Player Matchup

Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond III
 
Artio
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
Frankmanzanilla
Kukulkan
Diamond II
Level 155
God Stats
22W - 10L
1,862 SR
Queue Stats
37W - 27L
2,411 MMR
Solo
Chiron
Chiron
Masters
NTrySoft
Chiron
Masters
Level 89
God Stats
17W - 14L
1,781 SR
Queue Stats
334W - 283L
2,752 MMR
Solo
Tyr
Tyr
Masters
Wakannda
Tyr
Masters
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
2,248 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,629 SR
2,082 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,637 SR
2,494 MMR
Ullr
Ullr
Diamond III
Eeaux
Ullr
Diamond III
Level 128
God Stats
0W - 3L
1,793 SR
Queue Stats
121W - 107L
2,302 MMR
Solo
Fenrir
Fenrir
Masters
IronG00SE
Fenrir
Masters
Level 159
God Stats
11W - 11L
1,676 SR
Queue Stats
575W - 545L
2,702 MMR
Solo
Discordia
Discordia
Masters
Princess_Azula14
Discordia
Masters
Level 68
God Stats
19W - 16L
1,704 SR
Queue Stats
288W - 273L
2,719 MMR
Solo
Yemoja
Yemoja
Diamond II
Sweet Clips
Yemoja
Diamond II
Level 160
God Stats
1W - 3L
1,645 SR
Queue Stats
262W - 234L
2,357 MMR
Solo
Cthulhu
Cthulhu
Diamond II
WakeStorm
Cthulhu
Diamond II
Level 160
God Stats
2W - 6L
1,369 SR
Queue Stats
448W - 422L
2,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 1 / 6
6,392
639
8,570
5,994
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
 
Artio
9
6 / 0 / 7
6,389
639
3,073
6,596
3,817
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
11
0 / 1 / 5
6,138
614
2,617
4,373
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
NTrySoft
Chiron
12
4 / 0 / 2
6,722
672
4,659
4,062
1,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,306
631
1,959
6,667
3,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatSetPersephoneGilgameshAthena

VS

Bans
SolChang'eDanzaburouGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eeaux
Ullr
8
0 / 4 / 0
5,072
507
1,315
6,512
1,411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
IronG00SE
Fenrir
8
1 / 4 / 0
5,355
536
1,335
7,519
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
9
1 / 5 / 1
5,304
530
2,422
5,049
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
6
0 / 3 / 0
4,573
457
1,488
4,446
1,136
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
WakeStorm
Cthulhu
10
0 / 1 / 0
6,152
615
3,327
5,321
1,791
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
6
9
W
Artio
 
Artio
6
0
7
9.5
L
Ullr
Eeaux
Ullr
0
4
0
0
W
Kukulkan
0
1
5
2.5
L
Fenrir
IronG00SE
Fenrir
1
4
0
0.25
W
Chiron
NTrySoft
Chiron
4
0
2
5
L
Discordia
1
5
1
0.3
L
Yemoja
0
3
0
0
W
1
0
0
1
L
Cthulhu
WakeStorm
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
9,887
27,692
Taken
28,847
11,553
Mitigated
7,268
14,295
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,570
3,633
0
4,464
5,994
1,932
0
1,506
4,488
0
34,921
W
Artio
 
Artio
3,073
271
575
2,080
6,596
3,817
0
1,379
5,217
14,883
0
L
Ullr
Eeaux
Ullr
1,315
633
0
700
6,512
1,411
0
432
6,080
0
26,446
W
Kukulkan
2,617
898
0
1,639
4,373
1,485
415
1,593
2,780
40,048
0
L
Fenrir
IronG00SE
Fenrir
1,335
324
0
1,032
7,519
1,637
0
1,569
5,950
0
20,593
W
Chiron
NTrySoft
Chiron
4,659
2,206
363
1,862
4,062
1,188
66
126
3,936
0
46,917
L
Discordia
2,422
184
0
908
5,049
1,293
0
2,317
2,732
24,770
0
L
Yemoja
1,488
153
288
610
4,446
1,136
0
775
3,671
7,460
0
W
1,959
365
0
3,312
6,667
3,131
0
2,633
4,034
0
39,321
L
Cthulhu
WakeStorm
Cthulhu
3,327
474
0
1,554
5,321
1,791
0
597
4,724
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
26,456
352
Minions Killed
263
0
Camps Cleared
0
1,016,927
Distance Traveled
965,885
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,392
639
62
6
0
226,344
0
W
Artio
6,389
639
20
2
0
228,541
2
L
Ullr
5,072
507
63
6
0
188,824
2
W
Kukulkan
6,138
614
80
8
0
171,544
1
L
Fenrir
5,355
536
43
4
0
207,457
2
W
Chiron
6,722
672
100
10
0
177,363
3
L
Discordia
5,304
530
59
6
0
170,639
5
L
Yemoja
4,573
457
14
1
0
203,622
5
W
Tyr
6,306
631
90
9
0
213,135
2
L
Cthulhu
6,152
615
84
8
0
195,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role