Player Matchup

Heimdallr
Heimdallr
Darvi2002
Heimdallr
Level 23
God Stats
0W - 4L
1,225 SR
Queue Stats
33W - 47L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
FS BecNua11
Danzaburou
Level 44
God Stats
18W - 24L
1,477 SR
Queue Stats
239W - 307L
1,358 Elo+
Party 1
Mercury
Mercury
Luriz0
Mercury
Level 35
God Stats
40W - 35L
1,553 SR
Queue Stats
169W - 224L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
OmegaGodSeeker
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 130L
1,370 Elo+
Party 1
Bellona
Bellona
irwingDX
Bellona
Level 29
God Stats
18W - 27L
1,465 SR
Queue Stats
117W - 173L
1,346 Elo+
Party 1
Team Averages
Level 32
1,444 SR
1,356 Elo+

VS

Team Averages
Level 56
1,468 SR
1,410 Elo+
Zeus
Zeus
CallingPython09
Zeus
Level 48
God Stats
8W - 9L
1,502 SR
Queue Stats
81W - 104L
1,331 Elo+
Solo
Mulan
Mulan
Corcillium
Mulan
Level 73
God Stats
12W - 5L
1,315 SR
Queue Stats
403W - 419L
1,435 Elo+
Party 2
Ymir
Ymir
Scuba Captn 1oo
Ymir
Level 53
God Stats
45W - 39L
1,475 SR
Queue Stats
134W - 146L
1,426 Elo+
Party 2
Thor
Thor
Scuba J 1oo
Thor
Level 49
God Stats
11W - 9L
1,549 SR
Queue Stats
146W - 160L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Scuba Skrbs 1oo
Danzaburou
Level 56
God Stats
33W - 47L
1,500 SR
Queue Stats
139W - 190L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darvi2002
Heimdallr
14
0 / 6 / 3
8,634
432
6,784
13,934
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
FS BecNua11
Danzaburou
15
2 / 9 / 3
10,113
506
11,635
17,226
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Luriz0
Mercury
16
1 / 6 / 2
9,903
495
5,598
16,065
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
13
1 / 6 / 3
9,166
458
7,300
22,462
18,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
irwingDX
Bellona
15
3 / 8 / 1
9,609
480
6,505
18,489
13,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,952
598
13,976
10,869
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
4 / 2 / 5
11,915
596
15,272
17,262
18,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 16
11,576
579
13,477
17,211
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 8
11,542
577
8,325
12,206
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Scuba Skrbs 1oo
Danzaburou
17
13 / 2 / 6
12,299
615
18,668
13,296
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
7
Kills
35
35
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Mulan
4
2
5
3.25
L
Heimdallr
Darvi2002
Heimdallr
0
6
3
0.25
L
Danzaburou
FS BecNua11
Danzaburou
2
9
3
0.39
L
Mercury
Luriz0
Mercury
1
6
2
0.33
L
Cabrakan
1
6
3
0.42
W
4
1
16
12
W
7
1
8
11
W
Danzaburou
Scuba Skrbs 1oo
Danzaburou
13
2
6
8
L
Bellona
irwingDX
Bellona
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
69,718
88,176
Taken
70,844
51,637
Mitigated
53,761
10,024
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,976
808
0
4,088
10,869
5,314
1,678
253
10,616
68,688
0
W
Mulan
15,272
3,046
0
6,420
17,262
18,819
2,147
1,035
16,227
93
79,380
L
Heimdallr
Darvi2002
Heimdallr
6,784
1,841
414
735
13,934
5,988
318
7,542
6,392
0
47,071
L
Danzaburou
FS BecNua11
Danzaburou
11,635
4,215
757
3,320
17,226
5,979
193
5,904
11,322
0
52,112
L
Mercury
Luriz0
Mercury
5,598
3,022
219
757
16,065
7,610
0
3,294
12,771
0
69,622
L
Cabrakan
7,300
950
0
3,334
22,462
18,584
0
7,063
15,399
26,269
0
W
13,477
1,918
1,027
2,401
17,211
18,838
920
2,223
14,565
39,518
0
W
8,325
1,218
0
500
12,206
4,998
2,264
1,078
11,128
0
78,553
W
Danzaburou
Scuba Skrbs 1oo
Danzaburou
18,668
8,846
867
2,987
13,296
5,792
5,971
2,288
11,008
0
74,019
L
Bellona
irwingDX
Bellona
6,505
2,047
0
488
18,489
13,476
0
3,743
14,746
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
59,284
411
Minions Killed
558
0
Camps Cleared
0
1,715,594
Distance Traveled
1,833,298
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,952
598
125
6
0
351,224
0
W
Mulan
11,915
596
164
8
0
357,399
1
L
Heimdallr
8,634
432
72
4
0
333,976
3
L
Danzaburou
10,113
506
86
4
0
325,964
2
L
Mercury
9,903
495
142
7
0
358,613
2
L
Cabrakan
9,166
458
52
3
0
331,392
3
W
Ymir
11,576
579
44
2
0
361,899
5
W
Thor
11,542
577
123
6
0
401,662
3
W
Danzaburou
12,299
615
102
5
0
361,114
0
L
Bellona
9,609
480
59
3
0
365,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role