Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Eserr
Chaac
Level 17
God Stats
29W - 14L
1,629 SR
Queue Stats
35W - 20L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Infute
Gilgamesh
Level 12
God Stats
16W - 8L
1,641 SR
Queue Stats
25W - 21L
1,420 Elo+
Party 1
Loki
Loki
Pancakes_1065
Loki
Level 15
God Stats
15W - 10L
1,602 SR
Queue Stats
38W - 33L
1,420 Elo+
Party 1
Rama
Rama
who_is_moe_
Rama
Level 12
God Stats
15W - 10L
1,420 SR
Queue Stats
21W - 18L
1,383 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,442 Elo+

VS

Team Averages
Level 19
1,479 SR
1,492 Elo+
Athena
Athena
Ajloose
Athena
Level 26
God Stats
6W - 8L
1,472 SR
Queue Stats
122W - 120L
1,428 Elo+
Solo
Medusa
Medusa
Astro_lex17
Medusa
Level 7
God Stats
16W - 17L
1,181 SR
Queue Stats
116W - 153L
1,578 Elo+
Solo
Merlin
Merlin
KevDios
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,397 Elo+
Solo
Mulan
Mulan
TheProdigyChildJ
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 112L
1,487 Elo+
Solo
Mercury
Mercury
TotallyGreatness
Mercury
Level 27
God Stats
1W - 3L
1,741 SR
Queue Stats
33W - 30L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
1 / 0 / 19
10,525
1,053
9,529
1,636
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Eserr
Chaac
18
7 / 1 / 22
11,283
1,128
13,477
11,637
6,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Infute
Gilgamesh
18
16 / 1 / 14
12,889
1,289
22,227
10,275
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

17
9 / 2 / 16
10,766
1,077
10,464
7,970
3,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 14
10,300
1,030
11,941
7,074
2,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ajloose
Athena
14
3 / 6 / 1
10,074
1,007
10,962
20,907
23,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
0 / 7 / 2
8,651
865
1,892
11,700
4,526
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
KevDios
Merlin
14
0 / 15 / 3
8,706
871
3,604
16,800
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 2
9,371
937
8,162
15,135
6,433
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 5 / 4
9,701
970
5,743
10,251
3,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
39
Kills
6
6
Deaths
39
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
19
10.5
L
Athena
Ajloose
Athena
3
6
1
0.58
L
Medusa
0
7
2
0.14
W
Chaac
Eserr
Chaac
7
1
22
18
W
Gilgamesh
Infute
Gilgamesh
16
1
14
23
L
Merlin
KevDios
Merlin
0
15
3
0.1
W
9
2
16
8.5
L
2
6
2
0.5
L
1
5
4
0.6
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
30,363
38,592
Taken
74,793
21,166
Mitigated
43,664
7,624
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,529
772
0
239
1,636
684
0
446
1,190
40,292
0
L
Athena
Ajloose
Athena
10,962
240
0
441
20,907
23,074
0
2,079
18,828
18,593
0
L
Medusa
1,892
500
0
0
11,700
4,526
0
1,624
10,076
0
19,380
W
Chaac
Eserr
Chaac
13,477
3,565
0
4,882
11,637
6,925
0
3,897
7,105
0
25,063
W
Gilgamesh
Infute
Gilgamesh
22,227
10,121
0
2,294
10,275
7,502
0
2,840
7,113
0
34,983
L
Merlin
KevDios
Merlin
3,604
658
0
0
16,800
5,762
0
468
16,332
13,083
0
W
10,464
4,887
0
37
7,970
3,343
0
3,394
4,576
0
15,746
L
8,162
3,316
346
817
15,135
6,433
0
4,295
10,840
0
16,618
L
5,743
4,004
0
185
10,251
3,869
0
1,063
9,188
0
19,972
W
11,941
9,888
0
172
7,074
2,712
0
3,989
3,085
0
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,763
Gold Earned
46,503
132
Minions Killed
111
6
Camps Cleared
3
930,299
Distance Traveled
810,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,525
1,053
61
6
1
176,352
0
L
Athena
10,074
1,007
11
1
2
206,224
1
L
Medusa
8,651
865
26
3
0
153,090
0
W
Chaac
11,283
1,128
25
3
0
192,725
0
W
Gilgamesh
12,889
1,289
28
3
3
211,395
0
L
Merlin
8,706
871
14
1
0
141,373
0
W
Loki
10,766
1,077
12
1
1
176,209
0
L
Mulan
9,371
937
23
2
1
162,408
0
L
Mercury
9,701
970
37
4
0
147,303
0
W
Rama
10,300
1,030
6
1
1
173,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role