Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
B1g B0y Gh0st
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,311 Elo+
Solo
Danzaburou
Danzaburou
FunWithKnives13
Danzaburou
Level 21
God Stats
59W - 55L
1,484 SR
Queue Stats
168W - 195L
1,363 Elo+
Party 2
Artemis
Artemis
IsysTyet
Artemis
Level 7
God Stats
9W - 7L
1,598 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 2
Olorun
Olorun
SunlitPython0
Olorun
Level 17
God Stats
49W - 44L
1,464 SR
Queue Stats
95W - 100L
1,347 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,391 Elo+

VS

Team Averages
Level 19
1,386 SR
1,374 Elo+
Sol
Sol
PopperSnackle
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ShwiftyPlatypus
Hachiman
Level 27
God Stats
7W - 7L
1,374 SR
Queue Stats
94W - 96L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
Sin Sinister13
Gilgamesh
Level 24
God Stats
14W - 10L
1,417 SR
Queue Stats
34W - 29L
1,149 Elo+
Solo
Cthulhu
Cthulhu
rittmiller419
Cthulhu
Level 14
God Stats
69W - 67L
1,066 SR
Queue Stats
85W - 87L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
savage_cuddi
Danzaburou
Level 25
God Stats
45W - 38L
1,571 SR
Queue Stats
69W - 65L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 8 / 4
13,878
1,262
20,783
24,029
14,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
B1g B0y Gh0st
Baron Samedi
18
3 / 8 / 13
11,399
1,036
12,829
19,592
9,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FunWithKnives13
Danzaburou
18
4 / 15 / 13
11,755
1,069
28,926
26,843
11,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
IsysTyet
Artemis
18
0 / 10 / 12
10,825
984
7,713
15,692
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 9 / 9
10,988
999
14,136
18,302
6,974
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 20
15,995
1,454
30,611
19,266
6,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
20
10 / 7 / 21
13,182
1,198
16,542
18,016
7,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sin Sinister13
Gilgamesh
18
1 / 6 / 18
10,684
971
7,678
17,604
10,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
20
2 / 2 / 28
12,077
1,098
10,515
14,921
15,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
savage_cuddi
Danzaburou
20
19 / 3 / 21
15,778
1,434
31,758
19,715
9,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
158
22
Kills
50
50
Deaths
23
51
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
8
4
1.88
L
Baron Samedi
B1g B0y Gh0st
Baron Samedi
3
8
13
1.19
L
Danzaburou
FunWithKnives13
Danzaburou
4
15
13
0.7
L
Artemis
IsysTyet
Artemis
0
10
12
0.6
W
18
5
20
5.6
W
Hachiman
10
7
21
2.93
W
Gilgamesh
Sin Sinister13
Gilgamesh
1
6
18
1.67
L
2
9
9
0.72
W
Cthulhu
2
2
28
8
W
Danzaburou
savage_cuddi
Danzaburou
19
3
21
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,387
Damage
97,104
104,458
Taken
89,522
49,003
Mitigated
49,358
12,544
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,783
6,143
0
2,663
24,029
14,538
0
6,635
17,394
0
37,223
L
Baron Samedi
B1g B0y Gh0st
Baron Samedi
12,829
2,968
1,629
2,105
19,592
9,662
0
8,334
11,258
23,734
0
L
Danzaburou
FunWithKnives13
Danzaburou
28,926
12,570
0
2,667
26,843
11,616
0
9,607
17,069
0
55,619
L
Artemis
IsysTyet
Artemis
7,713
5,425
0
10
15,692
6,213
0
8,270
7,422
0
35,239
W
30,611
9,877
288
6,582
19,266
6,828
0
8,939
10,327
53,778
0
W
Hachiman
16,542
13,567
0
1,419
18,016
7,181
0
2,492
15,524
0
30,394
W
Gilgamesh
Sin Sinister13
Gilgamesh
7,678
3,272
0
154
17,604
10,680
0
5,821
11,783
0
11,441
L
14,136
7,324
482
2,988
18,302
6,974
0
8,113
10,189
26,550
0
W
Cthulhu
10,515
403
0
2,330
14,921
15,546
0
4,771
10,150
34,857
0
W
Danzaburou
savage_cuddi
Danzaburou
31,758
15,467
0
3,824
19,715
9,123
0
4,942
14,773
0
57,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,845
Gold Earned
67,716
210
Minions Killed
201
1
Camps Cleared
5
914,310
Distance Traveled
978,849
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,878
1,262
35
3
1
232,547
0
L
Baron Samedi
11,399
1,036
19
2
0
174,433
4
L
Danzaburou
11,755
1,069
64
6
0
187,895
0
L
Artemis
10,825
984
68
6
0
165,439
0
W
Sol
15,995
1,454
62
6
3
176,013
0
W
Hachiman
13,182
1,198
21
2
0
183,605
0
W
Gilgamesh
10,684
971
6
1
0
179,557
0
L
Olorun
10,988
999
24
2
0
153,996
1
W
Cthulhu
12,077
1,098
65
6
0
226,778
3
W
Danzaburou
15,778
1,434
47
4
2
212,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role