Player Matchup

Ymir
Ymir
FitWanga
Ymir
Level 5
God Stats
2W - 1L
1,779 SR
Queue Stats
12W - 12L
1,773 Elo+
Party 2
Apollo
Apollo
InnateDuck70
Apollo
Level 48
God Stats
12W - 14L
1,492 SR
Queue Stats
181W - 205L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCalvary44
Gilgamesh
Level 40
God Stats
0W - 5L
1,211 SR
Queue Stats
14W - 13L
1,398 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
V-_implex
Morgan Le Fay
Level 63
God Stats
38W - 31L
1,559 SR
Queue Stats
341W - 412L
1,380 Elo+
Party 2
Chang'e
Chang'e
Yes and N0
Chang'e
Level 27
God Stats
2W - 3L
1,520 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 3
Team Averages
Level 37
1,512 SR
1,496 Elo+

VS

Team Averages
Level 84
1,482 SR
1,550 Elo+
Janus
Janus
Draynor_
Janus
Level 27
God Stats
9W - 4L
1,624 SR
Queue Stats
131W - 76L
1,601 Elo+
Party 1
Anhur
Anhur
DyingDogg
Anhur
Level 99
God Stats
5W - 10L
1,278 SR
Queue Stats
136W - 151L
1,537 Elo+
Party 1
Loki
Loki
JJMacriTTV
Loki
Level 103
God Stats
37W - 30L
1,494 SR
Queue Stats
651W - 594L
1,560 Elo+
Party 1
Cerberus
Cerberus
Jack69son
Cerberus
Level 49
God Stats
4W - 8L
1,395 SR
Queue Stats
470W - 454L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SavageEvolved
Ah Muzen Cab
Level 142
God Stats
26W - 23L
1,617 SR
Queue Stats
700W - 652L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 6 / 6
9,231
486
9,240
20,152
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
6 / 10 / 2
9,728
512
8,534
15,223
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheCalvary44
Gilgamesh
14
4 / 7 / 1
9,924
522
8,927
16,307
11,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
V-_implex
Morgan Le Fay
18
2 / 1 / 3
10,605
558
9,156
10,923
5,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chang'e
Yes and N0
Chang'e
13
0 / 7 / 3
7,694
405
4,056
13,553
4,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draynor_
Janus
17
2 / 0 / 6
11,192
589
8,415
9,896
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DyingDogg
Anhur
16
6 / 5 / 10
10,624
559
8,828
15,550
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 2 / 9
12,271
646
10,549
12,745
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Jack69son
Cerberus
17
5 / 5 / 11
10,558
556
14,356
18,406
14,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
SavageEvolved
Ah Muzen Cab
19
10 / 3 / 7
12,621
664
21,517
14,205
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
15
Kills
31
31
Deaths
15
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
Draynor_
Janus
2
0
6
5
W
Anhur
DyingDogg
Anhur
6
5
10
2.2
L
Ymir
3
6
6
1
L
Apollo
6
10
2
0.7
W
8
2
9
6.25
W
Cerberus
Jack69son
Cerberus
5
5
11
2.1
W
Ah Muzen Cab
SavageEvolved
Ah Muzen Cab
10
3
7
4.5
L
Gilgamesh
TheCalvary44
Gilgamesh
4
7
1
0.64
L
Morgan Le Fay
V-_implex
Morgan Le Fay
2
1
3
3.5
L
Chang'e
Yes and N0
Chang'e
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,913
Damage
63,665
76,158
Taken
70,802
40,723
Mitigated
36,569
12,320
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Draynor_
Janus
8,415
975
320
4,691
9,896
3,894
417
4,211
5,685
78,344
0
W
Anhur
DyingDogg
Anhur
8,828
4,993
783
4,818
15,550
5,814
2,475
7,739
7,811
0
44,090
L
Ymir
9,240
1,222
0
1,408
20,152
15,177
0
10,308
9,677
33,031
0
L
Apollo
8,534
3,633
0
948
15,223
4,610
1,310
6,908
8,299
0
50,168
W
10,549
2,941
0
1,458
12,745
5,337
1,347
3,807
8,938
0
81,759
W
Cerberus
Jack69son
Cerberus
14,356
1,440
1,827
4,412
18,406
14,706
1,198
6,273
12,133
54,718
0
W
Ah Muzen Cab
SavageEvolved
Ah Muzen Cab
21,517
7,449
0
6,806
14,205
6,818
4,115
3,552
10,653
0
94,649
L
Gilgamesh
TheCalvary44
Gilgamesh
8,927
2,290
0
473
16,307
11,274
508
2,647
13,612
0
28,973
L
Morgan Le Fay
V-_implex
Morgan Le Fay
9,156
360
0
4,406
10,923
5,176
610
1,669
9,060
78,459
0
L
Chang'e
Yes and N0
Chang'e
4,056
304
1,328
3,757
13,553
4,486
664
1,132
12,395
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
57,266
425
Minions Killed
605
0
Camps Cleared
0
1,697,700
Distance Traveled
1,799,373
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,192
589
160
8
0
379,932
3
W
Anhur
10,624
559
79
4
0
317,496
8
L
Ymir
9,231
486
45
2
0
333,868
4
L
Apollo
9,728
512
97
5
0
323,166
0
W
Loki
12,271
646
134
7
0
391,899
2
W
Cerberus
10,558
556
91
5
0
369,972
1
W
Ah Muzen Cab
12,621
664
141
7
0
340,074
6
L
Gilgamesh
9,924
522
67
4
0
328,229
4
L
Morgan Le Fay
10,605
558
144
8
0
371,713
2
L
Chang'e
7,694
405
72
4
0
340,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role