Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Chiefpleb
Olorun
Level 66
God Stats
2W - 1L
1,763 SR
Queue Stats
45W - 76L
1,318 Elo+
Party 2
Izanami
Izanami
MooJuice16
Izanami
Level 40
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Team Averages
Level 62
1,581 SR
1,359 Elo+

VS

Team Averages
Level 104
1,472 SR
1,409 Elo+
Vulcan
Vulcan
OnboardCub5
Vulcan
Level 89
God Stats
49W - 47L
1,517 SR
Queue Stats
342W - 374L
1,418 Elo+
Party 1
Thor
Thor
RetroRain95
Thor
Level 142
God Stats
6W - 7L
1,387 SR
Queue Stats
568W - 626L
1,456 Elo+
Party 1
Neith
Neith
SRGomas
Neith
Level 82
God Stats
3W - 1L
1,513 SR
Queue Stats
145W - 155L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 7 / 0
7,808
710
1,387
15,783
8,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Chiefpleb
Olorun
12
1 / 5 / 1
7,650
695
1,923
9,521
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
MooJuice16
Izanami
10
0 / 8 / 1
6,922
629
3,120
12,903
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 0 / 16
9,049
823
10,905
2,616
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 1 / 8
9,096
827
10,062
6,171
2,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SRGomas
Neith
13
9 / 1 / 8
9,489
863
12,812
7,514
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
0
0.14
L
Olorun
Chiefpleb
Olorun
1
5
1
0.3
L
Izanami
MooJuice16
Izanami
0
8
1
0.06
W
Vulcan
4
0
16
12
W
7
1
8
11
W
Neith
SRGomas
Neith
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,430
Damage
33,779
38,207
Taken
16,301
14,723
Mitigated
6,099
7,480
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,387
119
0
10
15,783
8,212
0
4,856
10,681
13,229
0
L
Olorun
Chiefpleb
Olorun
1,923
117
1,324
3,614
9,521
2,904
0
2,341
7,148
27,235
0
L
Izanami
MooJuice16
Izanami
3,120
2,052
393
2,139
12,903
3,607
0
3,326
9,473
0
19,821
W
Vulcan
10,905
7,663
0
250
2,616
936
216
403
2,213
30,521
0
W
10,062
1,613
0
0
6,171
2,472
210
1,147
5,024
0
33,674
W
Neith
SRGomas
Neith
12,812
3,584
200
2,804
7,514
2,691
1,996
1,760
5,754
0
40,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,380
Gold Earned
27,634
114
Minions Killed
150
0
Camps Cleared
0
501,099
Distance Traveled
642,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,808
710
33
3
0
174,813
0
L
Olorun
7,650
695
39
4
0
170,724
2
L
Izanami
6,922
629
42
4
0
155,562
1
W
Vulcan
9,049
823
49
4
0
237,866
0
W
Thor
9,096
827
50
5
0
205,018
1
W
Neith
9,489
863
51
5
0
199,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role