Player Matchup

Gilgamesh
Gilgamesh
Bhlor
Gilgamesh
Level 25
God Stats
4W - 2L
1,582 SR
Queue Stats
113W - 98L
1,454 Elo+
Party 2
Bacchus
Bacchus
Iil CF
Bacchus
Level 49
God Stats
19W - 19L
1,408 SR
Queue Stats
188W - 202L
1,446 Elo+
Party 2
Ra
Ra
Zombie432
Ra
Level 28
God Stats
3W - 2L
1,544 SR
Queue Stats
9W - 14L
1,371 Elo+
Solo
Team Averages
Level 34
1,511 SR
1,424 Elo+

VS

Team Averages
Level 46
1,497 SR
1,413 Elo+
Bakasura
Bakasura
BidenBeHiden
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 1
Tyr
Tyr
Supersalty517
Tyr
Level 107
God Stats
5W - 15L
1,490 SR
Queue Stats
289W - 329L
1,522 Elo+
Party 1
Ra
Ra
TraffikoOne
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bhlor
Gilgamesh
13
3 / 3 / 5
8,976
690
7,668
12,017
5,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Iil CF
Bacchus
13
4 / 2 / 7
10,492
807
8,285
11,557
10,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 6
9,891
761
12,107
8,019
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BidenBeHiden
Bakasura
12
4 / 4 / 3
9,008
693
12,531
12,199
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
8,478
652
7,142
16,420
14,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

12
1 / 4 / 4
8,084
622
4,968
7,553
3,114
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bhlor
Gilgamesh
3
3
5
1.83
L
Bakasura
BidenBeHiden
Bakasura
4
4
3
1.38
W
Bacchus
Iil CF
Bacchus
4
2
7
3.75
L
2
3
3
1.17
L
1
4
4
0.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
24,641
31,593
Taken
36,172
19,392
Mitigated
23,039
7,445
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bhlor
Gilgamesh
7,668
2,078
922
1,012
12,017
5,448
424
2,477
9,343
0
22,005
L
Bakasura
BidenBeHiden
Bakasura
12,531
7,709
0
2,263
12,199
5,414
252
7,616
4,583
0
28,070
W
Bacchus
Iil CF
Bacchus
8,285
741
632
1,295
11,557
10,732
724
1,946
8,834
18,626
0
L
7,142
707
0
1,526
16,420
14,511
0
8,331
8,089
0
27,137
L
4,968
426
606
1,177
7,553
3,114
46
4,445
3,108
30,710
0
W
12,107
1,871
1,450
2,134
8,019
3,212
1,165
545
7,237
51,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
25,570
133
Minions Killed
145
0
Camps Cleared
0
789,665
Distance Traveled
764,329
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,976
690
26
2
0
259,938
4
L
Bakasura
9,008
693
55
4
0
271,515
1
W
Bacchus
10,492
807
23
2
0
267,972
3
L
Tyr
8,478
652
49
4
0
277,429
6
L
Ra
8,084
622
41
3
0
215,385
1
W
Ra
9,891
761
84
6
0
261,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role