Player Matchup

Bastet
Bastet
DaddyRichard
Bastet
Level 107
God Stats
3W - 2L
1,943 SR
Queue Stats
157W - 133L
1,664 Elo+
Party 2
Ra
Ra
MitchLuc
Ra
Level 125
God Stats
2W - 1L
1,451 SR
Queue Stats
41W - 20L
1,745 Elo+
Party 2
Ares
Ares
RetranelMZ
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,962 Elo+
Party 2
Team Averages
Level 113
1,631 SR
1,790 Elo+

VS

Team Averages
Level 105
1,636 SR
1,683 Elo+
Artemis
Artemis
CondorX766
Artemis
Level 82
God Stats
16W - 5L
1,549 SR
Queue Stats
242W - 191L
1,596 Elo+
Party 1
Sol
Sol
Ezrα
Sol
Level 107
God Stats
6W - 0L
1,697 SR
Queue Stats
280W - 140L
1,730 Elo+
Party 1
Guan Yu
Guan Yu
TheNeutralPunish
Guan Yu
Level 127
God Stats
4W - 2L
1,661 SR
Queue Stats
186W - 151L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 6 / 4
10,332
646
16,450
14,515
4,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 1 / 10
11,267
704
12,501
11,646
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 5 / 4
11,239
702
7,947
15,873
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CondorX766
Artemis
13
1 / 7 / 5
9,690
606
7,245
11,795
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
Ezrα
Sol
16
11 / 5 / 1
12,555
785
23,894
17,776
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 10
10,067
629
4,715
19,332
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
12
12
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
CondorX766
Artemis
1
7
5
0.5
L
Bastet
3
6
4
0.83
W
Sol
Ezrα
Sol
11
5
1
2.3
L
3
1
10
8
L
7
5
4
1.8
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
35,854
42,034
Taken
48,903
21,764
Mitigated
26,957
9,034
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CondorX766
Artemis
7,245
3,730
0
1,666
11,795
3,901
844
4,326
7,469
0
34,003
L
Bastet
16,450
4,483
0
517
14,515
4,480
0
7,170
7,195
0
40,818
W
Sol
Ezrα
Sol
23,894
6,118
0
7,904
17,776
5,682
2,174
7,006
10,770
58,762
0
L
12,501
692
2,303
5,191
11,646
5,588
849
6,566
4,810
77,034
0
L
7,947
162
0
1,023
15,873
11,696
84
10,158
5,445
11,154
0
W
4,715
513
1,906
7,594
19,332
17,374
202
9,116
10,216
0
13,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
32,312
176
Minions Killed
161
0
Camps Cleared
0
814,616
Distance Traveled
816,774
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,690
606
64
4
0
238,005
3
L
Bastet
10,332
646
42
3
0
257,838
3
W
Sol
12,555
785
74
5
0
267,910
1
L
Ra
11,267
704
124
8
0
300,131
3
L
Ares
11,239
702
10
1
0
256,647
1
W
Guan Yu
10,067
629
23
1
0
310,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role