Player Matchup

Baba Yaga
Baba Yaga
BoxOf64Crayons
Baba Yaga
Level 156
God Stats
1W - 3L
1,564 SR
Queue Stats
182W - 190L
1,516 Elo+
Party 2
Tyr
Tyr
Enginerator
Tyr
Level 147
God Stats
13W - 11L
1,713 SR
Queue Stats
129W - 134L
1,554 Elo+
Party 2
Cerberus
Cerberus
TwistedAmy90
Cerberus
Level 28
God Stats
3W - 2L
1,629 SR
Queue Stats
6W - 4L
1,530 Elo+
Party 2
Neith
Neith
TwistedFate013
Neith
Level 109
God Stats
3W - 4L
1,200 SR
Queue Stats
84W - 93L
1,525 Elo+
Party 2
Thanatos
Thanatos
itsecal
Thanatos
Level 115
God Stats
7W - 7L
1,502 SR
Queue Stats
374W - 426L
1,475 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,520 Elo+

VS

Team Averages
Level 32
1,476 SR
1,301 Elo+
Chernobog
Chernobog
AFROSTASH
Chernobog
Level 40
God Stats
8W - 5L
1,621 SR
Queue Stats
89W - 111L
1,240 Elo+
Party 1
Chaac
Chaac
Alpha_Q_Harrd
Chaac
Level 28
God Stats
3W - 2L
1,471 SR
Queue Stats
55W - 68L
1,320 Elo+
Party 1
Fenrir
Fenrir
ISweetPotatoI
Fenrir
Level 27
God Stats
22W - 38L
1,356 SR
Queue Stats
45W - 59L
1,274 Elo+
Party 1
Yemoja
Yemoja
Kunntiiee
Yemoja
Level 25
God Stats
3W - 5L
1,471 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 1
Tiamat
Tiamat
StrangNightGho
Tiamat
Level 38
God Stats
13W - 12L
1,463 SR
Queue Stats
86W - 105L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoxOf64Crayons
Baba Yaga
20
7 / 3 / 8
14,967
554
19,928
20,791
9,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 12
14,726
545
21,024
28,752
31,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TwistedAmy90
Cerberus
16
1 / 3 / 8
12,616
467
4,429
24,897
23,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 4
13,200
489
16,422
20,496
8,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
itsecal
Thanatos
20
20 / 4 / 1
15,503
574
28,484
22,830
11,844
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFROSTASH
Chernobog
20
5 / 8 / 3
13,674
506
15,445
27,940
11,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 6 / 3
12,286
455
19,295
24,055
21,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 11 / 0
11,486
425
7,663
24,232
10,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
Kunntiiee
Yemoja
18
1 / 2 / 6
13,112
486
10,546
14,654
13,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 8 / 4
12,275
455
14,786
18,537
12,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
35
Kills
13
14
Deaths
35
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AFROSTASH
Chernobog
5
8
3
0.81
L
1
6
3
0.42
W
Baba Yaga
BoxOf64Crayons
Baba Yaga
7
3
8
3.67
W
4
1
12
10
L
5
11
0
0.45
L
Yemoja
Kunntiiee
Yemoja
1
2
6
2
L
1
8
4
0.38
W
Cerberus
TwistedAmy90
Cerberus
1
3
8
1.67
W
3
3
4
1.67
W
Thanatos
itsecal
Thanatos
20
4
1
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,287
Damage
67,735
117,766
Taken
109,418
84,230
Mitigated
69,892
51,635
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AFROSTASH
Chernobog
15,445
10,935
0
7,113
27,940
11,869
2,084
3,410
24,475
0
79,200
L
19,295
6,789
0
7,815
24,055
21,463
486
8,267
15,692
0
73,879
W
Baba Yaga
BoxOf64Crayons
Baba Yaga
19,928
1,053
0
5,990
20,791
9,403
3,972
6,333
14,103
118,986
0
W
21,024
2,902
0
12,580
28,752
31,364
1,099
5,244
23,182
23,084
83,672
L
7,663
3,310
0
1,277
24,232
10,343
333
5,636
18,434
0
43,028
L
Yemoja
Kunntiiee
Yemoja
10,546
1,116
3,296
3,506
14,654
13,406
751
4,174
10,352
39,812
0
L
14,786
1,818
0
1,754
18,537
12,811
740
8,413
9,876
61,223
0
W
Cerberus
TwistedAmy90
Cerberus
4,429
287
799
2,969
24,897
23,310
838
6,253
18,335
20,888
0
W
16,422
6,098
0
9,063
20,496
8,309
2,998
3,227
17,269
0
121,796
W
Thanatos
itsecal
Thanatos
28,484
11,736
0
20,234
22,830
11,844
1,065
3,334
19,091
0
137,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,012
Gold Earned
62,833
750
Minions Killed
501
0
Camps Cleared
0
2,469,016
Distance Traveled
2,177,563
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,674
506
128
5
0
397,789
0
L
Chaac
12,286
455
133
5
0
492,312
1
W
Baba Yaga
14,967
554
218
8
0
462,757
1
W
Tyr
14,726
545
179
7
0
516,739
1
L
Fenrir
11,486
425
62
2
0
464,819
2
L
Yemoja
13,112
486
59
2
0
452,793
1
L
Tiamat
12,275
455
119
4
0
369,850
6
W
Cerberus
12,616
467
29
1
0
472,462
1
W
Neith
13,200
489
158
6
0
460,335
1
W
Thanatos
15,503
574
166
6
0
556,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role