Player Matchup

Ymir
Ymir
AliVeran
Ymir
Level 29
God Stats
2W - 1L
1,807 SR
Queue Stats
79W - 72L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NerdySkate4031
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,604 SR
Queue Stats
31W - 36L
1,396 Elo+
Party 2
Rama
Rama
ObeyTyMcG
Rama
Level 45
God Stats
4W - 2L
1,308 SR
Queue Stats
183W - 159L
1,536 Elo+
Solo
Fenrir
Fenrir
Red Veran
Fenrir
Level 40
God Stats
2W - 2L
1,581 SR
Queue Stats
90W - 85L
1,451 Elo+
Party 2
Chaac
Chaac
Thed4rK70
Chaac
Level 27
God Stats
21W - 22L
1,486 SR
Queue Stats
51W - 46L
1,453 Elo+
Party 2
Team Averages
Level 34
1,557 SR
1,455 Elo+

VS

Team Averages
Level 77
1,528 SR
1,351 Elo+
Cerberus
Cerberus
CisforCancer897
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
Ganta Delra DOD
Cabrakan
Level 156
God Stats
15W - 10L
1,525 SR
Queue Stats
438W - 384L
1,502 Elo+
Party 1
Rama
Rama
JacketedSphinx
Rama
Level 85
God Stats
4W - 5L
1,446 SR
Queue Stats
260W - 306L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
LycanKing857
Kukulkan
Level 120
God Stats
2W - 0L
1,667 SR
Queue Stats
8W - 10L
1,189 Elo+
Party 1
Guan Yu
Guan Yu
SkyDaddy215
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 6
8,702
414
5,178
15,644
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
NerdySkate4031
Morgan Le Fay
14
4 / 7 / 2
8,736
416
8,768
14,618
8,810
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
18
7 / 5 / 0
11,121
530
12,034
15,344
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Red Veran
Fenrir
15
4 / 11 / 3
10,153
483
12,115
20,836
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Thed4rK70
Chaac
13
0 / 10 / 3
8,676
413
7,646
22,223
11,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
14 / 1 / 9
13,168
627
20,518
17,677
22,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
19
16 / 4 / 11
13,207
629
24,635
20,096
14,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 10
10,266
489
5,937
11,729
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
LycanKing857
Kukulkan
16
5 / 4 / 8
10,948
521
14,710
10,841
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SkyDaddy215
Guan Yu
16
2 / 2 / 7
10,115
482
2,233
12,145
8,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
15
Kills
39
39
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
6
0.5
W
Cerberus
14
1
9
18.5
W
Cabrakan
16
4
11
5.38
W
2
4
10
1.75
W
Kukulkan
LycanKing857
Kukulkan
5
4
8
2.25
L
Morgan Le Fay
NerdySkate4031
Morgan Le Fay
4
7
2
0.71
L
Rama
7
5
0
1.4
L
Fenrir
Red Veran
Fenrir
4
11
3
0.5
W
Guan Yu
SkyDaddy215
Guan Yu
2
2
7
2.75
L
Chaac
Thed4rK70
Chaac
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
68,033
88,665
Taken
72,488
43,999
Mitigated
53,638
16,128
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,178
882
270
2,722
15,644
9,140
43
9,497
5,914
18,114
0
W
Cerberus
20,518
2,774
0
7,363
17,677
22,416
1,472
1,589
15,338
86,180
0
W
Cabrakan
24,635
3,254
0
5,820
20,096
14,740
19
4,984
15,028
91,026
0
W
5,937
3,905
0
2,550
11,729
3,939
2,136
2,126
9,603
0
45,298
W
Kukulkan
LycanKing857
Kukulkan
14,710
975
0
227
10,841
4,270
2,317
2,662
8,179
61,706
0
L
Morgan Le Fay
NerdySkate4031
Morgan Le Fay
8,768
1,197
0
1,205
14,618
8,810
0
10,341
4,116
37,162
0
L
Rama
12,034
10,130
0
3,466
15,344
5,286
429
8,095
7,053
0
92,032
L
Fenrir
Red Veran
Fenrir
12,115
2,509
0
2,871
20,836
8,800
0
13,501
6,945
0
50,982
W
Guan Yu
SkyDaddy215
Guan Yu
2,233
410
368
3,772
12,145
8,273
656
2,585
9,530
0
24,653
L
Chaac
Thed4rK70
Chaac
7,646
2,074
0
5,594
22,223
11,963
0
16,716
4,774
0
35,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,388
Gold Earned
57,704
367
Minions Killed
568
0
Camps Cleared
0
1,718,558
Distance Traveled
2,008,086
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,702
414
26
1
0
341,029
5
W
Cerberus
13,168
627
196
9
0
366,186
2
W
Cabrakan
13,207
629
138
7
0
398,438
4
W
Rama
10,266
489
66
3
0
380,422
1
W
Kukulkan
10,948
521
116
6
0
398,239
1
L
Morgan Le Fay
8,736
416
59
3
0
310,778
2
L
Rama
11,121
530
149
7
0
356,548
5
L
Fenrir
10,153
483
70
3
0
375,237
4
W
Guan Yu
10,115
482
52
2
0
464,801
1
L
Chaac
8,676
413
63
3
0
334,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role