Player Matchup

Bellona
Bellona
BerserkerGuts21
Bellona
Level 26
God Stats
147W - 97L
1,677 SR
Queue Stats
449W - 457L
1,554 Elo+
Solo
Skadi
Skadi
ChicoBSmurfn
Skadi
Level 8
God Stats
17W - 16L
1,614 SR
Queue Stats
46W - 50L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
Darkfiresire
Gilgamesh
Level 7
God Stats
2W - 1L
1,748 SR
Queue Stats
15W - 9L
1,748 Elo+
Solo
Nox
Nox
Ghostbuster1667
Nox
Level 29
God Stats
2W - 0L
1,851 SR
Queue Stats
45W - 28L
1,651 Elo+
Solo
Set
Set
wisekiddz
Set
Level 25
God Stats
8W - 9L
1,095 SR
Queue Stats
63W - 53L
1,587 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,644 Elo+

VS

Team Averages
Level 14
1,527 SR
1,732 Elo+
Jormungandr
Jormungandr
ForbiddenKill27
Jormungandr
Level 13
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 3L
1,798 Elo+
Party 1
Fenrir
Fenrir
STGxWIGGLES
Fenrir
Level 20
God Stats
47W - 43L
1,589 SR
Queue Stats
105W - 74L
1,707 Elo+
Party 2
Bellona
Bellona
SpacePhoenix974
Bellona
Level 18
God Stats
39W - 26L
1,722 SR
Queue Stats
100W - 69L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
SquatedChevy
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Solo
Skadi
Skadi
supbump
Skadi
Level 15
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 3L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,286
661
4,553
6,472
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 5
5,914
739
2,290
2,759
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Darkfiresire
Gilgamesh
7
3 / 2 / 4
5,305
663
2,916
5,180
1,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 1 / 4
5,058
632
3,518
2,291
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 1 / 1
5,945
743
4,418
4,704
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ForbiddenKill27
Jormungandr
2
0 / 4 / 0
3,264
408
464
3,537
710
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
8
3 / 3 / 1
4,859
607
2,776
5,891
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,874
609
3,821
5,871
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
SquatedChevy
Guan Yu
7
0 / 3 / 3
4,297
537
1,725
6,392
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
supbump
Skadi
3
1 / 6 / 0
3,599
450
1,800
4,117
686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
0
5
5.5
W
Gilgamesh
Darkfiresire
Gilgamesh
3
2
4
2.5
L
Jormungandr
ForbiddenKill27
Jormungandr
0
4
0
0
W
1
1
4
3
L
Fenrir
3
3
1
1.17
L
1
1
0
1
L
Guan Yu
SquatedChevy
Guan Yu
0
3
3
0.5
L
Skadi
supbump
Skadi
1
6
0
0.17
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
10,586
21,406
Taken
25,808
8,160
Mitigated
9,311
6,736
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,553
2,068
0
2,898
6,472
3,662
998
0
6,472
0
27,753
W
2,290
1,371
0
250
2,759
688
614
0
2,759
0
32,343
W
Gilgamesh
Darkfiresire
Gilgamesh
2,916
1,383
213
1,404
5,180
1,554
0
464
4,716
0
15,031
L
Jormungandr
ForbiddenKill27
Jormungandr
464
304
0
0
3,537
710
0
0
3,537
5,507
0
W
3,518
381
0
744
2,291
672
0
0
2,291
23,406
0
L
Fenrir
2,776
788
0
243
5,891
2,005
0
846
5,045
0
18,620
L
3,821
1,827
0
2,845
5,871
3,232
0
0
5,871
0
24,372
L
Guan Yu
SquatedChevy
Guan Yu
1,725
537
0
1,073
6,392
2,678
0
2,420
3,972
0
15,193
L
Skadi
supbump
Skadi
1,800
1,229
0
0
4,117
686
0
252
3,865
0
3,854
W
4,418
2,124
0
1,227
4,704
1,584
218
0
4,704
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
20,893
250
Minions Killed
158
0
Camps Cleared
0
775,419
Distance Traveled
716,680
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,286
661
59
7
0
151,862
0
W
Skadi
5,914
739
67
8
0
161,224
0
W
Gilgamesh
5,305
663
23
3
0
158,118
0
L
Jormungandr
3,264
408
8
1
0
105,268
0
W
Nox
5,058
632
43
5
0
147,012
1
L
Fenrir
4,859
607
42
5
0
156,846
0
L
Bellona
4,874
609
65
8
0
167,271
0
L
Guan Yu
4,297
537
39
5
0
152,227
0
L
Skadi
3,599
450
4
1
0
135,068
0
W
Set
5,945
743
58
7
0
157,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role