Player Matchup

Yemoja
Yemoja
Eternal mirr
Yemoja
Level 85
God Stats
109W - 78L
1,529 SR
Queue Stats
219W - 225L
1,440 Elo+
Party 2
Sol
Sol
EternalDroll
Sol
Level 28
God Stats
21W - 16L
1,518 SR
Queue Stats
37W - 34L
1,469 Elo+
Party 2
Chiron
Chiron
EternalSlay
Chiron
Level 28
God Stats
11W - 11L
1,894 SR
Queue Stats
32W - 31L
1,609 Elo+
Party 2
Mercury
Mercury
Unlxashed
Mercury
Level 101
God Stats
6W - 3L
1,471 SR
Queue Stats
166W - 164L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xelamor4
Morgan Le Fay
Level 49
God Stats
4W - 10L
1,243 SR
Queue Stats
522W - 566L
1,366 Elo+
Solo
Team Averages
Level 58
1,531 SR
1,471 Elo+

VS

Team Averages
Level 72
1,582 SR
1,412 Elo+
Ullr
Ullr
Ayoussein
Ullr
Level 108
God Stats
5W - 16L
1,323 SR
Queue Stats
481W - 556L
1,390 Elo+
Party 1
Kali
Kali
Con101093
Kali
Level 96
God Stats
1W - 1L
1,717 SR
Queue Stats
266W - 320L
1,404 Elo+
Party 1
Zeus
Zeus
Frank6the9tank6
Zeus
Level 38
God Stats
2W - 2L
1,584 SR
Queue Stats
94W - 124L
1,416 Elo+
Party 1
Merlin
Merlin
Thisguy TKD 23
Merlin
Level 47
God Stats
1W - 2L
1,436 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Ymir
Ymir
VKCxJok3R
Ymir
Level 73
God Stats
2W - 1L
1,849 SR
Queue Stats
212W - 270L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 2 / 6
8,786
586
8,549
8,352
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,751
517
3,001
10,364
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
5 / 2 / 5
7,835
522
10,071
9,564
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Unlxashed
Mercury
17
6 / 2 / 0
9,797
653
8,292
10,974
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xelamor4
Morgan Le Fay
15
2 / 3 / 2
8,399
560
5,827
7,798
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 4 / 1
6,675
445
3,093
10,604
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kali
10
3 / 4 / 4
6,773
452
4,819
9,602
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 4
8,457
564
5,156
8,475
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,267
551
6,623
6,096
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 5 / 4
6,794
453
7,393
14,956
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
11
11
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
1
0.63
L
Kali
3
4
4
1.25
W
Yemoja
4
2
6
3.5
W
2
2
1
1.25
W
Chiron
5
2
5
3.75
L
3
4
4
1.25
L
2
2
0
1
W
Mercury
Unlxashed
Mercury
6
2
0
3
L
Ymir
1
5
4
0.6
W
Morgan Le Fay
xelamor4
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
27,084
47,052
Taken
49,733
17,651
Mitigated
18,756
20,120
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,093
832
0
1,741
10,604
3,308
0
2,875
7,729
0
30,792
L
Kali
4,819
2,154
0
1,914
9,602
3,066
0
3,171
6,431
0
19,885
W
Yemoja
8,549
1,174
3,183
1,341
8,352
3,807
1,180
4,120
4,230
32,194
0
W
3,001
1,229
0
4,929
10,364
3,067
81
6,361
4,003
34,696
0
W
Chiron
10,071
4,877
955
2,344
9,564
3,665
1,932
2,817
6,701
0
40,626
L
5,156
806
414
3,144
8,475
3,040
504
4,194
4,281
37,696
0
L
6,623
454
0
1,763
6,096
2,083
989
3,160
2,936
50,135
0
W
Mercury
Unlxashed
Mercury
8,292
2,307
0
4,804
10,974
4,224
0
2,529
8,343
0
79,087
L
Ymir
7,393
772
477
3,250
14,956
7,259
0
3,977
10,979
29,521
0
W
Morgan Le Fay
xelamor4
Morgan Le Fay
5,827
286
0
2,564
7,798
2,888
830
2,931
4,603
52,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
36,966
425
Minions Killed
328
0
Camps Cleared
0
1,373,429
Distance Traveled
1,309,588
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,675
445
64
4
0
266,504
1
L
Kali
6,773
452
39
3
0
273,848
3
W
Yemoja
8,786
586
43
3
0
250,521
0
W
Sol
7,751
517
76
5
0
266,431
1
W
Chiron
7,835
522
73
5
0
243,036
1
L
Zeus
8,457
564
82
5
0
237,477
0
L
Merlin
8,267
551
101
7
0
271,645
0
W
Mercury
9,797
653
138
9
0
352,204
1
L
Ymir
6,794
453
42
3
0
260,114
0
W
Morgan Le Fay
8,399
560
95
6
0
261,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role