Player Matchup

King Arthur
King Arthur
EvilKen89
King Arthur
Level 119
God Stats
24W - 37L
1,500 SR
Queue Stats
40W - 55L
1,454 Elo+
Party 3
Arachne
Arachne
Harry8Terry
Arachne
Level 85
God Stats
79W - 48L
1,689 SR
Queue Stats
259W - 240L
1,490 Elo+
Party 1
Yemoja
Yemoja
Joashex1
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Artemis
Artemis
YoutubeYoulose
Artemis
Level 16
God Stats
2W - 6L
1,463 SR
Queue Stats
38W - 49L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
Zillith_Zar_Gez_
Kukulkan
Level 60
God Stats
1W - 1L
1,507 SR
Queue Stats
22W - 26L
1,403 Elo+
Party 1
Team Averages
Level 58
1,532 SR
1,489 Elo+

VS

Team Averages
Level 73
1,623 SR
1,520 Elo+
Tiamat
Tiamat
DokionXIV
Tiamat
Level 29
God Stats
52W - 29L
1,686 SR
Queue Stats
173W - 132L
1,547 Elo+
Party 2
Mercury
Mercury
Gouralus
Mercury
Level 104
God Stats
17W - 19L
1,450 SR
Queue Stats
145W - 111L
1,564 Elo+
Party 2
Cupid
Cupid
Valskjor
Cupid
Level 127
God Stats
6W - 1L
1,882 SR
Queue Stats
152W - 122L
1,564 Elo+
Party 2
Ymir
Ymir
crashbomberman
Ymir
Level 70
God Stats
5W - 4L
1,646 SR
Queue Stats
63W - 44L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
ramancer1023
Sun Wukong
Level 37
God Stats
25W - 31L
1,453 SR
Queue Stats
237W - 246L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EvilKen89
King Arthur
17
1 / 3 / 2
10,313
491
8,814
16,428
10,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Harry8Terry
Arachne
16
3 / 8 / 3
9,806
467
9,858
19,202
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Joashex1
Yemoja
11
1 / 8 / 0
7,871
375
3,785
16,355
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 10 / 4
8,514
405
9,731
15,175
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 8 / 0
9,966
475
10,512
13,273
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DokionXIV
Tiamat
19
8 / 1 / 11
12,039
573
16,477
10,113
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Gouralus
Mercury
18
6 / 4 / 9
11,217
534
10,521
17,047
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Valskjor
Cupid
16
12 / 0 / 3
11,122
530
11,496
13,642
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 17
11,230
535
12,937
13,496
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ramancer1023
Sun Wukong
18
3 / 2 / 4
11,275
537
10,376
15,735
9,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
8
Kills
37
37
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DokionXIV
Tiamat
8
1
11
13.5
L
King Arthur
EvilKen89
King Arthur
1
3
2
0.67
W
Mercury
Gouralus
Mercury
6
4
9
2.63
L
Arachne
Harry8Terry
Arachne
3
8
3
0.56
L
Yemoja
Joashex1
Yemoja
1
8
0
0.13
W
Cupid
Valskjor
Cupid
12
0
3
13.5
L
0
10
4
0.2
L
3
8
0
0.38
W
8
1
17
16.5
W
Sun Wukong
ramancer1023
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
61,807
80,433
Taken
70,033
35,779
Mitigated
43,884
9,077
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DokionXIV
Tiamat
16,477
1,856
0
5,576
10,113
6,927
564
3,512
6,601
80,829
0
L
King Arthur
EvilKen89
King Arthur
8,814
1,750
0
3,134
16,428
10,624
0
2,155
14,249
0
71,778
W
Mercury
Gouralus
Mercury
10,521
5,132
0
6,479
17,047
7,073
678
1,140
15,907
0
93,594
L
Arachne
Harry8Terry
Arachne
9,858
7,318
0
2,704
19,202
6,569
0
4,522
14,472
0
69,581
L
Yemoja
Joashex1
Yemoja
3,785
731
659
1,079
16,355
10,537
64
8,141
8,076
24,838
0
W
Cupid
Valskjor
Cupid
11,496
6,837
121
5,903
13,642
6,391
3,130
3,901
9,741
0
60,550
L
9,731
3,716
0
1,501
15,175
4,286
120
5,212
9,873
0
45,387
L
10,512
839
0
0
13,273
3,763
0
8,544
4,349
63,575
0
W
12,937
2,977
1,119
2,605
13,496
14,418
0
4,880
8,616
33,452
0
W
Sun Wukong
ramancer1023
Sun Wukong
10,376
2,934
0
6,008
15,735
9,075
2,043
864
14,871
0
74,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
56,883
511
Minions Killed
645
0
Camps Cleared
0
1,801,924
Distance Traveled
2,104,548
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,039
573
163
8
0
441,620
3
L
King Arthur
10,313
491
152
7
0
388,988
4
W
Mercury
11,217
534
151
7
0
444,935
11
L
Arachne
9,806
467
105
5
0
403,467
4
L
Yemoja
7,871
375
35
2
0
348,338
3
W
Cupid
11,122
530
131
6
0
407,622
2
L
Artemis
8,514
405
72
3
0
326,118
3
L
Kukulkan
9,966
475
147
7
0
335,013
2
W
Ymir
11,230
535
34
2
0
387,099
8
W
Sun Wukong
11,275
537
166
8
0
423,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role