Player Matchup

Hachiman
Hachiman
Elorthan
Hachiman
Level 14
God Stats
8W - 6L
1,555 SR
Queue Stats
51W - 41L
1,549 Elo+
Party 1
Khepri
Khepri
Gangbear
Khepri
Level 23
God Stats
11W - 9L
1,585 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 1
Sol
Sol
Looooma
Sol
Level 9
God Stats
21W - 13L
1,697 SR
Queue Stats
33W - 26L
1,534 Elo+
Party 1
Achilles
Achilles
MineGOOD
Achilles
Level 16
God Stats
7W - 4L
1,497 SR
Queue Stats
100W - 80L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
asabi0711
Tsukuyomi
Level 29
God Stats
14W - 7L
1,661 SR
Queue Stats
43W - 28L
1,598 Elo+
Party 1
Team Averages
Level 18
1,599 SR
1,561 Elo+

VS

Team Averages
Level 16
1,444 SR
1,430 Elo+
Izanami
Izanami
DisBoc
Izanami
Level 14
God Stats
18W - 12L
1,541 SR
Queue Stats
22W - 20L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
HexaneC
Cu Chulainn
Level 8
God Stats
1W - 3L
1,388 SR
Queue Stats
8W - 7L
1,362 Elo+
Solo
Janus
Janus
Pnong
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,579 Elo+
Solo
Mercury
Mercury
SwiftKillings
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,282 Elo+
Solo
Sol
Sol
xNeZeox
Sol
Level 24
God Stats
5W - 17L
1,290 SR
Queue Stats
281W - 299L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elorthan
Hachiman
20
13 / 4 / 27
15,929
1,138
35,704
16,143
8,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Gangbear
Khepri
20
2 / 1 / 27
14,002
1,000
6,208
14,817
19,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
20
5 / 4 / 30
14,797
1,057
23,965
23,912
11,999
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
MineGOOD
Achilles
20
12 / 2 / 31
17,089
1,221
19,984
16,657
21,189
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
asabi0711
Tsukuyomi
20
18 / 10 / 12
15,304
1,093
20,379
20,697
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DisBoc
Izanami
17
1 / 10 / 7
11,655
833
9,064
19,927
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
HexaneC
Cu Chulainn
19
3 / 8 / 8
12,769
912
8,564
28,255
26,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Pnong
Janus
20
7 / 10 / 12
14,772
1,055
29,883
18,881
6,929
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
19
9 / 11 / 7
14,531
1,038
19,096
21,832
8,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
19
1 / 11 / 15
12,794
914
20,015
22,535
8,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
70
50
Kills
21
21
Deaths
50
127
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
DisBoc
Izanami
1
10
7
0.45
W
Hachiman
Elorthan
Hachiman
13
4
27
6.63
W
Khepri
Gangbear
Khepri
2
1
27
15.5
L
Cu Chulainn
HexaneC
Cu Chulainn
3
8
8
0.88
W
Sol
5
4
30
5
W
Achilles
MineGOOD
Achilles
12
2
31
13.75
L
Janus
Pnong
Janus
7
10
12
1.3
L
Mercury
9
11
7
1.14
W
Tsukuyomi
asabi0711
Tsukuyomi
18
10
12
2.4
L
Sol
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,240
Damage
86,622
92,226
Taken
111,430
71,426
Mitigated
58,394
13,068
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DisBoc
Izanami
9,064
6,307
0
482
19,927
7,669
0
5,075
14,852
0
28,141
W
Hachiman
Elorthan
Hachiman
35,704
27,138
0
5,472
16,143
8,761
0
6,545
9,369
0
63,598
W
Khepri
Gangbear
Khepri
6,208
260
0
995
14,817
19,765
0
9,382
5,199
17,690
0
L
Cu Chulainn
HexaneC
Cu Chulainn
8,564
1,596
0
2,507
28,255
26,389
0
11,161
17,094
0
23,322
W
Sol
23,965
8,597
0
4,165
23,912
11,999
0
10,561
13,155
56,732
0
W
Achilles
MineGOOD
Achilles
19,984
5,929
0
1,726
16,657
21,189
0
10,634
5,726
0
46,092
L
Janus
Pnong
Janus
29,883
2,519
0
955
18,881
6,929
0
3,659
15,222
65,499
0
L
Mercury
19,096
9,265
0
340
21,832
8,912
0
4,768
17,064
0
36,265
W
Tsukuyomi
asabi0711
Tsukuyomi
20,379
5,505
0
710
20,697
9,712
0
11,544
8,879
0
30,406
L
Sol
20,015
9,962
0
4,135
22,535
8,495
0
5,510
17,025
46,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,121
Gold Earned
66,521
236
Minions Killed
257
13
Camps Cleared
7
1,423,294
Distance Traveled
1,176,526
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,655
833
39
3
1
183,056
0
W
Hachiman
15,929
1,138
69
5
4
275,943
0
W
Khepri
14,002
1,000
15
1
0
315,532
0
L
Cu Chulainn
12,769
912
16
1
0
247,166
1
W
Sol
14,797
1,057
79
6
1
259,504
0
W
Achilles
17,089
1,221
56
4
3
294,580
0
L
Janus
14,772
1,055
94
7
1
257,213
2
L
Mercury
14,531
1,038
41
3
3
256,801
0
W
Tsukuyomi
15,304
1,093
17
1
5
277,735
0
L
Sol
12,794
914
67
5
2
232,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role