Player Matchup

Skadi
Skadi
GomezFlexz
Skadi
Level 152
God Stats
6W - 4L
1,731 SR
Queue Stats
377W - 390L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
IGiank
Xing Tian
Level 160
God Stats
2W - 6L
1,417 SR
Queue Stats
1,189W - 1,218L
1,510 Elo+
Solo
Osiris
Osiris
MarioSnipes35
Osiris
Level 147
God Stats
1W - 6L
1,538 SR
Queue Stats
253W - 184L
1,650 Elo+
Party 3
Achilles
Achilles
UnknownnGalaxy
Achilles
Level 155
God Stats
2W - 1L
1,691 SR
Queue Stats
306W - 241L
1,645 Elo+
Party 3
Da Ji
Da Ji
Youuurenotagamer
Da Ji
Level 84
God Stats
6W - 5L
1,599 SR
Queue Stats
256W - 253L
1,546 Elo+
Party 1
Team Averages
Level 140
1,595 SR
1,583 Elo+

VS

Team Averages
Level 126
1,539 SR
1,609 Elo+
Chiron
Chiron
FormlessChief
Chiron
Level 139
God Stats
5W - 3L
1,752 SR
Queue Stats
313W - 334L
1,582 Elo+
Solo
Arachne
Arachne
Hichi
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,587 Elo+
Party 2
Poseidon
Poseidon
SlyofFear
Poseidon
Level 158
God Stats
7W - 9L
1,387 SR
Queue Stats
553W - 574L
1,553 Elo+
Solo
Jormungandr
Jormungandr
Sovereign-319
Jormungandr
Level 125
God Stats
8W - 3L
1,558 SR
Queue Stats
452W - 453L
1,648 Elo+
Solo
Danzaburou
Danzaburou
WockeSlush
Danzaburou
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
2 / 10 / 14
12,007
706
17,792
17,557
7,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
IGiank
Xing Tian
20
4 / 7 / 16
12,463
733
15,431
21,803
20,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 8 / 14
11,819
695
21,855
25,123
17,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
20
5 / 6 / 15
12,815
754
20,255
21,882
28,278
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 8
13,627
802
17,436
16,758
13,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 22
12,837
755
17,896
19,252
10,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Hichi
Arachne
20
5 / 5 / 20
12,360
727
15,629
26,071
28,827
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SlyofFear
Poseidon
20
10 / 6 / 18
14,837
873
17,822
18,801
8,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Sovereign-319
Jormungandr
20
9 / 4 / 25
14,025
825
23,236
24,812
35,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WockeSlush
Danzaburou
19
9 / 6 / 12
13,172
775
17,335
19,795
10,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
136
24
Kills
39
39
Deaths
25
67
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
4
22
4.25
L
Skadi
2
10
14
0.9
W
Arachne
Hichi
Arachne
5
5
20
3
L
Xing Tian
IGiank
Xing Tian
4
7
16
1.71
L
2
8
14
1.13
W
Poseidon
SlyofFear
Poseidon
10
6
18
3.17
W
Jormungandr
Sovereign-319
Jormungandr
9
4
25
5.38
L
Achilles
5
6
15
2.08
W
Danzaburou
WockeSlush
Danzaburou
9
6
12
2.5
L
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,769
Damage
91,918
103,123
Taken
108,731
86,584
Mitigated
93,998
19,285
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,896
6,194
2,800
4,748
19,252
10,104
1,551
3,690
15,526
0
32,053
L
Skadi
17,792
8,274
0
943
17,557
7,024
2,968
8,884
8,673
0
43,050
W
Arachne
Hichi
Arachne
15,629
10,078
2,962
7,816
26,071
28,827
346
5,984
20,087
0
20,641
L
Xing Tian
IGiank
Xing Tian
15,431
616
1,141
2,687
21,803
20,213
481
7,369
14,434
33,500
0
L
21,855
5,958
675
6,998
25,123
17,922
0
12,084
13,039
12,584
30,304
W
Poseidon
SlyofFear
Poseidon
17,822
3,741
2,495
2,727
18,801
8,877
2,567
3,021
15,780
47,574
0
W
Jormungandr
Sovereign-319
Jormungandr
23,236
5,951
2,648
3,258
24,812
35,502
190
4,813
19,999
49,587
0
L
Achilles
20,255
4,332
119
5,769
21,882
28,278
508
8,166
13,716
0
36,728
W
Danzaburou
WockeSlush
Danzaburou
17,335
8,209
1,260
6,243
19,795
10,688
1,660
3,431
16,364
0
37,009
L
17,436
3,663
308
645
16,758
13,147
1,537
4,555
12,203
0
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,731
Gold Earned
67,231
199
Minions Killed
181
0
Camps Cleared
0
1,428,288
Distance Traveled
1,505,760
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,837
755
34
2
0
296,405
5
L
Skadi
12,007
706
64
4
0
257,761
0
W
Arachne
12,360
727
8
0
0
336,170
0
L
Xing Tian
12,463
733
34
2
0
311,806
0
L
Osiris
11,819
695
55
3
0
267,305
1
W
Poseidon
14,837
873
58
3
0
289,031
0
W
Jormungandr
14,025
825
44
3
0
293,642
2
L
Achilles
12,815
754
32
2
0
314,213
1
W
Danzaburou
13,172
775
37
2
0
290,512
1
L
Da Ji
13,627
802
14
1
0
277,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role