Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Azazel MF
Bakasura
Level 138
God Stats
0W - 2L
1,481 SR
Queue Stats
410W - 378L
1,562 Elo+
Party 1
Medusa
Medusa
ZaionN974
Medusa
Level 47
God Stats
84W - 87L
1,513 SR
Queue Stats
118W - 124L
1,472 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,511 Elo+

VS

Team Averages
Level 87
1,598 SR
1,597 Elo+
Sun Wukong
Sun Wukong
Cahaden
Sun Wukong
Level 89
God Stats
4W - 1L
1,807 SR
Queue Stats
75W - 56L
1,556 Elo+
Party 2
Anhur
Anhur
Lucatomic
Anhur
Level 87
God Stats
1W - 0L
1,302 SR
Queue Stats
41W - 25L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kniffrmaster843
Morgan Le Fay
Level 85
God Stats
5W - 1L
1,684 SR
Queue Stats
61W - 43L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 11 / 3
8,744
583
4,180
14,210
4,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Azazel MF
Bakasura
13
3 / 11 / 2
9,750
650
5,170
17,453
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
ZaionN974
Medusa
13
4 / 7 / 3
9,654
644
8,197
14,742
5,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cahaden
Sun Wukong
15
11 / 4 / 12
11,708
781
11,809
11,270
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Lucatomic
Anhur
16
7 / 0 / 19
11,772
785
11,599
8,923
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
kniffrmaster843
Morgan Le Fay
16
11 / 4 / 15
12,041
803
16,429
8,930
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
8
Kills
29
29
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
11
3
0.23
L
Bakasura
Azazel MF
Bakasura
3
11
2
0.36
W
Sun Wukong
Cahaden
Sun Wukong
11
4
12
4.25
W
Anhur
Lucatomic
Anhur
7
0
19
16.5
L
Medusa
ZaionN974
Medusa
4
7
3
0.79
W
Morgan Le Fay
kniffrmaster843
Morgan Le Fay
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
39,837
46,405
Taken
29,123
15,232
Mitigated
13,458
5,145
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,180
1,786
0
1,384
14,210
4,234
0
4,852
9,358
0
18,665
L
Bakasura
Azazel MF
Bakasura
5,170
3,913
0
2,197
17,453
5,912
0
5,759
11,694
0
13,822
W
Sun Wukong
Cahaden
Sun Wukong
11,809
2,128
0
781
11,270
6,921
393
0
10,857
0
23,079
W
Anhur
Lucatomic
Anhur
11,599
4,882
0
0
8,923
3,087
1,568
0
8,833
0
49,578
L
Medusa
ZaionN974
Medusa
8,197
2,398
0
1,564
14,742
5,086
0
5,818
8,924
0
30,163
W
Morgan Le Fay
kniffrmaster843
Morgan Le Fay
16,429
1,208
0
1,334
8,930
3,450
654
0
8,730
46,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
35,521
100
Minions Killed
186
0
Camps Cleared
0
619,670
Distance Traveled
721,874
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,744
583
38
3
0
176,197
0
L
Bakasura
9,750
650
32
2
0
231,918
0
W
Sun Wukong
11,708
781
23
2
0
211,310
0
W
Anhur
11,772
785
87
6
0
255,902
2
L
Medusa
9,654
644
30
2
0
211,555
1
W
Morgan Le Fay
12,041
803
76
5
0
254,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role