Player Matchup

Chang'e
Chang'e
Centaur107
Chang'e
Level 9
God Stats
10W - 11L
1,470 SR
Queue Stats
23W - 22L
1,214 Elo+
Party 1
Neith
Neith
KTKS_Fabricio
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
OxyUller
Hercules
Level 28
God Stats
6W - 3L
1,388 SR
Queue Stats
86W - 86L
1,453 Elo+
Solo
Medusa
Medusa
Raylóck
Medusa
Level 7
God Stats
2W - 5L
1,482 SR
Queue Stats
8W - 9L
1,226 Elo+
Solo
Odin
Odin
SaintSageCoN
Odin
Level 18
God Stats
1W - 1L
1,242 SR
Queue Stats
30W - 27L
1,428 Elo+
Party 1
Team Averages
Level 13
1,416 SR
1,364 Elo+

VS

Team Averages
Level 21
1,433 SR
1,263 Elo+
Cthulhu
Cthulhu
BOOMdieBLANK
Cthulhu
Level 25
God Stats
2W - 4L
1,343 SR
Queue Stats
18W - 21L
1,259 Elo+
Solo
Agni
Agni
Paty23
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,110 Elo+
Party 2
Izanami
Izanami
RodriPati
Izanami
Level 26
God Stats
1W - 3L
1,461 SR
Queue Stats
100W - 116L
1,361 Elo+
Party 2
Ao Kuang
Ao Kuang
S4D0CKS
Ao Kuang
Level 29
God Stats
10W - 15L
1,553 SR
Queue Stats
62W - 69L
1,385 Elo+
Solo
Kali
Kali
agriaooo
Kali
Level 20
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Centaur107
Chang'e
19
10 / 1 / 10
12,358
458
13,778
17,563
11,897
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 3 / 12
10,656
395
9,600
11,348
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
OxyUller
Hercules
20
8 / 5 / 10
13,567
502
22,095
23,129
15,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Raylóck
Medusa
18
12 / 12 / 12
12,973
480
22,083
24,448
9,723
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 19
13,582
503
20,294
26,359
13,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOOMdieBLANK
Cthulhu
16
7 / 2 / 6
11,373
421
19,430
25,016
29,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
Paty23
Agni
16
6 / 14 / 4
11,745
435
14,663
20,580
6,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RodriPati
Izanami
16
2 / 7 / 3
10,807
400
9,168
21,928
7,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
S4D0CKS
Ao Kuang
17
5 / 10 / 5
11,992
444
12,346
24,689
9,063
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
4 / 7 / 9
11,524
427
15,163
28,616
12,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
38
Kills
24
27
Deaths
40
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BOOMdieBLANK
Cthulhu
7
2
6
5
W
Chang'e
Centaur107
Chang'e
10
1
10
15
W
1
3
12
2.33
W
Hercules
OxyUller
Hercules
8
5
10
2.6
L
Agni
Paty23
Agni
6
14
4
0.57
W
Medusa
Raylóck
Medusa
12
12
12
1.5
L
Izanami
RodriPati
Izanami
2
7
3
0.5
L
Ao Kuang
S4D0CKS
Ao Kuang
5
10
5
0.75
W
7
6
19
2.75
L
Kali
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,850
Damage
70,770
102,847
Taken
120,829
54,963
Mitigated
65,727
31,400
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BOOMdieBLANK
Cthulhu
19,430
950
394
6,732
25,016
29,601
0
3,530
21,486
41,457
0
W
Chang'e
Centaur107
Chang'e
13,778
1,509
9,874
7,994
17,563
11,897
601
7,239
10,024
53,651
0
W
9,600
4,034
0
1,332
11,348
4,406
3,017
5,486
5,493
0
41,356
W
Hercules
OxyUller
Hercules
22,095
9,801
0
5,502
23,129
15,759
3,510
10,387
12,322
0
83,450
L
Agni
Paty23
Agni
14,663
2,996
0
1,491
20,580
6,295
1,163
1,507
19,073
52,010
0
W
Medusa
Raylóck
Medusa
22,083
10,429
0
1,664
24,448
9,723
1,910
12,871
11,390
0
55,575
L
Izanami
RodriPati
Izanami
9,168
5,491
0
1,658
21,928
7,872
0
3,066
18,862
0
75,394
L
Ao Kuang
S4D0CKS
Ao Kuang
12,346
2,444
0
4,648
24,689
9,063
1,363
2,365
22,324
36,701
0
W
20,294
5,453
0
5,034
26,359
13,178
1,202
9,030
17,179
0
104,166
L
Kali
15,163
6,844
0
8,400
28,616
12,896
1,005
3,310
25,306
0
80,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,136
Gold Earned
57,441
470
Minions Killed
416
0
Camps Cleared
0
2,320,537
Distance Traveled
2,196,941
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,373
421
50
2
0
498,698
6
W
Chang'e
12,358
458
64
2
0
505,791
4
W
Neith
10,656
395
77
3
0
466,794
2
W
Hercules
13,567
502
133
5
0
453,719
0
L
Agni
11,745
435
76
3
0
377,028
0
W
Medusa
12,973
480
65
2
0
426,817
5
L
Izanami
10,807
400
126
5
0
440,772
0
L
Ao Kuang
11,992
444
55
2
0
438,214
0
W
Odin
13,582
503
131
5
0
467,416
1
L
Kali
11,524
427
109
4
0
442,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role