Player Matchup

Freya
Freya
GudCasual
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,659 Elo+
Solo
Fenrir
Fenrir
Pigg6
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Solo
Ymir
Ymir
Scythe__07
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Solo
Set
Set
nicken_chugget17
Set
Level 16
God Stats
47W - 47L
1,305 SR
Queue Stats
135W - 163L
1,191 Elo+
Solo
Nemesis
Nemesis
soulreaper008897
Nemesis
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 17L
1,154 Elo+
Solo
Team Averages
Level 16
1,421 SR
1,380 Elo+

VS

Team Averages
Level 22
1,637 SR
1,343 Elo+
Jormungandr
Jormungandr
Capital_Moon
Jormungandr
Level 25
God Stats
3W - 3L
1,391 SR
Queue Stats
37W - 45L
1,215 Elo+
Solo
Agni
Agni
Gennozen
Agni
Level 28
God Stats
1W - 1L
1,999 SR
Queue Stats
119W - 104L
1,192 Elo+
Solo
Hachiman
Hachiman
GramFinale5
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 84L
1,377 Elo+
Solo
Loki
Loki
Neko_Chicha
Loki
Level 27
God Stats
8W - 2L
1,797 SR
Queue Stats
124W - 114L
1,486 Elo+
Solo
Ares
Ares
iBlze-
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GudCasual
Freya
15
4 / 4 / 1
9,272
442
8,788
16,117
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Pigg6
Fenrir
10
0 / 9 / 1
7,613
363
3,331
13,044
4,123
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 5 / 3
9,331
444
3,877
15,063
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 9 / 0
10,087
480
1,353
17,282
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 10 / 0
10,543
502
8,947
15,550
5,605
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capital_Moon
Jormungandr
6
0 / 1 / 0
7,004
334
1,470
3,594
1,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
20
22 / 2 / 4
14,570
694
26,002
14,740
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
GramFinale5
Hachiman
16
0 / 4 / 6
9,973
475
3,850
13,348
5,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 0 / 5
13,100
624
12,730
14,250
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
iBlze-
Ares
14
3 / 6 / 3
9,533
454
3,054
13,425
8,446
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
37
37
Deaths
13
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Capital_Moon
Jormungandr
0
1
0
0
W
Agni
22
2
4
12
W
Hachiman
GramFinale5
Hachiman
0
4
6
0.75
L
Freya
GudCasual
Freya
4
4
1
1.13
W
12
0
5
14.5
L
Fenrir
Pigg6
Fenrir
0
9
1
0.06
L
1
5
3
0.5
W
Ares
iBlze-
Ares
3
6
3
0.75
L
0
9
0
0
L
7
10
0
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
47,106
77,056
Taken
59,357
36,168
Mitigated
26,543
14,875
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Capital_Moon
Jormungandr
1,470
651
321
1,440
3,594
1,230
0
2,279
1,315
7,416
0
W
Agni
26,002
1,401
0
5,274
14,740
6,344
2,335
2,767
11,973
108,613
0
W
Hachiman
GramFinale5
Hachiman
3,850
2,427
0
5,113
13,348
5,171
900
6,572
6,776
0
61,466
L
Freya
GudCasual
Freya
8,788
3,031
0
7,556
16,117
5,576
781
6,022
10,095
58,293
0
W
12,730
5,026
0
5,196
14,250
5,352
0
1,970
12,280
0
105,799
L
Fenrir
Pigg6
Fenrir
3,331
2,032
0
2,166
13,044
4,123
1,413
3,869
9,175
0
22,036
L
3,877
630
0
1,271
15,063
13,987
620
6,199
8,864
32,816
0
W
Ares
iBlze-
Ares
3,054
1,035
0
2,623
13,425
8,446
0
2,115
11,310
20,493
0
L
1,353
626
0
3,044
17,282
6,877
1,572
7,795
9,487
0
69,466
L
8,947
4,829
0
838
15,550
5,605
1,082
6,641
8,909
0
57,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
54,180
396
Minions Killed
448
0
Camps Cleared
0
1,582,439
Distance Traveled
1,575,778
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,004
334
10
0
0
108,593
0
W
Agni
14,570
694
176
8
0
411,595
3
W
Hachiman
9,973
475
79
4
0
297,277
0
L
Freya
9,272
442
100
5
0
330,706
1
W
Loki
13,100
624
161
8
0
436,233
4
L
Fenrir
7,613
363
34
2
0
253,965
0
L
Ymir
9,331
444
48
2
0
355,848
4
W
Ares
9,533
454
22
1
0
322,080
0
L
Set
10,087
480
131
6
0
337,598
0
L
Nemesis
10,543
502
83
4
0
304,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role