Player Matchup

Geb
Geb
Bdrag45
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 1
Skadi
Skadi
CalmaAlma
Skadi
Level 115
God Stats
0W - 1L
1,719 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 1
Janus
Janus
DogeWater
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 1
Hachiman
Hachiman
ZoroIsNumber2
Hachiman
Level 42
God Stats
0W - 1L
1,649 SR
Queue Stats
15W - 10L
1,562 Elo+
Party 1
Bellona
Bellona
dKitCatb
Bellona
Level 3
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 2L
1,626 Elo+
Party 1
Team Averages
Level 61
1,529 SR
1,542 Elo+

VS

Team Averages
Level 51
1,680 SR
1,538 Elo+
Da Ji
Da Ji
CarmillaAK
Da Ji
Level 26
God Stats
42W - 29L
1,560 SR
Queue Stats
132W - 104L
1,576 Elo+
Party 2
Thanatos
Thanatos
Flasktomouth
Thanatos
Level 45
God Stats
2W - 1L
1,556 SR
Queue Stats
29W - 21L
1,516 Elo+
Solo
Neith
Neith
SinsiHikaru
Neith
Level 29
God Stats
5W - 3L
1,812 SR
Queue Stats
36W - 18L
1,692 Elo+
Party 2
Anubis
Anubis
Stormraged
Anubis
Level 109
God Stats
43W - 16L
1,763 SR
Queue Stats
223W - 188L
1,566 Elo+
Party 2
Ares
Ares
jimbillybob6
Ares
Level 46
God Stats
2W - 0L
1,710 SR
Queue Stats
45W - 50L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 5 / 3
10,920
993
11,345
12,985
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
CalmaAlma
Skadi
16
1 / 7 / 4
9,729
884
10,231
12,606
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
DogeWater
Janus
16
0 / 3 / 6
9,751
886
10,017
7,327
1,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZoroIsNumber2
Hachiman
15
2 / 8 / 3
9,950
905
9,444
14,538
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dKitCatb
Bellona
15
1 / 10 / 3
9,409
855
3,522
15,110
7,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

84

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 1 / 18
11,492
1,045
11,019
8,322
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Flasktomouth
Thanatos
17
5 / 2 / 21
10,822
984
7,673
8,890
4,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 1 / 25
10,900
991
12,017
9,216
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Stormraged
Anubis
19
18 / 1 / 13
14,221
1,293
19,889
10,270
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 20
10,333
939
6,266
11,459
10,499
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
130
6
Kills
33
33
Deaths
6
19
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Geb
2
5
3
0.7
L
Skadi
CalmaAlma
Skadi
1
7
4
0.43
W
Da Ji
6
1
18
15
L
Janus
DogeWater
Janus
0
3
6
1
W
Thanatos
Flasktomouth
Thanatos
5
2
21
7.75
W
1
1
25
13.5
W
Anubis
Stormraged
Anubis
18
1
13
24.5
L
Hachiman
ZoroIsNumber2
Hachiman
2
8
3
0.44
L
Bellona
dKitCatb
Bellona
1
10
3
0.25
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
56,864
62,566
Taken
48,157
26,561
Mitigated
30,764
3,315
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
11,345
780
0
1,585
12,985
10,299
0
4,267
8,718
24,076
0
L
Skadi
CalmaAlma
Skadi
10,231
4,032
0
864
12,606
3,276
0
4,652
7,954
0
32,728
W
Da Ji
11,019
2,665
0
1,275
8,322
4,591
0
3,740
4,582
0
18,780
L
Janus
DogeWater
Janus
10,017
1,034
0
0
7,327
1,885
0
2,854
4,473
33,789
0
W
Thanatos
Flasktomouth
Thanatos
7,673
1,361
0
4,637
8,890
4,837
0
4,145
4,745
0
14,380
W
12,017
5,451
0
3,929
9,216
4,688
0
3,995
5,221
0
49,503
W
Anubis
Stormraged
Anubis
19,889
594
1,202
4,496
10,270
6,149
0
3,613
6,657
48,050
0
L
Hachiman
ZoroIsNumber2
Hachiman
9,444
3,440
0
611
14,538
3,871
0
8,528
6,010
0
30,373
L
Bellona
dKitCatb
Bellona
3,522
1,267
0
255
15,110
7,230
0
5,854
9,256
0
10,120
W
6,266
356
0
0
11,459
10,499
0
5,869
5,590
9,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
57,768
191
Minions Killed
206
5
Camps Cleared
10
913,022
Distance Traveled
1,003,754
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,920
993
18
2
0
210,522
0
L
Skadi
9,729
884
50
5
2
181,312
0
W
Da Ji
11,492
1,045
8
1
8
223,726
3
L
Janus
9,751
886
59
5
1
189,152
2
W
Thanatos
10,822
984
18
2
0
200,266
0
W
Neith
10,900
991
100
9
2
188,074
2
W
Anubis
14,221
1,293
76
7
0
192,513
0
L
Hachiman
9,950
905
43
4
2
170,760
0
L
Bellona
9,409
855
21
2
0
161,276
0
W
Ares
10,333
939
4
0
0
199,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role