Player Matchup

Chiron
Chiron
Fallen1269
Chiron
Level 23
God Stats
2W - 4L
1,391 SR
Queue Stats
21W - 31L
1,242 Elo+
Solo
Amaterasu
Amaterasu
Fantasista_Clown
Amaterasu
Level 24
God Stats
18W - 24L
1,388 SR
Queue Stats
82W - 78L
1,417 Elo+
Party 3
Merlin
Merlin
JonaOsio55
Merlin
Level 15
God Stats
11W - 9L
1,518 SR
Queue Stats
16W - 20L
1,282 Elo+
Solo
Ares
Ares
gurigrieF
Ares
Level 22
God Stats
19W - 12L
1,613 SR
Queue Stats
73W - 68L
1,421 Elo+
Party 3
Nemesis
Nemesis
jumbochez
Nemesis
Level 16
God Stats
2W - 2L
1,387 SR
Queue Stats
13W - 34L
1,164 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,305 Elo+

VS

Team Averages
Level 18
1,477 SR
1,224 Elo+
Skadi
Skadi
ACupOFIceyWater
Skadi
Level 16
God Stats
3W - 1L
1,843 SR
Queue Stats
7W - 13L
1,202 Elo+
Party 2
Fenrir
Fenrir
Antivenom001
Fenrir
Level 18
God Stats
1W - 3L
1,246 SR
Queue Stats
2W - 11L
1,069 Elo+
Party 1
Sol
Sol
Blighted_Rose66
Sol
Level 39
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 18L
1,258 Elo+
Party 1
Guan Yu
Guan Yu
bmiehsoolle995a
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,369 Elo+
Solo
Neith
Neith
vinnie night
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fallen1269
Chiron
19
6 / 4 / 6
13,142
487
14,867
15,750
7,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
20
10 / 0 / 8
14,499
537
9,381
17,169
15,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
JonaOsio55
Merlin
20
27 / 1 / 4
15,277
566
31,901
13,957
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
4 / 2 / 17
13,478
499
9,635
21,955
33,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
jumbochez
Nemesis
9
1 / 14 / 7
9,529
353
878
12,707
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 4
10,012
371
9,938
23,025
7,276
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
0 / 11 / 3
9,282
344
4,450
18,756
5,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
10 / 2 / 1
13,275
492
22,157
18,661
6,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 22 / 3
7,557
280
1,173
21,229
11,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 7 / 5
11,133
412
10,093
16,585
6,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
48
Kills
16
21
Deaths
50
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Fenrir
0
11
3
0.14
L
10
2
1
5.25
W
Chiron
Fallen1269
Chiron
6
4
6
2.25
W
Amaterasu
10
0
8
14
W
Merlin
JonaOsio55
Merlin
27
1
4
29
L
0
22
3
0.07
W
Ares
4
2
17
6.25
W
Nemesis
jumbochez
Nemesis
1
14
7
0.32
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,662
Damage
47,811
81,538
Taken
98,256
70,303
Mitigated
37,286
19,182
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,938
4,991
0
4,466
23,025
7,276
131
12,204
10,311
0
39,669
L
Fenrir
4,450
2,072
0
4,430
18,756
5,822
42
7,414
11,162
0
33,776
L
22,157
4,683
0
4,145
18,661
6,513
0
5,343
13,018
84,250
0
W
Chiron
Fallen1269
Chiron
14,867
5,336
607
5,950
15,750
7,316
8,156
9,041
6,709
0
84,513
W
Amaterasu
9,381
3,579
0
7,131
17,169
15,396
4,692
3,716
13,453
0
85,659
W
Merlin
JonaOsio55
Merlin
31,901
4,856
0
3,778
13,957
7,723
2,755
2,635
11,322
109,498
0
L
1,173
1,173
0
0
21,229
11,641
0
11,276
9,442
0
6,006
W
Ares
9,635
737
0
1,716
21,955
33,803
1,687
4,834
17,121
41,171
0
W
Nemesis
jumbochez
Nemesis
878
878
0
0
12,707
6,065
0
1,931
10,776
0
3,179
L
10,093
4,104
0
2,745
16,585
6,034
0
3,774
12,787
0
87,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,925
Gold Earned
51,259
496
Minions Killed
377
0
Camps Cleared
0
2,163,739
Distance Traveled
1,765,438
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,012
371
46
2
0
322,019
0
L
Fenrir
9,282
344
60
2
0
392,871
0
L
Sol
13,275
492
142
5
0
472,282
0
W
Chiron
13,142
487
117
4
0
424,274
0
W
Amaterasu
14,499
537
136
5
0
554,042
5
W
Merlin
15,277
566
184
7
0
498,746
1
L
Guan Yu
7,557
280
2
0
0
197,931
0
W
Ares
13,478
499
55
2
0
486,043
14
W
Nemesis
9,529
353
4
0
0
200,634
0
L
Neith
11,133
412
127
5
0
380,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role