Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CrImZnTiDe
Bacchus
Level 26
God Stats
14W - 12L
1,491 SR
Queue Stats
170W - 188L
1,355 Elo+
Party 2
Anubis
Anubis
Joxols
Anubis
Level 29
God Stats
31W - 24L
1,684 SR
Queue Stats
350W - 421L
1,307 Elo+
Party 1
Bakasura
Bakasura
Teoscacco_1
Bakasura
Level 49
God Stats
22W - 22L
1,475 SR
Queue Stats
383W - 418L
1,373 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,407 Elo+

VS

Team Averages
Level 37
1,319 SR
1,363 Elo+
Hou Yi
Hou Yi
ChadwicK4915
Hou Yi
Level 28
God Stats
53W - 61L
1,603 SR
Queue Stats
364W - 424L
1,357 Elo+
Party 3
Gilgamesh
Gilgamesh
EchoTheElusive
Gilgamesh
Level 46
God Stats
0W - 3L
1,226 SR
Queue Stats
283W - 304L
1,476 Elo+
Solo
Olorun
Olorun
Echo_pr35
Olorun
Level 36
God Stats
1W - 1L
1,242 SR
Queue Stats
299W - 352L
1,306 Elo+
Solo
Sobek
Sobek
Purcell2013
Sobek
Level 28
God Stats
5W - 7L
1,355 SR
Queue Stats
354W - 445L
1,350 Elo+
Party 3
Fenrir
Fenrir
omnishow
Fenrir
Level 49
God Stats
3W - 13L
1,167 SR
Queue Stats
415W - 485L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 3 / 4
11,399
570
8,643
10,793
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
16
5 / 6 / 7
10,636
532
11,004
14,623
10,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
CrImZnTiDe
Bacchus
12
0 / 4 / 6
8,281
414
2,839
9,702
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Joxols
Anubis
16
5 / 5 / 5
10,282
514
9,954
9,491
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Teoscacco_1
Bakasura
19
11 / 2 / 4
11,838
592
18,978
16,490
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 3 / 5
9,555
478
7,972
9,427
3,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
EchoTheElusive
Gilgamesh
15
3 / 10 / 3
9,506
475
11,099
18,255
9,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Echo_pr35
Olorun
16
1 / 5 / 4
9,662
483
3,802
10,956
3,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 6
10,274
514
6,094
14,556
13,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
omnishow
Fenrir
16
10 / 5 / 5
10,709
535
15,173
18,731
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
26
Kills
20
20
Deaths
26
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
4
2.33
W
Cabrakan
 
Cabrakan
5
6
7
1.42
L
Hou Yi
4
3
5
2.17
W
Bacchus
CrImZnTiDe
Bacchus
0
4
6
0.75
L
Gilgamesh
EchoTheElusive
Gilgamesh
3
10
3
0.45
L
Olorun
Echo_pr35
Olorun
1
5
4
0.6
W
Anubis
Joxols
Anubis
5
5
5
1.5
L
2
3
6
1.67
W
Bakasura
Teoscacco_1
Bakasura
11
2
4
6.5
L
Fenrir
omnishow
Fenrir
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,418
Damage
44,140
61,099
Taken
71,925
38,100
Mitigated
38,074
9,599
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,643
5,156
0
1,736
10,793
5,561
1,182
2,016
8,777
0
77,758
W
Cabrakan
 
Cabrakan
11,004
1,436
0
1,364
14,623
10,109
965
1,096
13,527
57,612
0
L
Hou Yi
7,972
4,694
366
2,502
9,427
3,500
1,485
2,066
7,361
0
54,166
W
Bacchus
CrImZnTiDe
Bacchus
2,839
84
0
1,162
9,702
9,832
108
1,671
8,031
12,343
0
L
Gilgamesh
EchoTheElusive
Gilgamesh
11,099
3,742
0
1,137
18,255
9,777
672
10,240
6,982
0
38,500
L
Olorun
Echo_pr35
Olorun
3,802
2,390
465
2,900
10,956
3,795
0
2,388
8,414
54,160
0
W
Anubis
Joxols
Anubis
9,954
1,184
0
3,598
9,491
4,778
735
1,923
7,568
51,038
0
L
6,094
146
0
1,611
14,556
13,716
180
3,927
9,946
21,805
0
W
Bakasura
Teoscacco_1
Bakasura
18,978
12,142
0
1,739
16,490
7,820
643
3,190
13,300
0
78,967
L
Fenrir
omnishow
Fenrir
15,173
5,529
270
2,468
18,731
7,286
409
5,176
13,228
0
75,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
49,706
519
Minions Killed
398
0
Camps Cleared
0
1,773,868
Distance Traveled
1,799,728
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,399
570
137
7
0
358,106
2
W
Cabrakan
10,636
532
114
6
0
332,553
0
L
Hou Yi
9,555
478
97
5
0
350,998
4
W
Bacchus
8,281
414
19
1
0
355,276
0
L
Gilgamesh
9,506
475
55
3
0
338,119
1
L
Olorun
9,662
483
106
5
0
332,671
1
W
Anubis
10,282
514
86
4
0
288,248
2
L
Sobek
10,274
514
25
1
0
391,728
5
W
Bakasura
11,838
592
163
8
0
439,685
3
L
Fenrir
10,709
535
115
6
0
386,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role