Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MrSaggyButt
Artemis
Level 16
God Stats
4W - 2L
1,633 SR
Queue Stats
40W - 18L
1,494 Elo+
Party 2
Hercules
Hercules
Ramabamalamb
Hercules
Level 24
God Stats
6W - 0L
1,772 SR
Queue Stats
67W - 27L
1,588 Elo+
Party 2
Ares
Ares
SithosPandora
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Vigorousmaniac
King Arthur
Level 148
God Stats
11W - 16L
1,635 SR
Queue Stats
265W - 202L
1,726 Elo+
Party 3
Team Averages
Level 43
1,608 SR
1,561 Elo+

VS

Team Averages
Level 27
1,514 SR
1,573 Elo+
Hel
Hel
Gilbert90210
Hel
Level 27
God Stats
2W - 8L
1,364 SR
Queue Stats
106W - 103L
1,516 Elo+
Solo
Bellona
Bellona
Notcody69
Bellona
Level 15
God Stats
8W - 10L
1,497 SR
Queue Stats
339W - 330L
1,481 Elo+
Party 1
Ymir
Ymir
Orichung
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
Reyoril
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,734 Elo+
Solo
Kukulkan
Kukulkan
immastunna
Kukulkan
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
76W - 62L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
8 / 1 / 1
8,280
637
11,522
8,373
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
MrSaggyButt
Artemis
13
3 / 1 / 1
8,035
618
5,224
5,791
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Ramabamalamb
Hercules
13
1 / 1 / 4
7,140
549
3,123
9,049
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 3
5,413
416
846
5,701
3,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Vigorousmaniac
King Arthur
13
4 / 1 / 0
8,037
618
9,023
11,628
6,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,857
451
2,870
8,313
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Notcody69
Bellona
11
2 / 5 / 0
6,560
505
5,285
10,686
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
2 / 4 / 1
6,143
473
3,355
8,536
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Reyoril
Heimdallr
10
1 / 4 / 2
6,476
498
4,367
8,160
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
immastunna
Kukulkan
11
2 / 1 / 3
7,163
551
5,441
6,284
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
16
Kills
8
8
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
1
1
8.5
L
1
2
3
1.25
W
Artemis
MrSaggyButt
Artemis
3
1
1
3.5
L
Bellona
Notcody69
Bellona
2
5
0
0.4
L
Ymir
2
4
1
0.63
W
Hercules
Ramabamalamb
Hercules
1
1
4
3
L
Heimdallr
Reyoril
Heimdallr
1
4
2
0.5
W
0
4
3
0.38
W
King Arthur
Vigorousmaniac
King Arthur
4
1
0
4
L
Kukulkan
immastunna
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
21,318
40,542
Taken
41,979
22,129
Mitigated
16,786
17,865
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,522
1,103
0
5,645
8,373
5,868
0
3,905
4,178
51,926
0
L
2,870
156
2,403
5,209
8,313
2,801
76
1,855
6,458
19,960
0
W
Artemis
MrSaggyButt
Artemis
5,224
1,847
0
2,989
5,791
1,873
1,416
882
4,875
0
49,690
L
Bellona
Notcody69
Bellona
5,285
1,942
0
2,454
10,686
5,779
0
1,733
8,953
0
30,240
L
Ymir
3,355
667
0
1,231
8,536
3,301
0
3,444
5,092
35,229
0
W
Hercules
Ramabamalamb
Hercules
3,123
798
0
5,226
9,049
4,374
54
1,478
7,511
0
45,043
L
Heimdallr
Reyoril
Heimdallr
4,367
2,267
195
1,563
8,160
2,931
774
2,584
5,576
0
23,582
W
846
74
0
295
5,701
3,142
126
2,441
3,168
8,094
0
W
King Arthur
Vigorousmaniac
King Arthur
9,023
944
0
3,710
11,628
6,872
218
2,419
9,144
0
50,783
L
Kukulkan
immastunna
Kukulkan
5,441
655
0
2,169
6,284
1,974
0
2,752
3,532
29,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
32,199
417
Minions Killed
268
0
Camps Cleared
0
1,342,229
Distance Traveled
1,233,087
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,280
637
106
8
0
268,614
3
L
Hel
5,857
451
39
3
0
252,088
2
W
Artemis
8,035
618
99
8
0
250,895
5
L
Bellona
6,560
505
50
4
0
268,062
0
L
Ymir
6,143
473
63
5
0
251,829
3
W
Hercules
7,140
549
102
8
0
289,764
1
L
Heimdallr
6,476
498
45
3
0
210,057
0
W
Ares
5,413
416
13
1
0
259,789
2
W
King Arthur
8,037
618
97
7
0
273,167
3
L
Kukulkan
7,163
551
71
5
0
251,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role