Player Matchup

Athena
Athena
Aithyia
Athena
Level 160
God Stats
11W - 12L
1,601 SR
Queue Stats
142W - 114L
1,669 Elo+
Party 3
Artemis
Artemis
FkSmashed
Artemis
Level 56
God Stats
19W - 3L
1,855 SR
Queue Stats
48W - 28L
1,531 Elo+
Party 3
Thanatos
Thanatos
ImTheLastShadow
Thanatos
Level 69
God Stats
18W - 18L
1,617 SR
Queue Stats
766W - 654L
1,564 Elo+
Party 3
King Arthur
King Arthur
Spearow
King Arthur
Level 101
God Stats
2W - 1L
1,572 SR
Queue Stats
16W - 10L
1,609 Elo+
Party 2
Chronos
Chronos
TheHatterofVale
Chronos
Level 108
God Stats
22W - 12L
1,737 SR
Queue Stats
47W - 40L
1,557 Elo+
Party 2
Team Averages
Level 99
1,676 SR
1,586 Elo+

VS

Team Averages
Level 124
1,617 SR
1,495 Elo+
Hades
Hades
ReaIRoughRider
Hades
Level 125
God Stats
12W - 7L
1,710 SR
Queue Stats
424W - 421L
1,433 Elo+
Party 1
Terra
Terra
SakuraBeary
Terra
Level 149
God Stats
7W - 7L
1,641 SR
Queue Stats
186W - 166L
1,520 Elo+
Solo
Susano
Susano
SirForgemaster
Susano
Level 148
God Stats
6W - 10L
1,631 SR
Queue Stats
507W - 472L
1,528 Elo+
Party 1
Cupid
Cupid
TheMotjvator
Cupid
Level 88
God Stats
18W - 16L
1,601 SR
Queue Stats
448W - 447L
1,472 Elo+
Party 1
Discordia
Discordia
TheSlambulancee
Discordia
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 380L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aithyia
Athena
14
4 / 0 / 14
9,882
549
8,734
15,917
9,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
FkSmashed
Artemis
14
4 / 5 / 5
9,011
501
8,577
11,349
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
17
11 / 3 / 2
11,110
617
7,471
14,934
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Spearow
King Arthur
15
4 / 2 / 12
9,618
534
10,745
19,526
10,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 9
9,832
546
9,180
10,890
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,303
461
10,063
14,963
5,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 6
7,735
430
3,608
15,301
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 3 / 4
10,274
571
9,590
11,229
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 6 / 2
8,675
482
8,556
12,049
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
TheSlambulancee
Discordia
14
2 / 6 / 2
8,441
469
12,134
9,254
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
28
Kills
12
12
Deaths
28
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Aithyia
Athena
4
0
14
11
W
Artemis
FkSmashed
Artemis
4
5
5
1.3
W
Thanatos
11
3
2
4
L
1
7
6
0.57
L
0
6
6
0.5
L
5
3
4
2.33
W
King Arthur
Spearow
King Arthur
4
2
12
5
W
5
2
9
4.75
L
4
6
2
0.83
L
Discordia
TheSlambulancee
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
43,951
72,616
Taken
62,796
34,981
Mitigated
23,492
27,206
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aithyia
Athena
8,734
2,351
0
2,355
15,917
9,720
180
5,956
9,961
35,178
0
W
Artemis
FkSmashed
Artemis
8,577
3,642
815
3,668
11,349
4,271
1,012
3,884
7,465
0
44,533
W
Thanatos
7,471
2,056
0
9,852
14,934
6,230
3,072
4,542
10,392
0
68,743
L
10,063
2,286
177
4,631
14,963
5,968
0
4,476
10,487
43,453
0
L
3,608
587
845
3,551
15,301
7,067
0
5,432
9,869
23,462
0
L
9,590
1,127
0
320
11,229
3,616
0
1,390
9,839
0
80,648
W
King Arthur
Spearow
King Arthur
10,745
2,451
0
6,333
19,526
10,831
220
6,983
12,543
0
47,996
W
9,180
2,300
0
4,183
10,890
3,929
960
4,440
6,450
47,870
0
L
8,556
3,802
146
3,155
12,049
3,902
47
3,263
8,786
0
46,911
L
Discordia
TheSlambulancee
Discordia
12,134
307
0
1,158
9,254
2,939
83
3,353
5,901
58,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
43,428
391
Minions Killed
465
0
Camps Cleared
0
1,673,492
Distance Traveled
1,626,224
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,882
549
41
2
0
345,325
0
W
Artemis
9,011
501
71
4
0
305,973
1
W
Thanatos
11,110
617
116
6
0
337,712
6
L
Hades
8,303
461
99
6
0
293,796
8
L
Terra
7,735
430
41
2
0
337,625
4
L
Susano
10,274
571
140
8
0
381,623
1
W
King Arthur
9,618
534
74
4
0
340,148
1
W
Chronos
9,832
546
89
5
0
344,334
2
L
Cupid
8,675
482
88
5
0
305,414
5
L
Discordia
8,441
469
97
5
0
307,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role