Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BarkBarkDead
Fenrir
Level 25
God Stats
4W - 7L
1,412 SR
Queue Stats
25W - 36L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
ErmagerdBertmern
Jormungandr
Level 39
God Stats
3W - 3L
1,470 SR
Queue Stats
4W - 11L
1,165 Elo+
Party 2
Thoth
Thoth
ResenGod
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,535 Elo+
Party 3
Medusa
Medusa
WubbaDuck
Medusa
Level 46
God Stats
9W - 10L
1,340 SR
Queue Stats
16W - 28L
1,272 Elo+
Party 2
Team Averages
Level 41
1,444 SR
1,358 Elo+

VS

Team Averages
Level 70
1,430 SR
1,378 Elo+
Zeus
Zeus
CHOZZZTO
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hypnotic MEX02
Tsukuyomi
Level 49
God Stats
1W - 6L
1,184 SR
Queue Stats
38W - 48L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
Latecardo
Sun Wukong
Level 148
God Stats
2W - 1L
1,572 SR
Queue Stats
39W - 44L
1,508 Elo+
Solo
Fafnir
Fafnir
Markuroneko
Fafnir
Level 85
God Stats
4W - 9L
1,371 SR
Queue Stats
338W - 443L
1,321 Elo+
Party 4
Hou Yi
Hou Yi
edwinm22
Hou Yi
Level 38
God Stats
2W - 7L
1,525 SR
Queue Stats
92W - 158L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 2 / 8
9,853
493
5,225
14,434
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
6 / 3 / 7
10,423
521
8,259
12,506
8,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
ErmagerdBertmern
Jormungandr
14
3 / 2 / 9
9,262
463
7,895
19,744
12,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
ResenGod
Thoth
20
16 / 1 / 9
13,375
669
25,513
9,531
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WubbaDuck
Medusa
17
6 / 1 / 3
10,775
539
13,166
8,230
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 14 / 2
7,766
388
2,622
14,890
4,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Hypnotic MEX02
Tsukuyomi
16
3 / 7 / 3
10,122
506
11,086
13,960
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Latecardo
Sun Wukong
14
1 / 6 / 3
8,913
446
9,546
19,717
15,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
15
5 / 2 / 2
10,878
544
6,342
16,063
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
edwinm22
Hou Yi
14
0 / 5 / 2
8,463
423
3,961
14,502
4,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
34
Kills
9
9
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
8
3.5
W
Fenrir
6
3
7
3.17
L
Zeus
0
14
2
0.07
W
Jormungandr
ErmagerdBertmern
Jormungandr
3
2
9
3.75
L
Tsukuyomi
Hypnotic MEX02
Tsukuyomi
3
7
3
0.64
L
Sun Wukong
Latecardo
Sun Wukong
1
6
3
0.42
L
Fafnir
5
2
2
3
W
Thoth
ResenGod
Thoth
16
1
9
20.5
W
Medusa
WubbaDuck
Medusa
6
1
3
7.5
L
Hou Yi
edwinm22
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,058
Damage
33,557
64,445
Taken
79,132
40,804
Mitigated
44,965
18,036
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,225
656
0
4,020
14,434
12,575
200
2,747
11,447
27,353
0
W
Fenrir
8,259
1,833
0
1,573
12,506
8,553
37
483
11,963
0
72,350
L
Zeus
2,622
165
0
967
14,890
4,259
0
9,518
4,974
36,486
0
W
Jormungandr
ErmagerdBertmern
Jormungandr
7,895
2,102
0
5,707
19,744
12,582
628
2,781
16,487
35,538
0
L
Tsukuyomi
Hypnotic MEX02
Tsukuyomi
11,086
2,498
0
1,051
13,960
4,667
0
6,390
7,158
0
65,092
L
Sun Wukong
Latecardo
Sun Wukong
9,546
1,420
0
5,298
19,717
15,384
0
9,173
9,806
0
46,739
L
Fafnir
6,342
1,508
0
3,884
16,063
16,186
0
6,247
9,454
28,960
0
W
Thoth
ResenGod
Thoth
25,513
612
13
5,128
9,531
4,135
2,102
1,681
7,850
102,867
0
W
Medusa
WubbaDuck
Medusa
13,166
7,597
0
1,595
8,230
2,959
1,108
1,272
6,958
0
73,566
L
Hou Yi
edwinm22
Hou Yi
3,961
1,530
0
3,045
14,502
4,469
502
5,223
9,107
0
51,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,688
Gold Earned
46,142
499
Minions Killed
432
0
Camps Cleared
0
1,870,787
Distance Traveled
1,766,967
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,853
493
39
2
0
387,976
2
W
Fenrir
10,423
521
105
5
0
407,479
6
L
Zeus
7,766
388
74
4
0
312,389
0
W
Jormungandr
9,262
463
65
3
0
307,541
0
L
Tsukuyomi
10,122
506
125
6
0
410,057
1
L
Sun Wukong
8,913
446
84
4
0
360,942
2
L
Fafnir
10,878
544
50
3
0
343,546
5
W
Thoth
13,375
669
182
9
0
396,622
3
W
Medusa
10,775
539
108
5
0
371,169
3
L
Hou Yi
8,463
423
99
5
0
340,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role