Player Matchup

Rama
Rama
AGodlyBird
Rama
Level 79
God Stats
4W - 7L
1,787 SR
Queue Stats
501W - 457L
1,393 Elo+
Solo
Fenrir
Fenrir
DMCdante2494
Fenrir
Level 68
God Stats
11W - 7L
1,502 SR
Queue Stats
414W - 430L
1,385 Elo+
Solo
Cernunnos
Cernunnos
HaanYaak
Cernunnos
Level 160
God Stats
1W - 4L
1,565 SR
Queue Stats
45W - 59L
1,366 Elo+
Party 2
Ymir
Ymir
Reaper1443
Ymir
Level 105
God Stats
2W - 3L
1,727 SR
Queue Stats
243W - 267L
1,404 Elo+
Solo
Persephone
Persephone
wadeo1012
Persephone
Level 148
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 15L
1,437 Elo+
Party 2
Team Averages
Level 112
1,577 SR
1,397 Elo+

VS

Team Averages
Level 82
1,530 SR
1,392 Elo+
Mercury
Mercury
Aceman123456
Mercury
Level 69
God Stats
7W - 5L
1,420 SR
Queue Stats
90W - 109L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BW LIFE BW
Ah Muzen Cab
Level 59
God Stats
1W - 2L
1,512 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Harper A Garvin
Sun Wukong
Level 86
God Stats
14W - 15L
1,492 SR
Queue Stats
194W - 203L
1,410 Elo+
Solo
Sobek
Sobek
Kritical Klutz
Sobek
Level 83
God Stats
3W - 0L
1,438 SR
Queue Stats
11W - 10L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MisterFrizzle
Morgan Le Fay
Level 114
God Stats
16W - 15L
1,791 SR
Queue Stats
155W - 173L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 0
13,306
532
11,677
17,716
13,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
0 / 10 / 3
9,319
373
7,946
20,043
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
HaanYaak
Cernunnos
16
1 / 8 / 2
10,103
404
11,660
17,274
6,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 4
11,230
449
5,499
28,326
24,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
wadeo1012
Persephone
18
2 / 8 / 1
11,870
475
13,796
18,128
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aceman123456
Mercury
20
18 / 2 / 11
14,330
573
23,181
19,176
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
BW LIFE BW
Ah Muzen Cab
19
10 / 2 / 8
13,132
525
14,373
13,349
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Harper A Garvin
Sun Wukong
20
9 / 1 / 4
15,327
613
15,453
16,296
12,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
5 / 1 / 16
13,351
534
7,987
17,920
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MisterFrizzle
Morgan Le Fay
19
2 / 3 / 14
12,500
500
15,510
14,011
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
9
Kills
44
44
Deaths
9
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
W
Mercury
Aceman123456
Mercury
18
2
11
11.75
W
Ah Muzen Cab
BW LIFE BW
Ah Muzen Cab
10
2
8
7
L
Fenrir
0
10
3
0.15
L
Cernunnos
HaanYaak
Cernunnos
1
8
2
0.25
W
Sun Wukong
Harper A Garvin
Sun Wukong
9
1
4
11
W
5
1
16
13
W
Morgan Le Fay
MisterFrizzle
Morgan Le Fay
2
3
14
3
L
1
10
4
0.3
L
Persephone
wadeo1012
Persephone
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,578
Damage
76,504
101,487
Taken
80,752
61,551
Mitigated
51,241
17,209
Healing
30,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,677
7,371
0
3,477
17,716
13,718
306
1,998
15,718
0
82,941
W
Mercury
Aceman123456
Mercury
23,181
15,932
1,155
5,899
19,176
9,129
5,922
3,641
15,355
0
94,682
W
Ah Muzen Cab
BW LIFE BW
Ah Muzen Cab
14,373
7,095
0
5,797
13,349
5,078
5,078
4,032
9,277
0
85,901
L
Fenrir
7,946
1,470
0
3,386
20,043
8,138
0
2,662
17,381
0
49,652
L
Cernunnos
HaanYaak
Cernunnos
11,660
6,526
0
2,250
17,274
6,983
1,098
4,526
12,748
0
67,588
W
Sun Wukong
Harper A Garvin
Sun Wukong
15,453
4,584
0
7,408
16,296
12,050
2,068
841
15,413
0
112,018
W
7,987
1,158
0
7,143
17,920
19,229
290
3,444
14,339
42,890
0
W
Morgan Le Fay
MisterFrizzle
Morgan Le Fay
15,510
1,311
0
3,213
14,011
5,755
1,483
6,760
7,073
81,999
0
L
5,499
1,493
0
3,618
28,326
24,834
32
8,003
20,323
29,202
0
L
Persephone
wadeo1012
Persephone
13,796
965
255
4,223
18,128
7,878
644
6,307
11,813
84,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,828
Gold Earned
68,640
545
Minions Killed
670
0
Camps Cleared
0
1,913,866
Distance Traveled
2,356,610
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,306
532
157
6
0
382,479
0
W
Mercury
14,330
573
137
5
0
522,836
0
W
Ah Muzen Cab
13,132
525
130
5
0
425,407
0
L
Fenrir
9,319
373
84
3
0
393,812
1
L
Cernunnos
10,103
404
107
4
0
359,868
0
W
Sun Wukong
15,327
613
209
8
0
510,601
0
W
Sobek
13,351
534
54
2
0
465,136
8
W
Morgan Le Fay
12,500
500
140
6
0
432,630
6
L
Ymir
11,230
449
52
2
0
367,662
3
L
Persephone
11,870
475
145
6
0
410,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role