Player Matchup

Khepri
Khepri
Al_Pacino199
Khepri
Level 129
God Stats
14W - 2L
1,857 SR
Queue Stats
81W - 68L
1,527 Elo+
Party 1
Osiris
Osiris
GRnoire
Osiris
Level 160
God Stats
1W - 2L
1,278 SR
Queue Stats
121W - 102L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
Red_Smoke001
Cernunnos
Level 25
God Stats
3W - 3L
1,762 SR
Queue Stats
22W - 12L
1,654 Elo+
Party 3
Thanatos
Thanatos
radjirito
Thanatos
Level 48
God Stats
8W - 7L
1,601 SR
Queue Stats
128W - 102L
1,568 Elo+
Party 1
Tiamat
Tiamat
slimmmer_g-u-y
Tiamat
Level 87
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 4L
1,469 Elo+
Party 3
Team Averages
Level 90
1,629 SR
1,556 Elo+

VS

Team Averages
Level 101
1,593 SR
1,528 Elo+
Medusa
Medusa
DocHollidayColt
Medusa
Level 124
God Stats
8W - 9L
1,559 SR
Queue Stats
110W - 97L
1,492 Elo+
Party 4
Hel
Hel
coldnjLA
Hel
Level 149
God Stats
8W - 12L
1,767 SR
Queue Stats
252W - 211L
1,490 Elo+
Party 4
Loki
Loki
fisura_cuyo
Loki
Level 16
God Stats
1W - 3L
1,718 SR
Queue Stats
29W - 27L
1,596 Elo+
Party 2
Osiris
Osiris
mauricioel22xdlo
Osiris
Level 108
God Stats
3W - 1L
1,124 SR
Queue Stats
298W - 284L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
mikeofthegarden
Sylvanus
Level 109
God Stats
1W - 2L
1,797 SR
Queue Stats
155W - 139L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 3 / 4
7,555
504
5,158
8,880
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
GRnoire
Osiris
14
4 / 0 / 3
8,665
578
7,076
8,542
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Red_Smoke001
Cernunnos
12
1 / 4 / 1
7,676
512
3,051
11,074
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
radjirito
Thanatos
15
7 / 1 / 4
9,076
605
9,073
9,530
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 3
8,123
542
4,356
4,405
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,876
592
9,405
5,801
1,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 0
7,145
476
5,257
8,806
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 1
6,858
457
1,958
8,046
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
6,805
454
4,352
10,888
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
11
2 / 3 / 2
6,793
453
5,892
12,123
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
8
8
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
4
1.33
L
5
1
3
6.5
W
Osiris
GRnoire
Osiris
4
0
3
5.5
W
Cernunnos
Red_Smoke001
Cernunnos
1
4
1
0.38
L
1
4
0
0.25
L
0
4
1
0.13
L
0
4
0
0
L
Sylvanus
2
3
2
1
W
Thanatos
radjirito
Thanatos
7
1
4
9
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
26,864
42,431
Taken
45,664
19,371
Mitigated
20,926
20,217
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,158
457
611
1,956
8,880
4,574
36
4,267
4,613
31,431
0
L
9,405
3,403
0
493
5,801
1,843
440
584
5,217
0
64,376
W
Osiris
GRnoire
Osiris
7,076
2,067
0
2,771
8,542
6,157
496
478
8,064
490
50,796
W
Cernunnos
Red_Smoke001
Cernunnos
3,051
1,115
0
2,984
11,074
3,193
0
1,004
10,070
0
36,704
L
5,257
203
987
2,786
8,806
2,382
0
3,170
5,636
49,036
0
L
1,958
138
0
2,560
8,046
2,481
0
923
7,123
0
37,292
L
4,352
1,620
0
4,483
10,888
6,605
0
0
10,888
0
40,085
L
Sylvanus
5,892
1,374
1,077
4,124
12,123
7,615
0
4,837
7,286
24,863
4,784
W
Thanatos
radjirito
Thanatos
9,073
3,327
0
9,498
9,530
3,529
0
3,514
6,016
0
62,484
W
4,356
759
0
2,397
4,405
1,918
113
1,557
2,848
53,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
36,477
459
Minions Killed
463
0
Camps Cleared
0
1,439,882
Distance Traveled
1,438,136
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,555
504
32
2
0
298,296
5
L
Medusa
8,876
592
119
8
0
284,460
1
W
Osiris
8,665
578
101
7
0
268,516
0
W
Cernunnos
7,676
512
88
6
0
255,713
3
L
Hel
7,145
476
108
7
0
290,285
8
L
Loki
6,858
457
89
6
0
311,648
3
L
Osiris
6,805
454
83
6
0
286,447
3
L
Sylvanus
6,793
453
64
4
0
265,296
5
W
Thanatos
9,076
605
108
7
0
331,188
1
W
Tiamat
8,123
542
130
9
0
286,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role