Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CLERIC_NEFI
Anubis
Level 80
God Stats
35W - 21L
1,698 SR
Queue Stats
130W - 102L
1,645 Elo+
Party 2
Fenrir
Fenrir
Marquitos915
Fenrir
Level 26
God Stats
4W - 5L
1,231 SR
Queue Stats
120W - 93L
1,454 Elo+
Party 2
Team Averages
Level 64
1,476 SR
1,533 Elo+

VS

Team Averages
Level 89
1,584 SR
1,319 Elo+
Apollo
Apollo
KrisKun_
Apollo
Level 124
God Stats
7W - 7L
1,626 SR
Queue Stats
43W - 65L
1,219 Elo+
Party 1
Hercules
Hercules
Pablo_SmoothCat
Hercules
Level 16
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Solidstearling
Morgan Le Fay
Level 128
God Stats
0W - 3L
1,514 SR
Queue Stats
13W - 20L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
12 / 1 / 7
11,240
803
15,149
11,879
11,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
13
1 / 3 / 12
9,214
658
7,040
7,021
2,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 3 / 9
10,157
726
9,273
10,224
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KrisKun_
Apollo
12
1 / 8 / 3
8,492
607
3,860
12,988
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
13
3 / 4 / 2
9,425
673
3,651
12,861
5,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Solidstearling
Morgan Le Fay
13
3 / 7 / 2
8,824
630
12,739
10,993
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
1
7
15.5
W
Anubis
1
3
12
2.33
L
Apollo
KrisKun_
Apollo
1
8
3
0.31
W
Fenrir
6
3
9
3.5
L
Hercules
3
4
2
1
L
Morgan Le Fay
Solidstearling
Morgan Le Fay
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
20,250
29,124
Taken
36,842
19,244
Mitigated
13,130
4,841
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,149
4,296
0
1,555
11,879
11,165
310
4,269
7,153
0
29,029
W
Anubis
7,040
0
759
2,015
7,021
2,775
422
2,912
3,931
37,233
0
L
Apollo
KrisKun_
Apollo
3,860
1,854
246
1,339
12,988
3,787
211
3,267
9,721
0
25,722
W
Fenrir
9,273
893
0
512
10,224
5,304
0
4,627
5,301
0
20,980
L
Hercules
3,651
1,329
0
2,109
12,861
5,752
0
2,883
9,978
0
8,560
L
Morgan Le Fay
Solidstearling
Morgan Le Fay
12,739
1,179
0
762
10,993
3,591
142
890
10,103
34,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
26,741
114
Minions Killed
119
0
Camps Cleared
0
769,934
Distance Traveled
641,674
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,240
803
36
3
0
255,851
3
W
Anubis
9,214
658
46
3
0
222,354
0
L
Apollo
8,492
607
55
4
0
213,709
0
W
Fenrir
10,157
726
32
2
0
291,729
3
L
Hercules
9,425
673
19
1
0
210,456
0
L
Morgan Le Fay
8,824
630
45
3
0
217,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role