Player Matchup

Kukulkan
Kukulkan
Future Elitee1
Kukulkan
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,212 Elo+
Party 2
Fenrir
Fenrir
Heeroneko
Fenrir
Level 25
God Stats
3W - 6L
1,334 SR
Queue Stats
228W - 278L
1,336 Elo+
Party 3
King Arthur
King Arthur
PRIMECVIII
King Arthur
Level 25
God Stats
80W - 100L
1,373 SR
Queue Stats
245W - 277L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
Scamandrius
Guan Yu
Level 18
God Stats
116W - 126L
1,514 SR
Queue Stats
262W - 336L
1,347 Elo+
Party 3
Ra
Ra
TigerLarry7
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,196 Elo+
Party 2
Team Averages
Level 17
1,444 SR
1,270 Elo+

VS

Team Averages
Level 39
1,512 SR
1,403 Elo+
Chaac
Chaac
ITZsaxageIG
Chaac
Level 104
God Stats
8W - 8L
1,513 SR
Queue Stats
322W - 367L
1,426 Elo+
Party 1
Baba Yaga
Baba Yaga
Mythanoseia
Baba Yaga
Level 28
God Stats
217W - 280L
1,455 SR
Queue Stats
292W - 383L
1,341 Elo+
Solo
Da Ji
Da Ji
Toasted Ti
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,451 Elo+
Solo
Hercules
Hercules
bababoosh248
Hercules
Level 27
God Stats
5W - 13L
1,716 SR
Queue Stats
366W - 477L
1,356 Elo+
Party 1
Freya
Freya
iTsSaUcEbOsS545
Freya
Level 10
God Stats
12W - 29L
1,377 SR
Queue Stats
45W - 76L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 15 / 6
11,245
937
11,441
18,953
7,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Heeroneko
Fenrir
17
6 / 6 / 3
11,765
980
11,590
19,884
9,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
PRIMECVIII
King Arthur
17
3 / 6 / 6
11,567
964
15,921
27,798
28,300
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Scamandrius
Guan Yu
17
1 / 10 / 7
11,509
959
5,008
27,594
15,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 14 / 6
9,995
833
6,224
22,007
9,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 22
14,803
1,234
40,887
12,106
14,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Mythanoseia
Baba Yaga
18
0 / 4 / 28
11,491
958
11,949
9,153
4,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
19
16 / 4 / 16
13,297
1,108
24,016
11,955
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
bababoosh248
Hercules
19
10 / 1 / 18
12,477
1,040
12,440
13,455
6,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
8 / 4 / 20
12,132
1,011
18,619
13,145
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
155
13
Kills
51
51
Deaths
13
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
15
6
0.4
L
Fenrir
Heeroneko
Fenrir
6
6
3
1.25
W
17
0
22
28
W
Baba Yaga
Mythanoseia
Baba Yaga
0
4
28
3.5
L
King Arthur
PRIMECVIII
King Arthur
3
6
6
1
L
Guan Yu
Scamandrius
Guan Yu
1
10
7
0.45
L
0
14
6
0.21
W
Da Ji
16
4
16
6
W
Hercules
bababoosh248
Hercules
10
1
18
19
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
107,911
116,236
Taken
59,814
70,876
Mitigated
36,095
8,815
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,441
1,138
0
192
18,953
7,765
0
5,777
13,176
22,758
0
L
Fenrir
Heeroneko
Fenrir
11,590
2,240
111
2,347
19,884
9,295
0
4,369
15,515
0
18,849
W
40,887
13,853
0
6,492
12,106
14,268
0
4,125
7,981
723
72,175
W
Baba Yaga
Mythanoseia
Baba Yaga
11,949
1,831
0
2,359
9,153
4,287
0
4,086
5,067
30,008
0
L
King Arthur
PRIMECVIII
King Arthur
15,921
1,025
0
0
27,798
28,300
0
8,746
19,052
10,327
28,203
L
Guan Yu
Scamandrius
Guan Yu
5,008
776
2,876
2,854
27,594
15,517
0
7,112
20,482
0
15,790
L
6,224
1,538
373
62
22,007
9,999
0
4,709
17,298
12,949
0
W
Da Ji
24,016
9,857
171
1,642
11,955
5,280
0
3,532
8,423
0
28,106
W
Hercules
bababoosh248
Hercules
12,440
3,440
0
3,544
13,455
6,683
0
5,705
7,750
0
20,018
W
18,619
6,132
0
3,824
13,145
5,577
0
3,313
9,832
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
64,200
129
Minions Killed
146
1
Camps Cleared
7
959,805
Distance Traveled
1,014,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,245
937
27
2
0
152,444
0
L
Fenrir
11,765
980
17
1
0
231,170
1
W
Chaac
14,803
1,234
79
7
5
230,987
0
W
Baba Yaga
11,491
958
29
2
1
158,396
0
L
King Arthur
11,567
964
43
4
0
219,483
0
L
Guan Yu
11,509
959
25
2
0
185,130
0
L
Ra
9,995
833
17
1
1
171,578
0
W
Da Ji
13,297
1,108
10
1
0
224,132
0
W
Hercules
12,477
1,040
19
2
0
212,363
0
W
Freya
12,132
1,011
9
1
1
188,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role