Player Matchup

Chaac
Chaac
DR CONGO
Chaac
Level 68
God Stats
4W - 7L
1,580 SR
Queue Stats
94W - 104L
1,389 Elo+
Party 1
Olorun
Olorun
LSUOilBaw
Olorun
Level 68
God Stats
4W - 10L
1,426 SR
Queue Stats
123W - 126L
1,382 Elo+
Party 1
Neith
Neith
socrfan666
Neith
Level 29
God Stats
28W - 22L
1,532 SR
Queue Stats
87W - 95L
1,408 Elo+
Party 1
Team Averages
Level 55
1,513 SR
1,393 Elo+

VS

Team Averages
Level 28
1,530 SR
1,316 Elo+
Zeus
Zeus
Akkiru
Zeus
Level 48
God Stats
2W - 1L
1,702 SR
Queue Stats
16W - 20L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CClefairy
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,281 Elo+
Party 2
Fenrir
Fenrir
Liyuua
Fenrir
Level 19
God Stats
8W - 12L
1,388 SR
Queue Stats
10W - 18L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DR CONGO
Chaac
19
6 / 7 / 8
15,940
664
15,650
27,288
37,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
LSUOilBaw
Olorun
19
3 / 8 / 8
14,949
623
14,209
22,272
10,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
7 / 11 / 2
16,916
705
22,534
25,772
12,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Akkiru
Zeus
20
16 / 7 / 9
18,227
759
36,163
21,873
9,400
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
CClefairy
Morgan Le Fay
18
0 / 6 / 18
14,474
603
7,284
20,741
18,476
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Liyuua
Fenrir
20
10 / 3 / 11
16,877
703
18,390
22,188
11,350
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
16
Kills
26
26
Deaths
16
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
Akkiru
Zeus
16
7
9
2.93
W
Morgan Le Fay
CClefairy
Morgan Le Fay
0
6
18
1.5
L
Chaac
DR CONGO
Chaac
6
7
8
1.43
L
Olorun
LSUOilBaw
Olorun
3
8
8
0.88
W
Fenrir
Liyuua
Fenrir
10
3
11
5.17
L
Neith
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,393
Damage
61,837
75,332
Taken
64,802
60,705
Mitigated
39,226
23,791
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Akkiru
Zeus
36,163
5,414
0
8,772
21,873
9,400
1,776
3,037
18,836
113,362
0
W
Morgan Le Fay
CClefairy
Morgan Le Fay
7,284
503
0
1,265
20,741
18,476
589
5,446
15,295
25,578
0
L
Chaac
DR CONGO
Chaac
15,650
1,076
0
6,110
27,288
37,538
11
16,400
10,274
0
52,862
L
Olorun
LSUOilBaw
Olorun
14,209
8,204
859
8,190
22,272
10,432
556
10,477
11,375
61,867
0
W
Fenrir
Liyuua
Fenrir
18,390
8,088
0
3,752
22,188
11,350
1,291
5,726
16,462
0
64,887
L
Neith
22,534
12,377
222
8,410
25,772
12,735
616
15,066
10,236
0
97,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
49,578
259
Minions Killed
256
0
Camps Cleared
0
1,083,440
Distance Traveled
1,196,952
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,227
759
140
6
0
366,329
2
W
Morgan Le Fay
14,474
603
34
1
0
376,038
1
L
Chaac
15,940
664
56
2
0
399,843
3
L
Olorun
14,949
623
74
3
0
341,684
2
W
Fenrir
16,877
703
82
3
0
454,585
1
L
Neith
16,916
705
129
5
0
341,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role