Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
C3PBro30
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 167L
1,304 Elo+
Party 2
Aphrodite
Aphrodite
JellyCupp
Aphrodite
Level 25
God Stats
4W - 0L
1,809 SR
Queue Stats
20W - 13L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
PlaneSand891741
Sun Wukong
Level 11
God Stats
2W - 2L
1,197 SR
Queue Stats
8W - 10L
1,232 Elo+
Party 3
Kali
Kali
lilsis518
Kali
Level 14
God Stats
36W - 28L
1,668 SR
Queue Stats
146W - 155L
1,307 Elo+
Party 2
Team Averages
Level 44
1,535 SR
1,327 Elo+

VS

Team Averages
Level 22
1,553 SR
1,259 Elo+
Bacchus
Bacchus
Brittsar
Bacchus
Level 24
God Stats
2W - 3L
1,734 SR
Queue Stats
38W - 51L
1,303 Elo+
Solo
Medusa
Medusa
Cobra99654
Medusa
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 9L
1,057 Elo+
Party 1
Thoth
Thoth
Elkiritos
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,292 Elo+
Solo
Hel
Hel
KerenskyWolf
Hel
Level 67
God Stats
29W - 28L
1,531 SR
Queue Stats
178W - 170L
1,503 Elo+
Party 1
Nemesis
Nemesis
eduar-wick
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
17 / 0 / 11
14,448
1,204
25,437
6,265
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
C3PBro30
Amaterasu
20
8 / 1 / 17
14,021
1,168
15,686
18,427
11,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
JellyCupp
Aphrodite
19
3 / 4 / 20
12,301
1,025
20,646
17,313
8,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PlaneSand891741
Sun Wukong
17
2 / 2 / 11
11,075
923
7,519
11,105
9,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
19
3 / 5 / 21
12,390
1,033
13,146
15,262
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brittsar
Bacchus
18
2 / 8 / 7
11,568
964
14,377
25,163
34,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Cobra99654
Medusa
17
0 / 3 / 7
10,732
894
5,429
15,139
14,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Elkiritos
Thoth
17
6 / 5 / 3
12,250
1,021
15,765
15,150
5,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 5
11,872
989
18,556
19,682
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
eduar-wick
Nemesis
15
0 / 12 / 3
9,913
826
2,270
15,312
5,475

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
33
Kills
12
12
Deaths
33
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
17
0
11
22.5
L
Bacchus
Brittsar
Bacchus
2
8
7
0.69
W
Amaterasu
C3PBro30
Amaterasu
8
1
17
16.5
L
Medusa
Cobra99654
Medusa
0
3
7
1.17
L
Thoth
Elkiritos
Thoth
6
5
3
1.5
W
Aphrodite
JellyCupp
Aphrodite
3
4
20
3.25
L
4
5
5
1.3
W
Sun Wukong
PlaneSand891741
Sun Wukong
2
2
11
3.75
L
Nemesis
eduar-wick
Nemesis
0
12
3
0.13
W
Kali
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,434
Damage
56,397
68,372
Taken
90,446
38,136
Mitigated
68,935
18,365
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
25,437
2,435
0
39
6,265
2,678
0
4,007
2,258
51,927
0
L
Bacchus
Brittsar
Bacchus
14,377
2,165
0
0
25,163
34,713
0
13,621
11,542
35,312
0
W
Amaterasu
C3PBro30
Amaterasu
15,686
10,779
0
1,153
18,427
11,204
0
14,116
4,311
0
31,113
L
Medusa
Cobra99654
Medusa
5,429
3,066
0
0
15,139
14,744
0
9,019
6,120
0
13,078
L
Thoth
Elkiritos
Thoth
15,765
1,768
0
0
15,150
5,712
0
5,699
9,451
50,119
0
W
Aphrodite
JellyCupp
Aphrodite
20,646
5,014
5,737
9,371
17,313
8,852
0
13,237
4,076
49,019
0
L
18,556
209
6,884
6,008
19,682
8,291
0
8,951
10,731
34,054
0
W
Sun Wukong
PlaneSand891741
Sun Wukong
7,519
1,003
0
456
11,105
9,263
0
7,508
3,597
276
14,490
L
Nemesis
eduar-wick
Nemesis
2,270
899
0
207
15,312
5,475
0
8,793
6,519
0
7,558
W
Kali
13,146
7,362
0
1,609
15,262
6,139
0
9,830
5,432
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,235
Gold Earned
56,335
234
Minions Killed
184
9
Camps Cleared
4
1,213,145
Distance Traveled
921,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,448
1,204
69
6
1
234,290
0
L
Bacchus
11,568
964
45
4
0
197,707
0
W
Amaterasu
14,021
1,168
30
3
3
262,012
0
L
Medusa
10,732
894
14
1
1
153,574
0
L
Thoth
12,250
1,021
70
6
0
228,225
0
W
Aphrodite
12,301
1,025
64
5
1
219,406
0
L
Hel
11,872
989
49
4
2
213,341
0
W
Sun Wukong
11,075
923
14
1
0
257,430
0
L
Nemesis
9,913
826
6
1
1
128,452
0
W
Kali
12,390
1,033
57
5
4
240,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role