Player Matchup

Kukulkan
Kukulkan
CeIlJr
Kukulkan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 74L
1,404 Elo+
Party 2
Medusa
Medusa
EegodClaps
Medusa
Level 67
God Stats
5W - 10L
1,594 SR
Queue Stats
7W - 16L
1,266 Elo+
Party 2
Pele
Pele
TTD_KINGZ
Pele
Level 127
God Stats
8W - 6L
1,908 SR
Queue Stats
418W - 417L
1,477 Elo+
Party 2
Athena
Athena
YRNHenok
Athena
Level 69
God Stats
4W - 4L
1,427 SR
Queue Stats
58W - 78L
1,423 Elo+
Party 2
Chaac
Chaac
chrishbaby99
Chaac
Level 24
God Stats
21W - 25L
1,531 SR
Queue Stats
29W - 35L
1,421 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,398 Elo+

VS

Team Averages
Level 53
1,551 SR
1,463 Elo+
Neith
Neith
Freezin Barrage
Neith
Level 68
God Stats
40W - 28L
1,528 SR
Queue Stats
332W - 279L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
GRiiM LEGEND
Kukulkan
Level 27
God Stats
0W - 2L
1,760 SR
Queue Stats
55W - 77L
1,430 Elo+
Party 1
Tyr
Tyr
RA DeathX
Tyr
Level 87
God Stats
10W - 6L
1,605 SR
Queue Stats
339W - 276L
1,532 Elo+
Party 3
Susano
Susano
SlipperyNoodles
Susano
Level 63
God Stats
20W - 19L
1,506 SR
Queue Stats
514W - 517L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
SlnCafe
Aphrodite
Level 19
God Stats
12W - 22L
1,357 SR
Queue Stats
18W - 29L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CeIlJr
Kukulkan
20
9 / 1 / 7
14,910
596
23,322
10,488
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
EegodClaps
Medusa
20
4 / 1 / 5
13,244
530
14,189
18,225
7,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
20
8 / 4 / 7
13,749
550
14,565
24,087
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
YRNHenok
Athena
17
0 / 2 / 11
12,029
481
6,265
21,442
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 7 / 7
12,879
515
8,161
24,983
25,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 6
11,547
462
16,641
19,771
7,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
GRiiM LEGEND
Kukulkan
16
1 / 9 / 1
10,453
418
7,652
17,255
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 2
13,012
520
22,284
22,133
26,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 7 / 3
10,124
405
6,435
23,146
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SlnCafe
Aphrodite
16
4 / 4 / 2
11,054
442
4,051
14,391
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
14
15
Deaths
24
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CeIlJr
Kukulkan
9
1
7
12.5
W
Medusa
EegodClaps
Medusa
4
1
5
6.5
L
1
1
6
4
L
Kukulkan
GRiiM LEGEND
Kukulkan
1
9
1
0.17
L
8
3
2
3
L
0
7
3
0.21
L
Aphrodite
SlnCafe
Aphrodite
4
4
2
1.25
W
Pele
8
4
7
2.88
W
Athena
YRNHenok
Athena
0
2
11
2.75
W
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,502
Damage
57,063
99,225
Taken
96,696
70,162
Mitigated
61,401
35,970
Healing
36,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CeIlJr
Kukulkan
23,322
1,780
0
1,678
10,488
5,793
1,655
1,166
9,322
115,643
0
W
Medusa
EegodClaps
Medusa
14,189
7,094
1,161
7,722
18,225
7,548
8,100
4,982
13,243
0
92,547
L
16,641
7,024
0
6,702
19,771
7,211
189
7,285
12,326
0
100,148
L
Kukulkan
GRiiM LEGEND
Kukulkan
7,652
1,260
0
2,397
17,255
6,989
750
6,253
10,668
68,245
0
L
22,284
4,856
0
10,071
22,133
26,103
607
3,521
18,526
0
98,597
L
6,435
1,328
0
7,297
23,146
8,809
1,369
3,720
19,196
0
62,804
L
Aphrodite
SlnCafe
Aphrodite
4,051
940
5,150
5,088
14,391
12,289
38
7,796
6,393
15,402
0
W
Pele
14,565
3,395
0
9,227
24,087
11,230
2,467
1,075
23,012
0
113,911
W
Athena
YRNHenok
Athena
6,265
982
758
6,732
21,442
19,713
833
2,870
18,572
53,861
0
W
8,161
1,376
0
8,692
24,983
25,878
3,080
1,610
23,373
0
65,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,811
Gold Earned
56,190
694
Minions Killed
620
0
Camps Cleared
0
2,426,993
Distance Traveled
2,099,591
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,910
596
188
8
0
472,393
0
W
Medusa
13,244
530
149
6
0
451,571
2
L
Neith
11,547
462
193
8
0
505,125
5
L
Kukulkan
10,453
418
111
4
0
354,987
0
L
Tyr
13,012
520
177
7
0
388,244
2
L
Susano
10,124
405
115
5
0
471,759
8
L
Aphrodite
11,054
442
24
1
0
379,476
0
W
Pele
13,749
550
145
6
0
509,855
0
W
Athena
12,029
481
83
3
0
534,193
6
W
Chaac
12,879
515
129
5
0
458,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role