Player Matchup

Hachiman
Hachiman
DragonsStorm
Hachiman
Level 24
God Stats
10W - 7L
1,521 SR
Queue Stats
28W - 26L
1,458 Elo+
Party 1
Mulan
Mulan
HungryGoku
Mulan
Level 16
God Stats
38W - 31L
1,541 SR
Queue Stats
53W - 49L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
LeroyMJenkins
Jormungandr
Level 10
God Stats
24W - 22L
1,539 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 1
Ra
Ra
SKIRYN
Ra
Level 27
God Stats
6W - 8L
1,483 SR
Queue Stats
228W - 238L
1,459 Elo+
Solo
Thor
Thor
TheMrBread
Thor
Level 12
God Stats
5W - 4L
1,600 SR
Queue Stats
16W - 13L
1,509 Elo+
Party 1
Team Averages
Level 18
1,537 SR
1,471 Elo+

VS

Team Averages
Level 13
1,440 SR
1,404 Elo+
King Arthur
King Arthur
ChunkySlugMilk
King Arthur
Level 8
God Stats
25W - 38L
1,270 SR
Queue Stats
225W - 256L
1,199 Elo+
Party 2
Nemesis
Nemesis
ExpiredSnailMilk
Nemesis
Level 8
God Stats
20W - 31L
1,231 SR
Queue Stats
153W - 182L
1,196 Elo+
Party 2
He Bo
He Bo
Frissionn
He Bo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Pnong
Gilgamesh
Level 14
God Stats
3W - 3L
1,619 SR
Queue Stats
29W - 22L
1,557 Elo+
Solo
Nu Wa
Nu Wa
PoggerHogger
Nu Wa
Level 23
God Stats
8W - 6L
1,581 SR
Queue Stats
41W - 51L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DragonsStorm
Hachiman
18
5 / 7 / 9
12,481
1,040
14,515
22,263
7,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
18
7 / 9 / 5
12,611
1,051
17,458
22,475
22,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
LeroyMJenkins
Jormungandr
19
4 / 9 / 10
13,380
1,115
15,294
21,767
22,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
18
0 / 5 / 12
11,332
944
15,602
15,969
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 13 / 9
11,355
946
10,006
22,984
10,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChunkySlugMilk
King Arthur
19
3 / 4 / 19
12,116
1,010
6,070
24,748
16,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 2 / 20
11,710
976
4,549
11,514
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Frissionn
He Bo
20
6 / 5 / 19
13,504
1,125
18,906
13,751
5,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Pnong
Gilgamesh
20
19 / 6 / 15
16,403
1,367
25,834
19,357
16,987
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 2 / 24
14,813
1,234
44,589
10,678
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
140
19
Kills
43
43
Deaths
19
45
Assists
97
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChunkySlugMilk
King Arthur
3
4
19
3.13
L
Hachiman
DragonsStorm
Hachiman
5
7
9
1.36
W
1
2
20
5.5
W
He Bo
Frissionn
He Bo
6
5
19
3.1
L
Mulan
7
9
5
1.06
L
Jormungandr
LeroyMJenkins
Jormungandr
4
9
10
1
W
Gilgamesh
Pnong
Gilgamesh
19
6
15
4.42
W
14
2
24
13
L
Ra
0
5
12
1.2
L
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,875
Damage
99,948
105,458
Taken
80,048
68,181
Mitigated
49,232
4,496
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChunkySlugMilk
King Arthur
6,070
144
0
5,182
24,748
16,058
0
8,984
15,764
0
26,572
L
Hachiman
DragonsStorm
Hachiman
14,515
8,603
0
1,006
22,263
7,770
0
14,750
7,513
0
33,162
W
4,549
682
0
0
11,514
6,758
0
5,171
6,343
0
16,386
W
He Bo
Frissionn
He Bo
18,906
1,197
0
1,738
13,751
5,429
0
3,593
10,158
47,559
0
L
Mulan
17,458
1,957
0
1,358
22,475
22,875
0
11,694
10,781
2,224
25,654
L
Jormungandr
LeroyMJenkins
Jormungandr
15,294
3,881
0
0
21,767
22,426
0
12,088
9,679
44,483
0
W
Gilgamesh
Pnong
Gilgamesh
25,834
11,925
0
1,027
19,357
16,987
0
7,932
11,425
0
43,608
W
44,589
9,012
0
2,252
10,678
4,000
0
5,931
4,747
64,670
0
L
Ra
15,602
2,224
1,411
721
15,969
4,883
0
9,374
6,595
53,896
0
L
10,006
2,822
0
0
22,984
10,227
0
15,589
7,395
0
16,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,159
Gold Earned
68,546
199
Minions Killed
222
4
Camps Cleared
8
988,117
Distance Traveled
1,180,660
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,116
1,010
31
3
1
253,929
1
L
Hachiman
12,481
1,040
36
3
2
199,121
0
W
Nemesis
11,710
976
28
2
2
255,750
0
W
He Bo
13,504
1,125
75
6
3
214,568
1
L
Mulan
12,611
1,051
9
1
1
211,146
0
L
Jormungandr
13,380
1,115
58
5
0
193,334
0
W
Gilgamesh
16,403
1,367
42
4
2
229,027
2
W
Nu Wa
14,813
1,234
46
4
0
227,386
0
L
Ra
11,332
944
88
7
1
225,648
1
L
Thor
11,355
946
8
1
0
158,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role