Player Matchup

Yemoja
Yemoja
Cryo Ruski
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,191 Elo+
Party 1
Merlin
Merlin
Soul Reaper AP
Merlin
Level 103
God Stats
99W - 142L
1,564 SR
Queue Stats
419W - 445L
1,644 Elo+
Party 1
Artemis
Artemis
ZEHAVA123
Artemis
Level 5
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,410 SR
1,445 Elo+

VS

Team Averages
Level 20
1,476 SR
1,623 Elo+
Thor
Thor
Apex4noob
Thor
Level 18
God Stats
1W - 0L
1,196 SR
Queue Stats
20W - 8L
1,667 Elo+
Party 2
Anhur
Anhur
BEG0NE TH0TH
Anhur
Level 18
God Stats
1W - 0L
1,852 SR
Queue Stats
11W - 3L
1,713 Elo+
Party 2
Scylla
Scylla
akaTigerbong
Scylla
Level 23
God Stats
2W - 1L
1,379 SR
Queue Stats
12W - 16L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cryo Ruski
Yemoja
16
1 / 6 / 3
11,931
519
6,161
16,363
18,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 2 / 2
14,625
636
20,456
16,318
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ZEHAVA123
Artemis
11
0 / 14 / 2
10,706
465
3,492
17,360
3,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 2 / 10
15,414
670
13,216
22,325
10,884
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 3 / 5
15,099
656
18,894
18,246
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
3 / 1 / 11
13,732
597
12,605
9,371
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
22
22
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
7
2
10
6
W
12
3
5
4.83
L
Yemoja
Cryo Ruski
Yemoja
1
6
3
0.42
L
4
2
2
2.5
L
Artemis
ZEHAVA123
Artemis
0
14
2
0.07
W
Scylla
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
44,715
50,041
Taken
49,942
27,498
Mitigated
21,873
5,250
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,216
1,708
0
4,796
22,325
10,884
512
8,629
13,222
0
76,898
W
18,894
6,578
0
1,124
18,246
7,860
1,055
9,866
7,886
0
80,970
L
Yemoja
Cryo Ruski
Yemoja
6,161
805
2,108
366
16,363
18,849
36
5,614
10,390
28,251
0
L
20,456
160
156
2,620
16,318
5,394
0
3,728
12,400
101,008
0
L
Artemis
ZEHAVA123
Artemis
3,492
773
0
0
17,360
3,255
79
2,472
14,646
0
10,797
W
Scylla
12,605
424
0
2,103
9,371
3,129
308
6,855
2,217
54,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
44,245
219
Minions Killed
283
0
Camps Cleared
0
918,868
Distance Traveled
1,115,636
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,414
670
94
4
0
397,705
1
W
Anhur
15,099
656
106
5
0
355,664
3
L
Yemoja
11,931
519
29
1
0
266,414
3
L
Merlin
14,625
636
177
8
0
386,144
2
L
Artemis
10,706
465
13
1
0
266,310
0
W
Scylla
13,732
597
83
4
0
362,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role