,736
Distance Traveled
804,841
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,953
622
27
2
0
270,572
1
W
Tiamat
10,864
679
84
5
0
285,831
0
L
Aphrodite
9,624
602
90
6
0
243,029
0
W
Xbalanque
9,655
603
69
4
0
275,333
1
L
Cthulhu
9,367
585
18
1
0
260,862
3
L
Bacchus
10,461
654
44
3
0
300,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role