Player Matchup

Danzaburou
Danzaburou
Silver II
Arrowvesgo
Danzaburou
Silver II
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,379 MMR
Solo
Sobek
Sobek
Bronze III
JouDimegio
Sobek
Bronze III
Level 101
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 12L
1,519 MMR
Solo
Set
Set
Gold IV
Mahara
Set
Gold IV
Level 46
God Stats
0W - 1L
1,333 SR
Queue Stats
10W - 9L
1,647 MMR
Party 1
Janus
Janus
Gold V
ShaQiriMonstEr
Janus
Gold V
Level 88
God Stats
4W - 5L
1,651 SR
Queue Stats
13W - 16L
1,402 MMR
Party 1
Chaac
Chaac
Gold II
v7yy
Chaac
Gold II
Level 109
God Stats
8W - 7L
1,966 SR
Queue Stats
470W - 475L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,596 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,548 SR
1,514 MMR
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Maarkiin
Khepri
Gold IV
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 62L
1,463 MMR
Solo
Achilles
Achilles
Gold I
PosseGamer
Achilles
Gold I
Level 154
God Stats
5W - 4L
1,644 SR
Queue Stats
230W - 242L
1,579 MMR
Solo
Kukulkan
Kukulkan
Gold IV
hermosoyulio
Kukulkan
Gold IV
Level 149
God Stats
3W - 1L
1,598 SR
Queue Stats
70W - 68L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arrowvesgo
Danzaburou
20
5 / 9 / 9
16,636
489
31,549
39,346
21,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
18
4 / 8 / 9
13,997
412
13,095
31,224
44,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
Mahara
Set
20
3 / 7 / 10
14,978
441
17,649
34,170
26,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 8
17,566
517
23,616
27,214
13,194
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
v7yy
Chaac
20
8 / 6 / 11
16,023
471
25,142
43,643
47,775
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AthenaApolloTsukuyomiPersephoneGilgamesh

VS

Bans
King ArthurNemesisArtioGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 5 / 7
18,603
547
22,230
24,271
15,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
 
Cupid
20
9 / 9 / 8
18,296
538
25,227
32,900
15,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Maarkiin
Khepri
20
1 / 3 / 24
17,989
529
8,269
23,942
29,661
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
PosseGamer
Achilles
20
8 / 10 / 6
17,956
528
31,516
44,931
52,451
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
hermosoyulio
Kukulkan
20
5 / 4 / 13
19,122
562
44,493
19,502
10,098
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
31
Kills
33
34
Deaths
31
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
5
7
2.7
W
Cupid
 
Cupid
9
9
8
1.44
L
Danzaburou
Arrowvesgo
Danzaburou
5
9
9
1.06
L
Sobek
4
8
9
1.06
W
Khepri
Maarkiin
Khepri
1
3
24
4.33
L
Set
Mahara
Set
3
7
10
1.14
W
Achilles
PosseGamer
Achilles
8
10
6
1.1
L
11
4
8
3.75
W
Kukulkan
hermosoyulio
Kukulkan
5
4
13
2.88
L
Chaac
v7yy
Chaac
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,051
Damage
131,735
175,597
Taken
145,546
153,344
Mitigated
123,191
62,058
Healing
36,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
22,230
11,252
0
1,988
24,271
15,314
2,235
6,295
17,918
0
166,416
W
Cupid
 
Cupid
25,227
16,293
994
16,200
32,900
15,667
3,695
5,724
27,006
0
147,356
L
Danzaburou
Arrowvesgo
Danzaburou
31,549
21,855
0
20,212
39,346
21,309
3,490
6,621
32,619
0
166,511
L
Sobek
13,095
633
0
5,118
31,224
44,310
259
9,046
21,830
41,701
0
W
Khepri
Maarkiin
Khepri
8,269
670
0
2,586
23,942
29,661
174
5,976
17,761
33,205
0
L
Set
Mahara
Set
17,649
5,971
0
10,701
34,170
26,756
403
9,943
23,644
0
129,087
W
Achilles
PosseGamer
Achilles
31,516
8,592
0
13,363
44,931
52,451
0
13,439
30,976
0
108,839
L
23,616
1,381
964
7,867
27,214
13,194
455
9,553
17,419
137,168
0
W
Kukulkan
hermosoyulio
Kukulkan
44,493
2,194
0
1,866
19,502
10,098
1,162
6,856
12,466
176,616
0
L
Chaac
v7yy
Chaac
25,142
6,099
0
17,196
43,643
47,775
723
17,435
25,902
0
103,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,200
Gold Earned
91,966
793
Minions Killed
768
0
Camps Cleared
0
3,144,108
Distance Traveled
3,469,153
41
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,603
547
159
5
0
825,879
9
W
Cupid
18,296
538
174
5
0
545,460
10
L
Danzaburou
16,636
489
175
5
0
526,627
5
L
Sobek
13,997
412
42
1
0
655,820
12
W
Khepri
17,989
529
38
1
0
741,027
14
L
Set
14,978
441
162
5
0
687,596
3
W
Achilles
17,956
528
141
4
0
703,547
9
L
Janus
17,566
517
228
7
0
706,065
10
W
Kukulkan
19,122
562
256
8
0
653,240
14
L
Chaac
16,023
471
186
5
0
568,000
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role