Player Matchup

Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DreamLessNA
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 201L
1,552 Elo+
Party 3
Izanami
Izanami
FearsNoEviI
Izanami
Level 78
God Stats
34W - 22L
1,673 SR
Queue Stats
142W - 129L
1,548 Elo+
Party 3
Achilles
Achilles
ImpulseCR
Achilles
Level 69
God Stats
0W - 2L
1,195 SR
Queue Stats
24W - 42L
1,324 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KombatMedic99
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,323 Elo+
Party 2
Team Averages
Level 91
1,474 SR
1,449 Elo+

VS

Team Averages
Level 137
1,494 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SmoothTrapper
Eset
Level 82
God Stats
15W - 13L
1,468 SR
Queue Stats
234W - 283L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 2
6,054
550
3,336
7,488
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
2 / 2 / 0
5,847
532
3,773
3,899
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FearsNoEviI
Izanami
9
0 / 2 / 1
5,447
495
3,062
4,693
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
ImpulseCR
Achilles
8
0 / 5 / 0
4,886
444
1,907
7,961
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
KombatMedic99
Morgan Le Fay
7
1 / 5 / 0
4,406
401
1,992
6,064
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 2
7,208
655
6,972
5,630
2,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
 
Thanatos
11
5 / 1 / 1
6,438
585
3,096
6,293
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
 
Cernunnos
11
3 / 0 / 6
6,375
580
3,652
5,210
1,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
10
4 / 0 / 3
5,866
533
3,945
5,809
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 0
5,637
512
1,055
4,654
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
W
Baron Samedi
 
Baron Samedi
4
1
2
5
W
Thanatos
 
Thanatos
5
1
1
5.5
W
Cernunnos
 
Cernunnos
3
0
6
6
W
Ymir
 
Ymir
4
0
3
5.5
L
Merlin
2
2
0
1
L
Izanami
FearsNoEviI
Izanami
0
2
1
0.25
L
Achilles
ImpulseCR
Achilles
0
5
0
0
L
Morgan Le Fay
KombatMedic99
Morgan Le Fay
1
5
0
0.2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
18,720
30,105
Taken
27,596
10,153
Mitigated
9,933
8,574
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,336
782
0
4,216
7,488
2,235
0
1,298
6,190
0
33,742
W
Baron Samedi
 
Baron Samedi
6,972
754
0
3,063
5,630
2,762
0
524
5,070
35,856
0
W
Thanatos
 
Thanatos
3,096
648
0
6,935
6,293
1,997
0
715
5,474
0
26,813
W
Cernunnos
 
Cernunnos
3,652
1,744
0
1,987
5,210
1,479
2,021
886
4,324
0
31,618
W
Ymir
 
Ymir
3,945
571
360
1,867
5,809
2,384
360
1,085
4,724
22,088
0
L
Merlin
3,773
211
0
750
3,899
1,199
0
2,056
1,843
29,358
0
L
Izanami
FearsNoEviI
Izanami
3,062
2,463
0
1,549
4,693
1,054
0
781
3,912
0
33,869
L
Achilles
ImpulseCR
Achilles
1,907
331
0
1,089
7,961
4,187
0
5,063
2,898
0
17,723
L
Morgan Le Fay
KombatMedic99
Morgan Le Fay
1,992
360
0
970
6,064
1,478
0
2,774
3,290
8,546
0
W
1,055
120
0
1,399
4,654
1,311
198
2,089
2,239
30,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
31,524
252
Minions Killed
318
0
Camps Cleared
0
888,757
Distance Traveled
1,012,974
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,054
550
72
7
0
195,480
2
W
Baron Samedi
7,208
655
75
7
0
167,182
1
W
Thanatos
6,438
585
68
6
0
234,250
1
W
Cernunnos
6,375
580
68
6
0
183,314
2
W
Ymir
5,866
533
33
3
0
223,865
4
L
Merlin
5,847
532
66
6
0
174,237
3
L
Izanami
5,447
495
78
7
0
182,126
3
L
Achilles
4,886
444
26
2
0
176,123
1
L
Morgan Le Fay
4,406
401
10
1
0
160,791
4
W
Eset
5,637
512
74
7
0
204,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role