Player Matchup

Guan Yu
Guan Yu
Deppe0058
Guan Yu
Level 7
God Stats
1W - 1L
1,329 SR
Queue Stats
5W - 5L
1,320 Elo+
Solo
Neith
Neith
MartianRings19
Neith
Level 8
God Stats
34W - 31L
1,453 SR
Queue Stats
40W - 44L
1,312 Elo+
Party 1
Ymir
Ymir
TheTopazTapir
Ymir
Level 17
God Stats
25W - 27L
1,484 SR
Queue Stats
26W - 27L
1,402 Elo+
Party 2
Bastet
Bastet
WheelxxChair
Bastet
Level 14
God Stats
23W - 12L
1,622 SR
Queue Stats
35W - 29L
1,379 Elo+
Party 1
Hera
Hera
bbytadpole
Hera
Level 15
God Stats
21W - 21L
1,528 SR
Queue Stats
21W - 21L
1,430 Elo+
Party 2
Team Averages
Level 12
1,483 SR
1,369 Elo+

VS

Team Averages
Level 22
1,368 SR
1,311 Elo+
Neith
Neith
Dah4musks-_-
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,054 Elo+
Solo
Bakasura
Bakasura
FrostDaSnowman
Bakasura
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 32L
1,252 Elo+
Solo
Hercules
Hercules
Lvlup91
Hercules
Level 18
God Stats
0W - 1L
1,278 SR
Queue Stats
37W - 30L
1,380 Elo+
Solo
Zeus
Zeus
McSkeee
Zeus
Level 29
God Stats
0W - 3L
1,160 SR
Queue Stats
205W - 198L
1,463 Elo+
Solo
Freya
Freya
Nolishpromover
Freya
Level 29
God Stats
28W - 47L
1,404 SR
Queue Stats
222W - 302L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deppe0058
Guan Yu
20
4 / 5 / 22
12,589
1,049
15,921
22,065
23,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 2 / 11
13,372
1,114
23,100
11,377
4,122
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 4 / 23
11,590
966
7,879
19,131
20,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
19
14 / 6 / 12
13,824
1,152
27,273
14,578
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 15
12,343
1,029
9,453
10,252
3,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,498
792
1,984
5,893
1,379
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
19
12 / 8 / 7
14,528
1,211
24,133
24,232
9,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Lvlup91
Hercules
18
0 / 7 / 9
10,847
904
5,668
26,263
24,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
McSkeee
Zeus
18
4 / 6 / 7
12,087
1,007
27,963
11,948
2,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 11 / 10
12,052
1,004
11,595
23,023
8,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
55
35
Kills
20
20
Deaths
35
83
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Guan Yu
Deppe0058
Guan Yu
4
5
22
3
L
Bakasura
12
8
7
1.94
L
Hercules
Lvlup91
Hercules
0
7
9
0.64
W
12
2
11
8.75
L
Zeus
McSkeee
Zeus
4
6
7
1.25
L
4
11
10
0.82
W
0
4
23
2.88
W
Bastet
14
6
12
3.33
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,626
Damage
71,343
77,403
Taken
91,359
56,602
Mitigated
46,533
20,662
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,984
459
0
143
5,893
1,379
0
740
5,153
0
10,475
W
Guan Yu
Deppe0058
Guan Yu
15,921
2,224
4,255
6,286
22,065
23,137
0
10,258
9,817
303
34,303
L
Bakasura
24,133
14,755
0
2,876
24,232
9,639
0
3,934
20,250
0
34,939
L
Hercules
Lvlup91
Hercules
5,668
2,148
0
3,843
26,263
24,787
0
7,214
18,750
0
24,968
W
23,100
15,279
0
1,179
11,377
4,122
0
7,526
3,534
0
45,703
L
Zeus
McSkeee
Zeus
27,963
1,658
0
73
11,948
2,566
0
992
10,956
73,408
0
L
11,595
3,976
0
2,803
23,023
8,162
0
4,207
18,641
32,670
0
W
7,879
1,598
1,574
3,346
19,131
20,862
0
11,948
6,251
14,109
0
W
Bastet
27,273
9,465
0
509
14,578
5,155
0
3,773
9,282
0
34,165
W
9,453
3,227
1,583
1,930
10,252
3,326
0
6,053
3,739
40,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,718
Gold Earned
59,012
191
Minions Killed
231
0
Camps Cleared
10
1,027,582
Distance Traveled
958,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,498
792
12
1
3
126,382
1
W
Guan Yu
12,589
1,049
27
2
0
241,722
0
L
Bakasura
14,528
1,211
41
3
4
250,070
0
L
Hercules
10,847
904
30
3
0
188,894
0
W
Neith
13,372
1,114
49
4
0
194,095
0
L
Zeus
12,087
1,007
93
8
2
211,112
0
L
Freya
12,052
1,004
55
5
1
182,500
0
W
Ymir
11,590
966
10
1
0
188,936
0
W
Bastet
13,824
1,152
17
1
0
224,417
0
W
Hera
12,343
1,029
88
7
0
178,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role