Player Matchup

Eset
Eset
Ostrich_Cowdude
Eset
Level 157
God Stats
2W - 2L
1,688 SR
Queue Stats
244W - 149L
1,644 Elo+
Party 3
Cernunnos
Cernunnos
ScoobyD00M
Cernunnos
Level 25
God Stats
2W - 1L
1,779 SR
Queue Stats
212W - 126L
1,817 Elo+
Party 3
Terra
Terra
gjjonesjr
Terra
Level 121
God Stats
2W - 3L
1,357 SR
Queue Stats
43W - 18L
1,653 Elo+
Party 3
Vamana
Vamana
icyhigh
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo
Achilles
Achilles
jarjar87876687
Achilles
Level 76
God Stats
11W - 7L
1,607 SR
Queue Stats
270W - 178L
1,657 Elo+
Party 3
Team Averages
Level 81
1,586 SR
1,644 Elo+

VS

Team Averages
Level 63
1,413 SR
1,580 Elo+
Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlwaysPush69
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,779 Elo+
Party 1
Skadi
Skadi
Hur1can3
Skadi
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
112W - 136L
1,438 Elo+
Party 2
Da Ji
Da Ji
MattySlayer
Da Ji
Level 148
God Stats
4W - 7L
1,288 SR
Queue Stats
337W - 350L
1,570 Elo+
Party 2
Chang'e
Chang'e
WheresMyTeamTho
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
11,617
894
21,711
12,353
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ScoobyD00M
Cernunnos
19
13 / 4 / 13
12,294
946
29,224
14,159
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
gjjonesjr
Terra
16
1 / 3 / 22
9,844
757
6,478
16,346
16,940
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
icyhigh
Vamana
16
4 / 4 / 15
10,753
827
12,917
18,064
20,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
17
6 / 6 / 15
10,622
817
12,927
20,130
24,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 4 / 5
11,259
866
18,666
14,729
6,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
AlwaysPush69
Cthulhu
16
3 / 5 / 10
9,910
762
12,692
26,780
20,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Hur1can3
Skadi
15
1 / 8 / 8
9,119
701
7,311
18,664
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 9 / 7
8,787
676
9,690
13,565
10,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 12
9,895
761
11,749
17,109
14,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
61
31
Kills
19
19
Deaths
31
87
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
10
4
5
3.13
L
Cthulhu
AlwaysPush69
Cthulhu
3
5
10
1.6
L
Skadi
Hur1can3
Skadi
1
8
8
0.63
L
3
9
7
0.72
W
7
2
22
9
W
Cernunnos
ScoobyD00M
Cernunnos
13
4
13
4.88
L
2
5
12
1.6
W
Terra
gjjonesjr
Terra
1
3
22
4
W
Vamana
icyhigh
Vamana
4
4
15
2.88
W
Achilles
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,257
Damage
60,108
81,052
Taken
90,847
73,985
Mitigated
59,026
35,733
Healing
37,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,666
3,582
1,928
3,873
14,729
6,347
91
4,345
10,384
28,241
0
L
Cthulhu
AlwaysPush69
Cthulhu
12,692
452
2,268
6,294
26,780
20,760
0
8,187
18,593
23,191
0
L
Skadi
Hur1can3
Skadi
7,311
2,579
372
2,137
18,664
7,346
543
5,706
12,958
0
23,115
L
9,690
2,064
2,312
900
13,565
10,045
366
3,889
9,676
0
13,778
W
21,711
100
2,408
3,215
12,353
6,494
722
7,316
4,619
47,498
0
W
Cernunnos
ScoobyD00M
Cernunnos
29,224
12,343
0
3,219
14,159
6,409
4,298
8,039
5,893
0
54,908
L
11,749
1,315
10,365
6,856
17,109
14,528
407
6,062
11,047
29,065
0
W
Terra
gjjonesjr
Terra
6,478
502
8,601
4,979
16,346
16,940
36
8,772
6,945
8,164
0
W
Vamana
icyhigh
Vamana
12,917
3,895
2,052
5,539
18,064
20,039
170
7,119
10,237
0
19,637
W
Achilles
12,927
2,848
2,662
3,058
20,130
24,103
454
9,295
10,251
0
25,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
48,970
131
Minions Killed
123
0
Camps Cleared
0
1,295,636
Distance Traveled
1,076,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,259
866
37
3
0
209,238
0
L
Cthulhu
9,910
762
23
2
0
247,964
0
L
Skadi
9,119
701
28
2
0
191,647
0
L
Da Ji
8,787
676
8
1
0
211,127
0
W
Eset
11,617
894
57
4
0
277,500
0
W
Cernunnos
12,294
946
50
4
0
214,378
0
L
Chang'e
9,895
761
27
2
0
216,482
0
W
Terra
9,844
757
6
0
0
260,405
0
W
Vamana
10,753
827
4
0
0
284,528
0
W
Achilles
10,622
817
14
1
0
258,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role