Player Matchup

Achilles
Achilles
Beatsoffbilly
Achilles
Level 106
God Stats
4W - 8L
1,404 SR
Queue Stats
210W - 232L
1,563 Elo+
Party 1
Medusa
Medusa
Canes_1501
Medusa
Level 128
God Stats
6W - 8L
1,490 SR
Queue Stats
436W - 482L
1,586 Elo+
Party 1
Merlin
Merlin
Ruthless527
Merlin
Level 141
God Stats
8W - 3L
1,725 SR
Queue Stats
361W - 414L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
marlins4594
Sylvanus
Level 126
God Stats
16W - 12L
1,829 SR
Queue Stats
567W - 619L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
mnoa7227
Guan Yu
Level 105
God Stats
28W - 38L
1,562 SR
Queue Stats
746W - 799L
1,519 Elo+
Party 1
Team Averages
Level 121
1,602 SR
1,568 Elo+

VS

Team Averages
Level 139
1,523 SR
1,560 Elo+
Aphrodite
Aphrodite
TheSUPER Z
Aphrodite
Level 124
God Stats
21W - 7L
1,713 SR
Queue Stats
431W - 377L
1,558 Elo+
Solo
Bellona
Bellona
YS Fluffy
Bellona
Level 160
God Stats
1W - 1L
1,421 SR
Queue Stats
100W - 70L
1,623 Elo+
Party 2
Fenrir
Fenrir
YS Rumble
Fenrir
Level 128
God Stats
10W - 8L
1,502 SR
Queue Stats
50W - 51L
1,544 Elo+
Party 2
Bacchus
Bacchus
YS Tails
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 247L
1,540 Elo+
Party 2
Izanami
Izanami
YSIjenBlue
Izanami
Level 126
God Stats
4W - 4L
1,480 SR
Queue Stats
178W - 161L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beatsoffbilly
Achilles
20
1 / 10 / 11
17,130
476
12,052
28,882
21,506
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Canes_1501
Medusa
20
24 / 5 / 6
24,080
669
53,567
29,845
15,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
10 / 7 / 16
19,700
547
27,289
24,399
12,360
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
marlins4594
Sylvanus
20
2 / 6 / 25
17,366
482
18,249
41,100
42,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
mnoa7227
Guan Yu
20
1 / 8 / 14
19,608
545
16,954
39,113
64,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TheSUPER Z
Aphrodite
20
5 / 11 / 13
16,420
456
25,255
28,726
16,201
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
YS Fluffy
Bellona
20
7 / 2 / 13
20,736
576
28,113
42,351
48,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Fenrir
YS Rumble
Fenrir
20
16 / 6 / 11
20,305
564
16,793
28,790
19,506
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
YS Tails
Bacchus
20
6 / 10 / 24
19,411
539
22,010
44,950
69,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
YSIjenBlue
Izanami
20
2 / 9 / 17
17,322
481
15,361
31,290
13,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
114
38
Kills
36
36
Deaths
38
72
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beatsoffbilly
Achilles
1
10
11
0.65
W
Medusa
Canes_1501
Medusa
24
5
6
5.4
W
Merlin
10
7
16
2.57
L
Aphrodite
TheSUPER Z
Aphrodite
5
11
13
1.05
L
Bellona
YS Fluffy
Bellona
7
2
13
6.75
L
Fenrir
YS Rumble
Fenrir
16
6
11
3.58
L
Bacchus
YS Tails
Bacchus
6
10
24
1.8
L
Izanami
YSIjenBlue
Izanami
2
9
17
1.17
W
Sylvanus
marlins4594
Sylvanus
2
6
25
2.42
W
Guan Yu
mnoa7227
Guan Yu
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,111
Damage
107,532
163,339
Taken
176,107
156,166
Mitigated
166,390
57,647
Healing
49,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beatsoffbilly
Achilles
12,052
2,929
0
2,374
28,882
21,506
1,717
9,456
19,426
0
110,892
W
Medusa
Canes_1501
Medusa
53,567
28,164
0
9,946
29,845
15,337
11,989
7,997
21,848
0
241,611
W
Merlin
27,289
787
1,197
4,858
24,399
12,360
3,170
8,663
15,736
127,909
0
L
Aphrodite
TheSUPER Z
Aphrodite
25,255
2,246
12,052
12,873
28,726
16,201
1,562
12,060
16,318
117,224
0
L
Bellona
YS Fluffy
Bellona
28,113
8,446
0
8,427
42,351
48,533
928
8,782
33,285
23,346
168,738
L
Fenrir
YS Rumble
Fenrir
16,793
1,818
0
1,384
28,790
19,506
1,138
5,649
23,031
0
156,545
L
Bacchus
YS Tails
Bacchus
22,010
1,708
0
8,340
44,950
69,096
484
12,717
31,791
56,934
0
L
Izanami
YSIjenBlue
Izanami
15,361
10,354
0
6,762
31,290
13,054
5,013
5,079
26,144
0
161,575
W
Sylvanus
marlins4594
Sylvanus
18,249
2,842
8,601
16,127
41,100
42,634
1,748
15,768
25,332
59,700
0
W
Guan Yu
mnoa7227
Guan Yu
16,954
882
4,231
10,313
39,113
64,329
826
10,007
29,106
0
140,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,884
Gold Earned
94,194
817
Minions Killed
968
0
Camps Cleared
0
3,325,096
Distance Traveled
3,439,327
25
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,130
476
140
4
0
628,333
6
W
Medusa
24,080
669
216
6
0
705,598
7
W
Merlin
19,700
547
148
4
0
646,046
4
L
Aphrodite
16,420
456
160
4
0
626,299
4
L
Bellona
20,736
576
308
9
0
751,626
11
L
Fenrir
20,305
564
198
6
0
747,632
7
L
Bacchus
19,411
539
45
1
0
676,195
19
L
Izanami
17,322
481
257
7
0
637,575
6
W
Sylvanus
17,366
482
81
2
0
643,705
7
W
Guan Yu
19,608
545
232
6
0
701,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role