Player Matchup

Tiamat
Tiamat
Grandpagamingw
Tiamat
Level 99
God Stats
0W - 1L
1,504 SR
Queue Stats
47W - 40L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
SHADOWBARRAGE00
Baron Samedi
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
46W - 39L
1,355 Elo+
Party 2
Apollo
Apollo
snooty killer77
Apollo
Level 15
God Stats
1W - 4L
1,418 SR
Queue Stats
44W - 38L
1,273 Elo+
Party 2
Gilgamesh
Gilgamesh
theguthboy
Gilgamesh
Level 139
God Stats
2W - 2L
1,524 SR
Queue Stats
47W - 40L
1,359 Elo+
Party 2
Team Averages
Level 91
1,427 SR
1,347 Elo+

VS

Team Averages
Level 48
1,711 SR
1,500 Elo+
Khepri
Khepri
Enarpy
Khepri
Level 57
God Stats
5W - 1L
1,607 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Nemesis
Nemesis
Genetic862
Nemesis
Level 104
God Stats
1W - 0L
1,652 SR
Queue Stats
21W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
MystfyHD
Anubis
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
oooooo KIDS
Chaac
Level 15
God Stats
3W - 2L
1,872 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,231
657
6,775
8,663
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SHADOWBARRAGE00
Baron Samedi
14
3 / 5 / 0
8,213
747
8,248
9,079
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
7,413
674
3,025
6,785
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
theguthboy
Gilgamesh
12
0 / 6 / 2
7,931
721
6,507
13,358
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enarpy
Khepri
14
1 / 1 / 9
8,855
805
3,496
8,649
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Genetic862
Nemesis
16
11 / 0 / 1
9,786
890
13,554
8,345
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MystfyHD
Anubis
14
2 / 3 / 3
8,469
770
789
5,707
2,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 0 / 3
9,446
859
11,500
7,861
3,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Enarpy
Khepri
1
1
9
5.5
W
Nemesis
Genetic862
Nemesis
11
0
1
11.5
L
0
5
1
0.1
W
Anubis
MystfyHD
Anubis
2
3
3
1.17
L
Baron Samedi
SHADOWBARRAGE00
Baron Samedi
3
5
0
0.6
W
6
0
3
7.5
L
1
4
0
0.25
L
Gilgamesh
theguthboy
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
29,339
37,885
Taken
30,562
16,746
Mitigated
21,449
6,300
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Enarpy
Khepri
3,496
170
0
1,834
8,649
10,358
136
3,055
5,282
14,435
0
W
Nemesis
Genetic862
Nemesis
13,554
8,542
0
1,515
8,345
4,860
1,132
3,481
4,549
0
38,010
L
6,775
934
216
1,996
8,663
5,361
0
1,800
6,863
20,750
0
W
Anubis
MystfyHD
Anubis
789
52
0
1,346
5,707
2,570
480
3,548
2,041
21,819
0
L
Baron Samedi
SHADOWBARRAGE00
Baron Samedi
8,248
1,024
116
2,090
9,079
3,724
0
612
8,467
31,384
0
W
11,500
3,171
0
2,915
7,861
3,661
417
4,339
3,361
0
35,605
L
3,025
2,194
0
294
6,785
1,974
0
1,486
5,299
0
12,490
L
Gilgamesh
theguthboy
Gilgamesh
6,507
1,787
0
1,588
13,358
5,687
0
828
12,530
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
36,556
145
Minions Killed
205
6
Camps Cleared
11
680,744
Distance Traveled
806,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,855
805
30
3
1
207,210
3
W
Nemesis
9,786
890
63
6
4
231,651
2
L
Tiamat
7,231
657
40
4
2
177,534
0
W
Anubis
8,469
770
51
5
4
155,258
0
L
Baron Samedi
8,213
747
54
5
0
147,266
2
W
Chaac
9,446
859
61
6
2
212,522
0
L
Apollo
7,413
674
26
2
1
170,317
0
L
Gilgamesh
7,931
721
25
2
3
185,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role