Player Matchup

Baron Samedi
Baron Samedi
DarkNebula74
Baron Samedi
Level 11
God Stats
18W - 7L
1,654 SR
Queue Stats
63W - 52L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Dísonas
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,473 Elo+
Solo
Fafnir
Fafnir
KuroAkki
Fafnir
Level 88
God Stats
4W - 10L
1,512 SR
Queue Stats
106W - 85L
1,475 Elo+
Party 2
Tyr
Tyr
Psycho kiwi9088
Tyr
Level 21
God Stats
3W - 2L
1,453 SR
Queue Stats
65W - 74L
1,696 Elo+
Solo
Awilix
Awilix
fatherlyostrich
Awilix
Level 24
God Stats
2W - 2L
1,596 SR
Queue Stats
113W - 97L
1,497 Elo+
Solo
Team Averages
Level 34
1,543 SR
1,537 Elo+

VS

Team Averages
Level 19
1,513 SR
1,461 Elo+
Neith
Neith
Anthanes
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
Jewwick
Chronos
Level 23
God Stats
4W - 2L
1,588 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 1
Odin
Odin
Kio96321
Odin
Level 21
God Stats
1W - 1L
1,308 SR
Queue Stats
32W - 39L
1,366 Elo+
Solo
Medusa
Medusa
SammGarcia06
Medusa
Level 14
God Stats
3W - 0L
1,667 SR
Queue Stats
5W - 2L
1,468 Elo+
Solo
Cerberus
Cerberus
THESECOND
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkNebula74
Baron Samedi
19
6 / 10 / 10
14,036
1,003
21,876
20,466
10,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Dísonas
Zhong Kui
19
4 / 11 / 11
13,589
971
23,101
24,839
16,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
KuroAkki
Fafnir
20
1 / 3 / 19
14,804
1,057
12,896
25,293
35,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
1 / 9 / 9
12,312
879
9,861
20,173
15,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 8 / 6
15,834
1,131
23,294
26,368
15,778
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anthanes
Neith
20
6 / 4 / 15
13,488
963
21,682
11,506
4,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Jewwick
Chronos
20
19 / 8 / 17
17,424
1,245
39,683
19,859
7,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
1 / 6 / 11
11,925
852
2,105
15,197
13,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
20
5 / 7 / 21
13,870
991
18,520
16,643
6,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
THESECOND
Cerberus
20
10 / 2 / 27
16,278
1,163
27,143
34,872
32,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
132
27
Kills
41
41
Deaths
27
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
Anthanes
Neith
6
4
15
3.38
L
Baron Samedi
DarkNebula74
Baron Samedi
6
10
10
1.1
L
Zhong Kui
Dísonas
Zhong Kui
4
11
11
0.86
W
Chronos
Jewwick
Chronos
19
8
17
3.44
W
Odin
1
6
11
1.08
L
Fafnir
KuroAkki
Fafnir
1
3
19
3.5
L
1
9
9
0.61
W
Medusa
5
7
21
2.21
W
Cerberus
THESECOND
Cerberus
10
2
27
11.75
L
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,028
Damage
109,133
117,139
Taken
98,077
93,760
Mitigated
64,672
19,471
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anthanes
Neith
21,682
13,159
0
2,461
11,506
4,564
0
4,214
7,292
0
36,055
L
Baron Samedi
DarkNebula74
Baron Samedi
21,876
1,928
4,354
4,035
20,466
10,490
0
14,087
6,319
49,722
0
L
Zhong Kui
Dísonas
Zhong Kui
23,101
3,891
0
3,940
24,839
16,003
0
15,725
8,904
49,755
0
W
Chronos
Jewwick
Chronos
39,683
21,492
0
4,747
19,859
7,782
0
14,444
5,415
58,540
0
W
Odin
2,105
841
0
0
15,197
13,309
0
7,840
7,357
0
20,371
L
Fafnir
KuroAkki
Fafnir
12,896
3,426
0
3,771
25,293
35,729
0
12,199
12,602
20,757
0
L
9,861
5,888
1,306
2,065
20,173
15,760
0
10,704
9,319
0
30,644
W
Medusa
18,520
7,578
0
0
16,643
6,969
0
9,097
7,546
0
45,412
W
Cerberus
THESECOND
Cerberus
27,143
3,217
286
9,758
34,872
32,048
0
22,278
12,594
45,061
0
L
23,294
10,787
0
0
26,368
15,778
0
13,211
12,887
0
33,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,575
Gold Earned
72,985
176
Minions Killed
221
5
Camps Cleared
8
1,097,575
Distance Traveled
1,038,314
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,488
963
23
2
2
186,361
1
L
Baron Samedi
14,036
1,003
65
5
3
218,862
0
L
Zhong Kui
13,589
971
53
4
1
192,373
0
W
Chronos
17,424
1,245
32
2
1
195,750
0
W
Odin
11,925
852
39
3
0
218,078
1
L
Fafnir
14,804
1,057
12
1
0
238,496
0
L
Tyr
12,312
879
28
2
1
170,558
0
W
Medusa
13,870
991
73
5
2
193,305
2
W
Cerberus
16,278
1,163
54
4
3
244,820
1
L
Awilix
15,834
1,131
18
1
0
277,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role